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| {{ArticleIcons|allgames=y}} | | {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y}} |
| {{Boss | | {{Infobox Character General |
| |name = Giant Donkey Kong | | |name = Giant Donkey Kong |
| |image = [[File:Giantdonkeykong.png|250px]] | | |image = [[File:Giantdonkeykong.png|250px]] |
| |caption = Giant Donkey Kong in the [[1P Game]] in ''[[Super Smash Bros.]]'' | | |caption = |
| |boss = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Ultimate]]
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| |universe = {{uv|Donkey Kong}} | | |universe = {{uv|Donkey Kong}} |
| |console = [[Nintendo 64]] | | |firstgame = ''[[Super Smash Bros.]]'' |
| |location = {{SSB|Kongo Jungle}}<br>[[Jungle Japes]] | | |console = ''[[Nintendo 64]]'' |
| | |species = {{s|dkwiki|Kong}} |
| | |gender = Male |
| | |homeworld = |
| |creator = | | |creator = |
| |voiceactor = | | |voiceactor = |
| }} | | }} |
| '''Giant Donkey Kong''', also referred to as '''Giant DK''', is a recurring [[minor boss]] in the ''{{b|Super Smash Bros.|series}}'' series.
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| ==In ''[[Super Smash Bros.]]''==
| | '''Giant Donkey Kong''', also referred to as '''Giant DK''', is a [[minor boss]] in the ''{{b|Super Smash Bros.|series}}'' series. |
| Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern.
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| Due to being considered as a character separate from regular {{SSB|Donkey Kong}}, Giant DK does not appear in a [[Alternate costume (SSB)|different color]] when a player- or AI-controlled regular DK fights him. While Giant DK has all of regular DK's color variations (including the Team Battle-exclusive green palette), they are only accessible through the debug menu.<ref>https://tcrf.net/Super_Smash_Bros.#Giant_Donkey_Kong</ref>
| | ==Appearances== |
| | ===In ''[[Super Smash Bros.]]''=== |
| | Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.'s'' [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]], though it is harder due to the AI partners jumping into him or attacking him. |
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| ===As a playable character===
| | It is possible to play as Giant DK using a [[debug menu]] code. Unlike the other unique boss, Metal Mario, Giant DK is considered to be better than his unchanged counterpart due to his greater jab range. He is however prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}. Despite being his own unique, separate character, he has the exact same head icon as {{SSB|Donkey Kong}}. |
| :Main article: [[Giant Donkey Kong (SSB)]]
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| It is possible to play as Giant DK using a [[debug menu]] code or GameShark. He is distinguished by having drastically increased attack range and being heavier than the regular {{SSB|Donkey Kong}}, notably with regards to his jab. He is, however, prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}, and his grab doesn't reach directly in front of him. Despite being his own unique, separate character, he has the exact same head icon as the original. | |
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| ==In ''[[Super Smash Bros. Melee]]''== | | ===In ''[[Super Smash Bros. Melee]]''=== |
| In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the Stage 2 of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speedrunning tactic for this stage. Additionally, in {{SSBM|Classic Mode}}, like all giant characters, Giant DK has a chance of appearing on Stage 5 as a random giant opponent. | | In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the second stage of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speed running tactic for this stage. Like all giant characters, Giant DK has a chance of appearing on level 5 of [[Classic Mode]] as a random giant opponent. |
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| A giant DK appears controlled by the player in the Event Match [[Lord of the Jungle]].
| | Additionally, [[Event 25: Gargantuans]] features an immensely large Donkey Kong (over twice as large as the normal Super Mushroom DK} as an opponent, while the player controls a similarly-sized {{SSBM|Bowser}}, with a super tiny {{SSBM|Mario}} and {{SSBM|Peach}} also present. |
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| Additionally, the Event Match [[Gargantuans]] features an immensely large Donkey Kong (over twice as large as the normal Super Mushroom DK) as an opponent, while the player is a giant {{SSBM|Bowser}}, with a super tiny {{SSBM|Mario}} and {{SSBM|Peach}} also present.
| | ===In ''[[Super Smash Bros. Brawl]]''=== |
| | Giant DK returns in ''Brawl'' in a similar fashion as in ''Melee'', as a regular {{SSBM|Donkey Kong}} permanently equipped with a [[Super Mushroom]]. Giant DK appears in four [[event match]]es: in [[Event 9: The Monster Beneath the Earth]], if the player can't [[KO]] the two {{SSBB|Diddy Kong}}s in time, they must fight Giant DK; in [[Event 22: Monkeys Unite]], Giant DK appears as Diddy Kong's ally to defeat {{SSBB|Sheik}} and {{SSBB|Lucario}}; in [[Event 27: Three-Beast Carnage]], Giant DK returns with [[Giant Bowser]] and Giant {{SSBB|Charizard}}, attacking [[New Pork City]]; finally, in [[Co-Op Event 14: The Dark Guardians]], {{SSBB|Ganondorf}} and {{SSBB|Wolf}} must defeat Giant Charizard and Giant DK, again on New Pork City. |
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| ==In ''[[Super Smash Bros. Brawl]]''==
| | Ironically, unlike the other playable characters (along with the {{uv|The Legend of Zelda}} characters and {{SSBB|Diddy Kong}}), Donkey Kong is not one of the random giant opponents who can appear in {{SSBB|Classic Mode}}, despite his involvements in [[1P Game]] and ''Melee's'' {{SSBM|Classic Mode}}. |
| Giant DK returns in ''Brawl'' in a similar fashion as in ''Melee'', as a regular {{SSBM|Donkey Kong}} permanently equipped with a [[Super Mushroom]]. Giant DK appears in four [[event match]]es: in [[Event 9: The Monster Beneath the Earth]], if the player can't [[KO]] the two {{SSBB|Diddy Kong}}s in time, they must fight Giant DK; in [[Event 22: Monkeys Unite]], Giant DK appears as Diddy Kong's ally to defeat {{SSBB|Sheik}} and {{SSBB|Lucario}}; in [[Event 27: Three-Beast Carnage]], Giant DK returns with [[Giant Bowser]] and Giant {{SSBB|Charizard}}, attacking [[New Pork City]]; finally, in [[Co-Op Event 14: The Dark Guardians]], {{SSBB|Ganondorf}} and {{SSBB|Wolf}} must defeat Giant Charizard and Giant DK, again on New Pork City. If counting both events and co-op events in ''Brawl'', the aforementioned events are Giant DK's only appearances in ''Brawl''.
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| Unlike the other playable characters (along with the {{uv|The Legend of Zelda}} characters and {{SSBB|Diddy Kong}}), Giant DK does not appear as an opponent in {{SSBB|Classic Mode}}, making this the only game in which he does not appear in Classic Mode.
| | ===In ''[[Super Smash Bros. 4]]''=== |
| | | Giant DK is still one of the possible random giant characters in Classic Mode, but otherwise makes no special appearances. |
| ==In ''[[Super Smash Bros. 4]]''== | |
| Giant DK is once again one of the possible random giant characters in {{SSB4-Wii U|Classic Mode}}. Giant DK can appear in {{forwiiu}} in a giant [[Special Smash]] or [[Special Orders]]. | |
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| ==In ''[[Super Smash Bros. Ultimate]]''==
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| Giant DK appears as the boss of {{SSBU|Jigglypuff}}'s ''[[Super Smash Bros.]]''-themed {{SSBU|Classic Mode}} route, in reference to his original 1P Game role.
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| ===In spirit battles===
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| {|class="wikitable sortable" style="width:100%;"
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| ! colspan=4|Spirit
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| ! colspan=7|Battle parameters
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| ! colspan=1|Inspiration
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| |-
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| ! style="width:5%;"|No.
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| ! style="width:5%;"|Image
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| ! Name
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| ! Series
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| ! Enemy Fighter(s)
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| ! style="width:5%;"|Type
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| ! style="width:5%;"|Power
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| ! Stage
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| ! Rules
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| ! Conditions
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| ! Music
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| ! Character
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| |-
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| |79
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| |{{SpiritTableName|Pauline|link=y|size=64}}
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| |''Super Mario'' Series
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| |•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}
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| |{{SpiritType|Shield}}
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| |13,700
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| |[[75m]] (hazards off)
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| |•Jump Power ↓
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| |•Defeat the main fighter to win<br>•You have reduced jump power<br>•Reinforcements will appear during the battle<br>•''The enemy tends to avoid conflict''
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| |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
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| |Original Donkey Kong (currently known as [[Cranky Kong]])
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| |-
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| |117
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| |{{SpiritTableName|Flies & Hand|link=y|size=64}}
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| |''Mario Paint'' Series
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| |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}<br>•Tiny {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Brown}}×4
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| |{{SpiritType|Attack}}
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| |4,000
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| |[[Living Room]]
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| |•Assist Trophy Enemies (Flies & Hand)<br>•Item: [[Food]]
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| |•Survive until the timer runs out (1:00)<br>•Hostile assist trophies will appear
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| |{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
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| |Hand
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| |-
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| |137
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| |{{SpiritTableName|Donkey Kong & Lady|size=64}}
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| |''Donkey Kong'' Series
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| |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} (250 HP)<br>•Ally: {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}} (120 HP)
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| |{{SpiritType|Grab}}
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| |13,500
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| |[[75m]]
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| |•Item Tidal Wave
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| |•You lose if your CPU ally is KO'd<br>•The enemy has super armor and is hard to launch or make flinch<br>•Timed [[stamina battle]] (1:30)
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| |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}}
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| |Original Donkey Kong
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| |-
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| |138
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| |{{SpiritTableName|Donkey Kong Jr.|size=64}}
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| |''Donkey Kong'' Series
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| |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}
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| |{{SpiritType|Grab}}
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| |9,000
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| |{{SSB|Kongo Jungle}} (hazards off)
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| |N/A
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| |•Defeat the main fighter to win<br>•The enemy's throws have increased power<br>•Reinforcements will appear during the battle
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| |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}}
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| |Original Donkey Kong
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| |-
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| |1,101
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| |{{SpiritTableName|Master Giant|link=y|size=64}}
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| |''Super Smash Bros.'' Series
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| |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} (160 HP)
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| |{{SpiritType|Grab}}
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| |9,900
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| |{{SSBU|Final Destination}}
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| |•[[Bob-omb]] Festival
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| |•Bob-ombs will rain from the sky after a little while<br>•The enemy has super armor and is hard to launch or make flinch<br>•[[Stamina battle]]
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| |{{SSBUMusicLink|Super Smash Bros.|Master Core}}
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| |-
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| |1,200
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| |{{SpiritTableName|Sumo Brothers|size=64}}
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| |''Rhythm Heaven'' Series {{Flag|North America}}<br>''Rhythm Paradise'' Series {{Flag|PAL}}
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| |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}{{Head|Donkey Kong|g=SSBU|s=20px|cl=Blue}}
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| |{{SpiritType|Grab}}
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| |1,900
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| |[[Arena Ferox]] ([[Ω form]])
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| |•Earthquake
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| |•The enemy's physical attacks have increased power<br>•Periodic earthquakes will shake the stage<br>•The enemy loves to taunt
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| |{{SSBUMusicLink|Street Fighter|E. Honda Stage Type B}}
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| |}
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| ==Origin==
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| The closest analogue to Giant Donkey Kong in the {{uv|Donkey Kong}} series is the final boss battle of ''{{iw|mariowiki|Donkey Kong|Game Boy}}'' for Game Boy, where the title character used [[Super Mushroom]]s to become much larger and fought [[Mario]] atop the Tower that comprised World 9. In this appearance, however, Giant Donkey Kong was significantly larger relative to Mario than his depiction in ''Smash''.
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| Alternatively, Giant Donkey Kong's size may simply be a reference to one of Donkey Kong's inspirations, {{s|wikipedia|King Kong}}.
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| Giant DK.png|Giant Donkey Kong being fought in ''Super Smash Bros.'' by human player {{SSB|Mario}} and [[CPU]] allies {{SSB|Jigglypuff}} and {{SSB|Kirby}}. | | Giant DK.png|Giant Donkey Kong being fought in ''Super Smash Bros.'' by human player {{SSB|Mario}} and [[CPU]] allies {{SSB|Jigglypuff}} and {{SSB|Kirby}}. |
| GiantDK.png|Giant Donkey Kong's appearance on the [[Jungle Japes]] stage in the [[Adventure Mode]] of ''[[Super Smash Bros. Melee]]''.
| | Giantdk.jpg|Giant Donkey Kong's appearance on the [[Jungle Japes]] stage in the [[Adventure Mode]] of ''[[Super Smash Bros. Melee]]''. |
| Giant Donkey Kong SSBB.png|Giant Donkey Kong in Event 22: Monkeys Unite in ''Super Smash Bros. Brawl''.
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| </gallery> | | </gallery> |
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| ==References==
| | {{Minor Bosses}} |
| {{reflist}}
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| {{Bosses}} | |
| {{EnemiesAdvSSBM}} | | {{EnemiesAdvSSBM}} |
| {{Donkey Kong}} | | {{Donkey Kong}} |
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| [[Category:Super Smash Bros. universe]] | | [[Category:Super Smash Bros. universe]] |
| [[Category:Unplayable characters]] | | [[Category:Unplayable characters]] |
| [[es:Donkey Kong gigante]]
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