Editing Giant Punch
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|allgames= | {{ArticleIcons|allgames=yes}} | ||
{{Infobox Special Move | {{Infobox Special Move | ||
|name=Giant Punch | |name=Giant Punch | ||
|image=[[File:Donkey Kong | |image=[[File:Donkey Kong Giant Punch.png|250px]] | ||
|caption= Giant Punch in ''Super Smash Bros. | |caption= Giant Punch in ''Super Smash Bros. Brawl''. | ||
|user=[[Donkey Kong]] | |user=[[Donkey Kong]] | ||
|universe={{uv|Donkey Kong}} | |universe={{uv|Donkey Kong}} | ||
|interwiki=dkwiki | |||
|interwikiname=DK Wiki | |||
|interwikipage=Giant Punch | |||
}} | }} | ||
''' | {{cquote|''Press [[Image:GCN BButton.png|24px]] to charge, then again to punch. Press [[Image:GCN LButton.png|24px]], [[Image:GCN RButton.png|24px]], or [[Image:GCN ZButton.png|24px]] to stop charging.''|cite=''Melee''{{'}}s instruction manual}} | ||
{{cquote|''Charge with B, then press again to punch. Quit charging with Z.''|cite=''Brawl''{{'}}s instruction manual}} | |||
{{cquote|''Charge with {{button|3DS|B}}, and then press again to punch.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
'''Giant Punch''' ({{ja|ジャイアントパンチ|Jaiantopanchi}}, ''Giant Punch''), commonly referred to as '''the Punch''' and '''Donkey Punch''', is [[Donkey Kong]]'s [[neutral special move]]. By pressing the [[special move]] button, DK will start swinging his arm around, charging a punch. | |||
This is often a prime example of an "auto-charge special with a saveable charge", in that pressing any attack button once more during the charging period will deliver the blow, which gains knockback and damage for every completed swing. If no button is pressed, after ten swings DK will become fully charged and stop winding up; his head will start smoking to indicate this (while his arm also causes smoke in ''Melee'' and ''Brawl''). The fully charged punch can then be delivered at any time by pressing the special move button; the punch is weaker when used in midair. | |||
If the player presses a shield button or presses the [[control stick]] left or right while charging, DK will save whatever charge he has and [[shield]] or [[roll]]. He can then continue charging later. Being hit while charging will cancel out any charge. If charging in the air, DK will drop the charge normally instead of being able to shield or roll. | |||
In ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. 4]]'', DK gains [[launch resistance]] when he throws a fully charged punch, making it very hard to interrupt, and can be saved to defend against an incoming [[KO]] move. On the other hand, a punch that's just under full charge has significantly more KO'ing power. | |||
In ''[[Super Smash Bros. Melee]]'', ''Brawl'' and ''[[Super Smash Bros. 4]]'', this move puts Donkey Kong into a [[helpless]] state if used in midair. However, it has less ending lag in ''Brawl'', and more invincibility frames. | |||
== Stages == | |||
Giant Punch has stages of being charged. These are recorded in ''swings'' of Donkey Kong's arm; each swing DK does increases damage and knockback for the punch. The charge has eleven stages in total; the eleventh stage is the fully charged stage. A fully charged Giant Punch will have a quicker animation, resulting in a quicker punch, and do the most damage, but is weaker in knockback. In ''Melee'' and ''Brawl'', all stages of the punch are weaker when used in mid-air. | |||
{{technical data | {{technical data}} | ||
===''Smash 64'' stages=== | |||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
Line 112: | Line 116: | ||
|} | |} | ||
===''Brawl'' stages=== | |||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
Line 125: | Line 129: | ||
| 1 | | 1 | ||
| 10% | | 10% | ||
| | | 196% | ||
| 12% | | 12% | ||
| | | 162% | ||
|- | |- | ||
!Stage 2 | !Stage 2 | ||
| 2 | | 2 | ||
| 12% | | 12% | ||
| | | 165% | ||
| 14% | | 14% | ||
| | | 138% | ||
|- | |- | ||
!Stage 3 | !Stage 3 | ||
| 3 | | 3 | ||
| 14% | | 14% | ||
| | | 141% | ||
| 16% | | 16% | ||
| | | 119% | ||
|- | |- | ||
!Stage 4 | !Stage 4 | ||
| 4 | | 4 | ||
| 16% | | 16% | ||
| | | 122% | ||
| 18% | | 18% | ||
| | | 104% | ||
|- | |- | ||
!Stage 5 | !Stage 5 | ||
| 5 | | 5 | ||
| 18% | | 18% | ||
| | | 106% | ||
| 20% | | 20% | ||
| | | 91% | ||
|- | |- | ||
!Stage 6 | !Stage 6 | ||
| 6 | | 6 | ||
| 20% | | 20% | ||
| | | 93% | ||
| 22% | | 22% | ||
| | | 80% | ||
|- | |- | ||
!Stage 7 | !Stage 7 | ||
| 7 | | 7 | ||
| 22% | | 22% | ||
| | | 81% | ||
| 24% | | 24% | ||
| | | 70% | ||
|- | |- | ||
!Stage 8 | !Stage 8 | ||
| 8 | | 8 | ||
| 24% | | 24% | ||
| | | 71% | ||
| 26% | | 26% | ||
| | | 61% | ||
|- | |- | ||
!Stage 9 | !Stage 9 | ||
| 9 | | 9 | ||
| 26% | | 26% | ||
| | | 63% | ||
| 28% | | 28% | ||
| | | 53% | ||
|- | |- | ||
!Stage 10 | !Stage 10 | ||
| 10 | | 10 | ||
| 28% | | 28% | ||
| | | 55% | ||
| 30% | | 30% | ||
| | | 46% | ||
|- | |- | ||
!Stage 11 | !Stage 11 | ||
| 11 | | 11 | ||
| 28% | | 28% | ||
| | | 81% | ||
| 18% | | 18% | ||
| | | 113% | ||
|- | |- | ||
!Aerial stage 1 | !Aerial stage 1 | ||
| 1 | | 1 | ||
| 6% | | 6% | ||
| | | 338% | ||
| 8% | | 8% | ||
| | | | ||
|- | |- | ||
!Aerial stage 2 | !Aerial stage 2 | ||
| 2 | | 2 | ||
| 8% | | 8% | ||
| | | 259% | ||
| 10% | | 10% | ||
| | | | ||
|- | |- | ||
!Aerial stage 3 | !Aerial stage 3 | ||
| 3 | | 3 | ||
| 10% | | 10% | ||
| | | 215% | ||
| 12% | | 12% | ||
| | | | ||
|- | |- | ||
!Aerial stage 4 | !Aerial stage 4 | ||
| 4 | | 4 | ||
| 12% | | 12% | ||
| | | 179% | ||
| 14% | | 14% | ||
| | | | ||
|- | |- | ||
!Aerial stage 5 | !Aerial stage 5 | ||
| 5 | | 5 | ||
| 14% | | 14% | ||
| | | 153% | ||
| 16% | | 16% | ||
| | | | ||
|- | |- | ||
!Aerial stage 6 | !Aerial stage 6 | ||
| 6 | | 6 | ||
| 16% | | 16% | ||
| | | 131% | ||
| 18% | | 18% | ||
| | | | ||
|- | |- | ||
!Aerial stage 7 | !Aerial stage 7 | ||
| 7 | | 7 | ||
| 18% | | 18% | ||
| | | 117% | ||
| 20% | | 20% | ||
| | | | ||
|- | |- | ||
!Aerial stage 8 | !Aerial stage 8 | ||
| 8 | | 8 | ||
| 20% | | 20% | ||
| | | 100% | ||
| 22% | | 22% | ||
| | | | ||
|- | |- | ||
!Aerial stage 9 | !Aerial stage 9 | ||
| 9 | | 9 | ||
| 22% | | 22% | ||
| | | 89% | ||
| 24% | | 24% | ||
| | | | ||
|- | |- | ||
!Aerial stage 10 | !Aerial stage 10 | ||
| 10 | | 10 | ||
| 24% | | 24% | ||
| | | 79% | ||
| 26% | | 26% | ||
| | | | ||
|- | |- | ||
!Aerial stage 11 | !Aerial stage 11 | ||
| 11 | | 11 | ||
| 25% | | 25% | ||
| | | 105% | ||
| 15% | | 15% | ||
| | | | ||
|- | |- | ||
|} | |} | ||
*Note | *Note, not only does a stage ten Giant Punch have more knockback than a fully charged punch, but stages eight and nine also have more knockback. | ||
*The | *The sweet spot for an uncharged Giant Punch is at the elbow. | ||
===''SSB4'' stages=== | |||
{|border="1" class="wikitable sortable" | {|border="1" class="wikitable sortable" | ||
|-valign="top" | |-valign="top" | ||
Line 297: | Line 297: | ||
| 1 | | 1 | ||
| 10% | | 10% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 2 | !Stage 2 | ||
| 2 | | 2 | ||
| 12% | | 12% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 3 | !Stage 3 | ||
| 3 | | 3 | ||
| 14% | | 14% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 4 | !Stage 4 | ||
| 4 | | 4 | ||
| 16% | | 16% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 5 | !Stage 5 | ||
| 5 | | 5 | ||
| 18% | | 18% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 6 | !Stage 6 | ||
| 6 | | 6 | ||
| 20% | | 20% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 7 | !Stage 7 | ||
| 7 | | 7 | ||
| 22% | | 22% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 8 | !Stage 8 | ||
| 8 | | 8 | ||
| 24% | | 24% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 9 | !Stage 9 | ||
| 9 | | 9 | ||
| 26% | | 26% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 10 | !Stage 10 | ||
| 10 | | 10 | ||
| 28% | | 28% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Stage 11 | !Stage 11 | ||
| 11 | | 11 | ||
| 28% | | 28% | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 1 | !Aerial stage 1 | ||
| 1 | | 1 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 2 | !Aerial stage 2 | ||
| 2 | | 2 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 3 | !Aerial stage 3 | ||
| 3 | | 3 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 4 | !Aerial stage 4 | ||
| 4 | | 4 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 5 | !Aerial stage 5 | ||
| 5 | | 5 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 6 | !Aerial stage 6 | ||
| 6 | | 6 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 7 | !Aerial stage 7 | ||
| 7 | | 7 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 8 | !Aerial stage 8 | ||
| 8 | | 8 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 9 | !Aerial stage 9 | ||
| 9 | | 9 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 10 | !Aerial stage 10 | ||
| 10 | | 10 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
!Aerial stage 11 | !Aerial stage 11 | ||
| 11 | | 11 | ||
| | | | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
|} | |} | ||
=== | ===Video=== | ||
' | Here's a video showing off all the stages of ''Brawl's'' Giant Punch. | ||
<youtube>-hebZHzgfsw</youtube> | |||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the known variations: | ||
{{CustomSet|DonkeyKong|Neutral|name1=Giant Punch|desc1=A mighty punch. Press the button once to | {{CustomSet|DonkeyKong|Neutral|name1=Giant Punch|desc1=A mighty punch. Press the button once to charge it, then again to release it.|name2=Lightning Punch|desc2=Charges up much faster, but isn't quite as mighty. Deals electrical damage.|name3=Storm Punch|desc3=A punch that's not very strong, but it pushes opponents away with a gust of wind.}} | ||
# '''Giant Punch''': Default. | # '''Giant Punch''': Default. | ||
# '''Lightning Punch''': | # '''Lightning Punch''': Charges up much faster, but is weaker and doesn't have flinch resistance. Deals electric damage. | ||
# '''Storm Punch''': Less powerful, but | # '''Storm Punch''': Less powerful, but generates a whirlwind that blows opponents away. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <center> | ||
Donkey Kong Giant Punch SSB.png|Charging a Giant Punch in ''[[Super Smash Bros.]]'' | <gallery widths="190"> | ||
Donkey Kong Giant Punch SSBM.png|Giant Punch in ''[[Melee]]''. | File:Donkey Kong Giant Punch SSB.png|Charging a Giant Punch in ''[[Super Smash Bros.]]'' | ||
DK ike giantpunch.jpg|Donkey Kong using the Giant Punch on | File:Donkey Kong Giant Punch SSBM.png|Giant Punch in ''[[Melee]]''. | ||
DKpunchingSamus.jpg|Donkey Kong using the Giant Punch on | File:DK ike giantpunch.jpg|Donkey Kong using the Giant Punch on [[Ike (SSBB)|Ike]] in ''Brawl''. | ||
Storm Punch.jpg|Donkey Kong using the | File:DKpunchingSamus.jpg|Donkey Kong using the Giant Punch on [[Samus (SSB4)|Samus]] in ''Super Smash Bros. for Wii U''. | ||
GiantPunch-3DS.jpg|Giant Punch in '' | File:Storm Punch.jpg|Donkey Kong using the Storm Punch, one of the customizable moves in ''Super Smash Brothers for Wii U''. | ||
File:GiantPunch-3DS.jpg|DK's Giant Punch in ''SSB for 3DS''.</gallery> | |||
</ | </center> | ||
== | ==Trivia== | ||
*In ''Smash 64'', instead of DK's head steaming to show he's fully charged, his fist will spark. He also uses his right arm instead of his left to punch in this game. | |||
*In ''Melee'', the move is stronger if the player doesn't store the charge before using it. | |||
*In the ending of ''{{s|dkwiki|Donkey Kong Country Returns}}'', DK uses a move similiar to this when he is falling, charging his punch and striking the moon. | |||
*Donkey Kong did something similar to this move in the ''{{s|dkwiki:Donkey Kong Country (television series)|Donkey Kong Country}}'' episode ''{{s|dkwiki|Bad Hair Day}}''. | |||
{{Special Moves|char=Donkey Kong}} | |||
}} | |||
[[Category:Donkey Kong universe]] | [[Category:Donkey Kong universe]] | ||
[[Category:Neutral special moves]] | [[Category:Neutral special moves]] | ||
[[Category:Donkey Kong]] | [[Category:Donkey Kong]] | ||