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{{Infobox Special Move | {{Infobox Special Move | ||
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{{cquote|''Transform into Giga Mac, improving your moves.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
'''Giga Mac''' ({{ja|ギガ・マック|Giga Makku}}, ''Giga Mac'') is {{SSB4|Little Mac}}'s [[Final Smash]] in ''[[Super Smash Bros. 4]]''. | '''Giga Mac''' ({{ja|ギガ・マック|Giga Makku}}, ''Giga Mac'') is {{SSB4|Little Mac}}'s [[Final Smash]] in ''[[Super Smash Bros. 4]]''. | ||
Upon using his Final Smash, Little Mac flashes in a ball of green light before transforming into a hulking form known as '''Giga Mac'''. He retains the same moveset, but with a considerable upgrade in power and reach, along with a mobility increase. His smash attacks in particular can deliver high amounts of damage, and offer incredibly high knockback scaling (except for the low angled forward smash, which still deals low knockback), capable of KOing most of the cast below 40%, with the forward angled forward smash being capable of [[one-hit KO]]s. | |||
Little Mac | |||
Only four of Giga Mac's attacks have different attributes compared to Little Mac: namely, his neutral infinite is significantly slower but deals more damage, his forward tilt transitions to the second hit slower (though the move's effectiveness remains unchanged), the charge time of [[Straight Lunge]] is reduced by half, allowing it to be fully charged in under a second, and [[Slip Counter|Slip Counter's]] counterattack deals a minimum of 30% damage while still possessing the 1.3x damage multiplier. | |||
Giga Mac has the fastest [[air speed]] of all fighters (including the other transformation Final Smashes), despite Little Mac having very poor air speed. He also has the fastest [[walking]] speed of any fighter, but only [[dash|runs]] faster than {{SSB4|Captain Falcon}}, while losing to {{SSB4|Sonic}} and [[Wario-Man]]. Giga Mac's aerial attacks also gain a damage and knockback boost; while they are still considerably weaker than Giga Mac's grounded moves, they become capable of KOing at the 90-100% range at the edge of [[Final Destination]]. | |||
Giga | Like {{b|Giga Bowser|Final Smash}}, Giga Mac cannot be launched, does not flinch when attacked and cannot have his shield broken, but he can still receive damage. Additionally, Giga Mac is unaffected by [[Super Mushroom]]s and [[Poison Mushroom]]s, making it impossible for players to alter his size during a match. Likewise, [[Metal Box]]es also have no effect on Giga Mac. | ||
While Little Mac is under the effects of Giga Mac, his [[Power Meter]] is temporarily disabled and [[Doc Louis]] will not call out during Giga Mac's taunts. | |||
Giga Mac reverts back to Little Mac after 11 seconds have passed. | |||
== | ==Trophy description== | ||
{{ | [[File:GigaMacTrophyWiiU.png|thumb|left|Giga Mac Trophy in {{forwiiu}}]] | ||
''This Final Smash turns Little Mac into a hulking monster of a man. In Punch-Out!! for Wii, Little Mac could take this form by building up the gauge with some well-timed blows. In this game, it seriously powers up his attacks and makes him even faster. He'll completely dominate on the ground, but air battles are outside his weight class.'' | |||
{{clear}} | |||
}} | |||
==Origin== | ==Origin== | ||
[[File:GigaMac - Punch Out Wii.png|thumb | [[File:GigaMac - Punch Out Wii.png|thumb|Giga Mac art from ''Punch-Out!!'' (Wii)]] | ||
In the two-player mode of ''Punch-Out!!'' for the [[Wii]], both players control a Little Mac; either can turn into Giga Mac after punching the opponent enough times in a certain area. If they do, the game then shifts from two evenly-matched Little Macs fighting in split-screen to gameplay resembling the single-player mode, with Little Mac fighting a larger and slower Mac. The player controlling Giga Mac gains slower but stronger attacks, in addition to a taunt. | In the two-player mode of ''Punch-Out!!'' for the [[Wii]], both players control a Little Mac; either can turn into Giga Mac after punching the opponent enough times in a certain area. If they do, the game then shifts from two evenly-matched Little Macs fighting in split-screen to gameplay resembling the single-player mode, with Little Mac fighting a larger and slower Mac. The player controlling Giga Mac gains slower but stronger attacks, in addition to a taunt. | ||
In ''Punch-Out!!'' for Wii, there is another Giga Mac color scheme used by the brown haired Little Mac controlled by the second player. However, in ''[[Super Smash Bros. 4]]'', Giga Mac only has one color scheme regardless of the [[Alternate costume (SSB4)#Little Mac|costume]] that Little Mac had prior to using the Final Smash, like other transformation Final Smashes. | In ''Punch-Out!!'' for Wii, there is another Giga Mac color scheme used by the brown haired Little Mac controlled by the second player. However, in ''[[Super Smash Bros. 4]]'', Giga Mac only has one color scheme regardless of the [[Alternate costume (SSB4)#Little Mac|costume]] that Little Mac had prior to using the Final Smash, like other transformation Final Smashes. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Giga Mac Start.png|Little Mac beginning his transformation. | Giga Mac Start.png|Little Mac beginning his transformation | ||
GigaMacandPikachu.jpg|Giga Mac and {{SSB4|Pikachu}} | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In the [[E3 2014]] {{forwiiu}} demo, due to a glitch, if Giga Mac touched a [[spring]], he would be stuck in his [[bind pose]] for the remaining duration of the Final Smash. | *In the [[E3 2014]] {{forwiiu}} demo, due to a glitch, if Giga Mac touched a [[spring]], he would be stuck in his [[bind pose]] for the remaining duration of the Final Smash. | ||
*While the transformation is a size increase for Little Mac, Giga Mac is actually only slightly larger than {{SSB4|Bowser}}. | *While the transformation is a size increase for Little Mac, Giga Mac is actually only slightly larger than {{SSB4|Bowser}}. | ||
*Even though Wireframe Mac uses 8-bit sound effects for his "voice", Wireframe Mac still emits the vocal sound that Little Mac emits upon transforming, and still has the default Giga Mac texture. However, the sound effect that plays when Little Mac begins transforming (during the ball of green light) is completely removed in {{for3ds}}. | *Even though Wireframe Mac uses 8-bit sound effects for his "voice", Wireframe Mac still emits the vocal sound that Little Mac emits upon transforming, and still has the default Giga Mac texture. However, the sound effect that plays when Little Mac begins transforming (during the ball of green light) is completely removed in {{for3ds}}. | ||
**Aside from the obvious technical reason, Giga Mac not having a wireframe variant might be because the transformation was introduced in the Wii version of ''Punch-Out!!''. | **Aside from the obvious technical reason, Giga Mac not having a wireframe variant might be because the transformation was introduced in the Wii version of ''Punch-Out!!''. | ||
*Interestingly, the speed multiplier of [[Training Mode]] does affect how long Giga Mac lasts, despite the fact that his duration formula is the same as that of [[Wario-Man]] and [[Mega Lucario]]. | *Interestingly, the speed multiplier of [[Training Mode]] does affect how long Giga Mac lasts, despite the fact that his duration formula is the same as that of [[Wario-Man]] and [[Mega Lucario]]. | ||
{{Special Moves|char=Little Mac}} | {{Special Moves|char=Little Mac}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Punch-Out!! universe]] | [[Category:Punch-Out!! universe]] | ||
[[Category:Little Mac]] | [[Category:Little Mac]] | ||