Editing Gates of Hell
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
{{Recent release}} | |||
{{stub}} | |||
{{Infobox Special Move | {{Infobox Special Move | ||
|name = Gates of Hell | |name = Gates of Hell | ||
|user = [[Kazuya]] | |user = [[Kazuya]] | ||
|universe = {{uv|Tekken}} | |universe = {{uv|Tekken}} | ||
}} | }} | ||
'''Gates of Hell''' | '''Gates of Hell''' is a [[command grab]] and one of several [[Command Input Special Moves]] exclusive to {{SSBU|Kazuya}}. | ||
==How to perform== | ==How to perform== | ||
Within | Within grab range, the player must perform '''↘ ↓ ↘ + grab''' input. If done correctly, Kazuya's arms will glow red prior to the grab as a sign that the input was successful. If it connects, a special camera angle activates in 1-on-1 battles. Kazuya will then force the opponent to the other side of him, bend them back and kick them away, making it a useful tool when cornered to reverse the situation. Being the most damaging throw in the game, Gates of Hell is a powerful tool for bringing opponents into [[KO]] range, though its follow-up potential on its own isn't great. The [[knockback]] angle is extremely steep, [[gimp]]ing characters with poor [[recovery|recoveries]] at high [[percentage]]s on its own. Because the input is tied to the [[A]] part of [[R]]+A — the macro a grab button input uses — Gates of Hell cannot be used [[out of shield]]. | ||
==Origin== | ==Origin== | ||
[[File:Tekken5GoH.gif|thumb|200px|Kazuya performing Gates of Hell in ''Tekken 5''.]] | [[File:Tekken5GoH.gif|thumb|200px|Kazuya performing Gates of Hell in ''Tekken 5''.]] | ||
Gates of Hell originated in ''Tekken 5'' as an exclusive command throw for | Gates of Hell originated in ''Tekken 5'' as an exclusive command throw for Kazuya and has been a staple in his kit ever since. The throw deals relatively high damage, though not quite on the level of grapplers like King II's Giant Swing. It's normally used as a surprise option in high-level play. | ||
{{clr}} | {{clr}} | ||
Line 42: | Line 40: | ||
[[Category:Kazuya (SSBU)]] | [[Category:Kazuya (SSBU)]] | ||
[[Category:Tekken universe]] | [[Category:Tekken universe]] | ||
[[Category: | [[Category:Namco]] |