Editing Giga Bowser (SSBU)

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|ssname=Flying Slam
|ssname=Flying Slam
|ssdmg=20%
|ssdmg=20%
|ssdesc=The aerial version comes out on frame 16, making it one of Giga Bowser's faster moves; notably, unlike Bowser's, it lasts for an additional frame. While the damage is low relative to the rest of Giga Bowser's kit, it is still 20% and comes out quite quickly on Giga Bowser standards, so it remains useful. While one of the few alternatives Giga Bowser has for recovery, his [[armor]] works against him here, with no incentive for the opponent to try and [[edgeguard]] him. The grounded version otherwise is exceptionally slow at frame 43, making it very difficult to use compared to the significantly faster aerial version.
|ssdesc=Comes out on frame 17, making it one of Giga Bowser's faster moves; notably, unlike Bowser's, it lasts for an additional frame. While the damage is low relative to the rest of Giga Bowser's kit, it is still 20% and comes out quite quickly on Giga Bowser standards, so it remains useful. While one of the few alternatives Giga Bowser has for recovery, his [[armor]] works against him here, with no incentive for the opponent to try and [[edgeguard]] him.
|usname=Whirling Fortress
|usname=Whirling Fortress
|usdmg= 2% (grounded, first hit / aerial multihits),<br>10% (grounded, multihits / hit 1 aerial)  
|usdmg= 2% (grounded, first hit / aerial multihits),<br>10% (grounded, multihits / hit 1 aerial)  

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