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{{ | {{Infobox Character General | ||
|name = Giant Donkey Kong | |name = Giant Donkey Kong | ||
|image = [[File:Giantdonkeykong.png|250px]] | |image = [[File:Giantdonkeykong.png|250px]] | ||
|caption = Giant Donkey Kong in the [[1P Game]] in ''[[Super Smash Bros.]]'' | |caption = Giant Donkey Kong in the [[1P Game]] in ''[[Super Smash Bros.]]'' | ||
|universe = {{uv|Donkey Kong}} | |universe = {{uv|Donkey Kong}} | ||
|console = [[Nintendo 64]] | |console = ''[[Nintendo 64]]'' | ||
| | |species = {{s|mariowiki|Kong}} | ||
|gender = Male | |||
|homeworld = | |||
|creator = | |creator = | ||
|voiceactor = | |voiceactor = | ||
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Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | Giant DK first appeared as a non-playable character in Stage 6 of ''Super Smash Bros.''{{'}} [[1P Game]]. Giant DK has a large amount of [[knockback]] resistance, while his own attacks have increased knockback capable of KOing opponents more easily on top of having increased range due to his size, making him a formidable opponent; however, the player is given two regular-sized [[AI]] partners to help out. On higher [[Difficulty|difficulties]], Giant DK behaves more similarly to a level 9 CPU while the player's partners are lower in level. It is possible to exploit Giant DK's AI, making him walk back and forth on the top platform, similar to [[Metal Mario]] along with his size making him a larger target to attacks. However, it is harder due to AI partners jumping into him or attacking him which will often interfere with his pattern. | ||
It is possible to play as Giant DK using a [[debug menu]] code. Unlike the other unique boss, Metal Mario, Giant DK is considered to be better than his unchanged counterpart due to his greater jab range. He is, however, prone to being [[chain grab|chain grabbed]], such as by {{SSB|Captain Falcon}} or {{SSB|Pikachu}}. Despite being his own unique, separate character, he has the exact same head icon as {{SSB|Donkey Kong}}. | |||
It is possible to play as Giant DK using a [[debug menu]] code | |||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the Stage 2 of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speedrunning tactic for this stage. Additionally, in {{SSBM|Classic Mode}}, like all giant characters, Giant DK has a chance of appearing on Stage 5 as a random giant opponent. | In ''Melee'', Giant DK is essentially regular {{SSBM|Donkey Kong}} with a permanent [[Super Mushroom]] upgrade (and can thus be temporarily playable that way or played permanently using Action Replay's Auto-Mushroom cheat). Giant DK appears at the end of the Stage 2 of [[Adventure Mode]], after defeating two tiny Donkey Kongs. Giant DK is also very exploitable; by standing perfectly still or moving slightly towards the edge, depending on character, it is possible to bait him into using an [[f-air]] or [[n-air]] and falling into the water, resulting in a free win. This is much more likely on higher difficulties due to the more aggressive AI, and is a common speedrunning tactic for this stage. Additionally, in {{SSBM|Classic Mode}}, like all giant characters, Giant DK has a chance of appearing on Stage 5 as a random giant opponent. | ||
Additionally, [[Event 25: Gargantuans]] features an immensely large Donkey Kong (over twice as large as the normal Super Mushroom DK) as an opponent, while the player is a giant {{SSBM|Bowser}}, with a super tiny {{SSBM|Mario}} and {{SSBM|Peach}} also present. | |||
Additionally, | |||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
Giant DK returns in ''Brawl'' in a similar fashion as in ''Melee'', as a regular {{SSBM|Donkey Kong}} permanently equipped with a [[Super Mushroom]]. Giant DK appears in four [[event match]]es: in [[Event 9: The Monster Beneath the Earth]], if the player can't [[KO]] the two {{SSBB|Diddy Kong}}s in time, they must fight Giant DK; in [[Event 22: Monkeys Unite]], Giant DK appears as Diddy Kong's ally to defeat {{SSBB|Sheik}} and {{SSBB|Lucario}}; in [[Event 27: Three-Beast Carnage]], Giant DK returns with [[Giant Bowser]] and Giant {{SSBB|Charizard}}, attacking [[New Pork City]]; finally, in [[Co-Op Event 14: The Dark Guardians]], {{SSBB|Ganondorf}} and {{SSBB|Wolf}} must defeat Giant Charizard and Giant DK, again on New Pork City. If counting both events and co-op events in ''Brawl'', the aforementioned events are Giant DK's only appearances in ''Brawl''. | Giant DK returns in ''Brawl'' in a similar fashion as in ''Melee'', as a regular {{SSBM|Donkey Kong}} permanently equipped with a [[Super Mushroom]]. Giant DK appears in four [[event match]]es: in [[Event 9: The Monster Beneath the Earth]], if the player can't [[KO]] the two {{SSBB|Diddy Kong}}s in time, they must fight Giant DK; in [[Event 22: Monkeys Unite]], Giant DK appears as Diddy Kong's ally to defeat {{SSBB|Sheik}} and {{SSBB|Lucario}}; in [[Event 27: Three-Beast Carnage]], Giant DK returns with [[Giant Bowser]] and Giant {{SSBB|Charizard}}, attacking [[New Pork City]]; finally, in [[Co-Op Event 14: The Dark Guardians]], {{SSBB|Ganondorf}} and {{SSBB|Wolf}} must defeat Giant Charizard and Giant DK, again on New Pork City. If counting both events and co-op events in ''Brawl'', the aforementioned events are Giant DK's only appearances in ''Brawl''. | ||
Unlike the other playable characters (along with the {{uv|The Legend of Zelda}} characters and {{SSBB|Diddy Kong}}), Giant DK does not appear as | Unlike the other playable characters (along with the {{uv|The Legend of Zelda}} characters and {{SSBB|Diddy Kong}}), Giant DK does not appear as a giant opponent in {{SSBB|Classic Mode}}. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
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===In spirit battles=== | ===In spirit battles=== | ||
{|class="wikitable sortable" style="width:100%;" | {|class="wikitable sortable" style="width:100%;" | ||
|- | |||
! colspan=4|Spirit | ! colspan=4|Spirit | ||
! colspan=7|Battle parameters | ! colspan=7|Battle parameters | ||
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|- | |- | ||
|79 | |79 | ||
|{{ | |[[File:Pauline spirit.png|center|64x64px]] | ||
|''Super Mario'' | |{{anchor|Pauline}}[[Pauline]] | ||
|''Super Mario series'' | |||
|•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | |•{{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Mario}} {{Head|Mario|g=SSBU|s=20px|cl=White}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}} | ||
| | |[[File:SpiritTypeShield.png|20px|center|Shield]] | ||
|13,700 | |13,700 | ||
|[[75m]] (hazards off) | |[[75m]] (hazards off) | ||
|•Jump Power ↓ | |•Jump Power ↓ | ||
|•Defeat the main fighter to win<br>•You have reduced jump power<br>•Reinforcements will appear during the battle | |•Defeat the main fighter to win<br>•You have reduced jump power<br>•Reinforcements will appear during the battle | ||
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | ||
|Original Donkey Kong (currently known as [[Cranky Kong]]) | |Original Donkey Kong (currently known as [[Cranky Kong]]) | ||
|- | |- | ||
|117 | |117 | ||
|{{ | |[[File:Flies Hand Spirit.png|center|64x64px]] | ||
|''Mario Paint'' | |{{anchor|Flies & Hand}}[[Flies & Hand]] | ||
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}<br>•Tiny {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Brown}}×4 | |''Mario Paint series'' | ||
| | |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=White}}<br>•Tiny {{SSBU|Dark Pit}} {{Head|Dark Pit|g=SSBU|s=20px|cl=Brown}} (×4) | ||
|[[File:SpiritTypeAttack.png|20px|center|Attack]] | |||
|4,000 | |4,000 | ||
|[[Living Room]] | |[[Living Room]] | ||
|•Assist Trophy Enemies (Flies & Hand)<br>•Item: [[Food]] | |•Assist Trophy Enemies ([[Flies & Hand]])<br>•Item: [[Food]] | ||
|•Survive until the timer runs out | |•Survive until the timer runs out<br>•Hostile assist trophies will appear | ||
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}} | ||
|Hand | |Hand | ||
|- | |- | ||
|137 | |137 | ||
|{{ | |[[File:Donkey Kong & Lady.png|center|64x64px]] | ||
|''Donkey Kong'' | |{{anchor|Donkey Kong & Lady}}Donkey Kong & Lady | ||
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |''Donkey Kong series'' | ||
| | |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Ally: {{SSBU|Peach}} {{Head|Peach|g=SSBU|s=20px|cl=Red}} | ||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|13,500 | |13,500 | ||
|[[75m]] | |[[75m]] | ||
|•Item Tidal Wave | |•Item Tidal Wave | ||
|•You lose if your CPU ally is KO'd<br>•The enemy has super armor and is hard to launch or make flinch<br>•Timed [[stamina battle]] | |•You lose if your CPU ally is KO'd<br>•The enemy has super armor and is hard to launch or make flinch<br>•Timed [[stamina battle]] | ||
|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|Original Donkey Kong | |Original Donkey Kong | ||
|- | |- | ||
|138 | |138 | ||
|{{ | |[[File:Donkeykongjr.png|center|64x64px]] | ||
|''Donkey Kong'' | |{{anchor|Donkey Kong Jr.}}Donkey Kong Jr. | ||
|''Donkey Kong series'' | |||
|•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | |•{{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}}<br>•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Yellow}} | ||
| | |[[File:SpiritTypeGrab.png|20px|center|Grab]] | ||
|9,000 | |9,000 | ||
|{{SSB|Kongo Jungle}} (hazards off) | |{{SSB|Kongo Jungle}} (hazards off) | ||
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|- | |- | ||
|1,101 | |1,101 | ||
|{{ | |[[File:Spirits master giant.png|center|64x64px]] | ||
|''Super Smash Bros.'' | |{{anchor|Master Giant}}[[Master Giant]] | ||
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | |''Super Smash Bros. series'' | ||
| | |•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Black}} | ||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|9,900 | |9,900 | ||
|{{SSBU|Final Destination}} | |{{SSBU|Final Destination}} | ||
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|- | |- | ||
|1,200 | |1,200 | ||
|{{ | |[[File:Sumo Brothers.png|center|64x64px]] | ||
|''Rhythm Heaven'' | |{{anchor|Sumo Brothers}}Sumo Brothers | ||
|•Giant {{SSBU|Donkey Kong}} {{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}{{Head|Donkey Kong|g=SSBU|s=20px|cl=Blue}} | |''Rhythm Heaven series'' | ||
| | |•Giant {{SSBU|Donkey Kong}} (×2) ({{Head|Donkey Kong|g=SSBU|s=20px|cl=Red}}{{Head|Donkey Kong|g=SSBU|s=20px|cl=Blue}}) | ||
|[[File:SpiritTypeGrab.png|20px|center|Grab]] | |||
|1,900 | |1,900 | ||
|[[Arena Ferox]] ([[Ω form]]) | |[[Arena Ferox]] ([[Ω form]]) | ||
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</gallery> | </gallery> | ||
{{Minor Bosses}} | |||
{{Bosses}} | |||
{{EnemiesAdvSSBM}} | {{EnemiesAdvSSBM}} | ||
{{Donkey Kong}} | {{Donkey Kong}} | ||
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[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] | ||
[[Category:Unplayable characters]] | [[Category:Unplayable characters]] | ||