Editing Giga Bowser (SSBU)
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'''Giga Bowser''' ({{ja|ギガクッパ|Giga Koopa}}), is an [[unplayable character]] in ''[[Super Smash Bros. Ultimate]]'' and only playable via [[hacking]]. Unlike previous appearances in the franchise, he is unvoiced. | '''Giga Bowser''' ({{ja|ギガクッパ|Giga Koopa}}), is an [[unplayable character]] in ''[[Super Smash Bros. Ultimate]]'' and only playable via [[hacking]]. Unlike previous appearances in the franchise, he is unvoiced. | ||
When playable, Giga Bowser is extremely sluggish, with slow moves all-around that have very large hitboxes. | When playable, Giga Bowser is extremely sluggish, with slow moves all-around that have very large hitboxes. However, with many of them taking near enough a second to come out, they are extremely easy for characters like {{SSBU|Pichu}} or {{SSBU|Sheik}} to avoid. Where the matchup shifts, however, is in Giga Bowser's durability: He has an eye-watering 95 units of [[knockback]]-based [[armor]] that make him almost impossible to launch, with his [[weight]] and other statistics holding him down. In general, the only way to launch Giga Bowser prior to around 250% is with [[counterattack]]s and extremely strong moves like [[Aymr]]. This results in very linear matchups where the player avoids much of Giga Bowser's sluggish attacks and slowly chips away at him until he can finally be [[KO]]ed; alternatively, attempts can be made to [[circle camp]] him. | ||
In the event of winning in [[VS Mode]], Giga Bowser will be seen with a [[t-pose]]. When losing, only his tail can be seen | In the event of winning in [[VS Mode]], Giga Bowser will be seen with a [[t-pose]]. When losing, only his tail can be seen. | ||
==Attributes== | ==Attributes== | ||
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*{{change|Aside from the roar he makes during his boss intro, Giga Bowser no longer has voice clips during gameplay.}} | *{{change|Aside from the roar he makes during his boss intro, Giga Bowser no longer has voice clips during gameplay.}} | ||
*{{nerf|Some glitches have been introduced due to a lack of some animations, such as falling from a ledge due to knockback, causing [[t-pose]]s players cannot break out from.}} | *{{nerf|Some glitches have been introduced due to a lack of some animations, such as falling from a ledge due to knockback, causing [[t-pose]]s players cannot break out from.}} | ||
===Ground attacks=== | ===Ground attacks=== | ||
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|dsdmg=4% (headbutt), 16% (falling), 10% (landing) | |dsdmg=4% (headbutt), 16% (falling), 10% (landing) | ||
|dsdesc=Bowser's ground pound from ''Super Mario Bros. 3''. Conceptually, thanks to Giga Bowser's [[armor]], it can be used as a landing option without being sent back up as a punish, but in practice, this rarely comes up. In general, it's quite laggy, leaving it largely outclassed by his other options. | |dsdesc=Bowser's ground pound from ''Super Mario Bros. 3''. Conceptually, thanks to Giga Bowser's [[armor]], it can be used as a landing option without being sent back up as a punish, but in practice, this rarely comes up. In general, it's quite laggy, leaving it largely outclassed by his other options. | ||
|fsdesc=none | |||
|fsdesc= | |||
}} | }} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
Being a character only playable through [[hacking]], Giga Bowser has been banned from competitive play since ''Ultimate's'' release, much like his ''Melee'' appearance. He has seen sporadic experimentation, mainly in early periods of the game where he was playable | Being a character only playable through [[hacking]], Giga Bowser has been banned from competitive play since ''Ultimate's'' release, much like his ''Melee'' appearance. He has seen sporadic experimentation, mainly in early periods of the game where he was playable online in Battle Arenas, chiefly by a player named {{Sm|RareKirby}}. However, this wasn't serious and did not come with any talks of an unban. Thus, despite being possible to use online and not difficult to mod into the [[Character select screen]], Giga Bowser has remained banned in all documented online tournaments, largely being relegated to [[YouTube]] and [[Twitch]] content. Due to Giga Bowser's extremely polarising set of traits, requiring a rather elaborate, uninspiring, linear game plan to defeat him, in addition to the logistics of running a tournament with Giga Bowser modded into every Nintendo Switch console, there has been little discussion on legalising him. | ||
==In 1-P Mode== | ==In 1-P Mode== | ||
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{{clr}} | {{clr}} | ||
===In [[World of Light]]=== | ===In the [[World of Light]]=== | ||
[[File:WoL-14Bowser.jpg|thumb|Giga Bowser in the [[Molten Fortress]].]] | [[File:WoL-14Bowser.jpg|thumb|Giga Bowser in the [[Molten Fortress]].]] | ||
Giga Bowser is first found in the Molten Fortress in | In the World of Light, Giga Bowser is first found in the Molten Fortress in the Light Realm, seemingly intended to be the second boss in the game, given his appearance in the final battle. He is fought on [[Final Destination]], and once defeated, the player unlocks {{SSBU|Bowser}}. In the final battle, Giga Bowser is fought as part of a boss rush as [[Galeem]] and [[Dharkon]] battle in the background. | ||
{{clr}} | {{clr}} | ||
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==Trivia== | ==Trivia== | ||
* Giga Bowser's move scripts frequently make calls for Final Smash variables, implying that the reason for Giga Bowser's character slot is that he was intended to act like his ''Brawl'' and ''Smash 4'' appearances until late into development | * Giga Bowser's move scripts frequently make calls for Final Smash variables, implying that the reason for Giga Bowser's character slot is that he was intended to act like his ''Brawl'' and ''Smash 4'' appearances until late into development. | ||
* Giga Bowser's forward tilt has unused data implying it was meant to be angle-able like in previous games, but animations were either never made or scrubbed. | * Giga Bowser's forward tilt has unused data implying it was meant to be angle-able like in previous games, but animations were either never made or scrubbed. | ||
* While Giga Bowser doesn't have a neutral aerial or down aerial, they do have landing lag values; 54 and 95 | * While Giga Bowser doesn't have a neutral aerial or down aerial, they do have landing lag values; 54 and 95, respectively. | ||
==References== | ==References== | ||
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[[Category:Giga Bowser (SSBU)]] | [[Category:Giga Bowser (SSBU)]] | ||
[[Category:Bosses]] | [[Category:Bosses]] | ||
[[Category: | [[Category:Characters]] | ||
[[Category:Characters (SSBU)]] | |||
[[Category:Unplayable characters]] |