Editing Gates of Hell

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{Recent release}}
{{stub}}
{{Infobox Special Move
{{Infobox Special Move
|name = Gates of Hell
|name = Gates of Hell
|image = [[File:Kazuya Gates of Hell SSBU.gif|300px]]
|caption = Gates of Hell in ''Ultimate''.
|user = [[Kazuya]]
|user = [[Kazuya]]
|universe = {{uv|Tekken}}
|universe = {{uv|Tekken}}
}}
}}
'''Gates of Hell''' ({{ja|地獄門|Jigoku-mon}}, ''Hell Gate'') is a [[command grab]] and one of several [[Command-input move]]s exclusive to {{SSBU|Kazuya}}.
'''Gates of Hell''' is a [[command grab]] and one of several [[Command Input Special Moves]] exclusive to {{SSBU|Kazuya}}.


==How to perform==
==How to perform==
Within [[grab]] range, the player must perform  ↘ ↓ ↘ + grab input. If done correctly, Kazuya's arms will glow red prior to the [[grab]] as a sign that the input was successful. Despite requiring a grab input to be used, because the input is tied to the [[A]] part of [[R]]+A — the macro a grab button input uses — Gates of Hell cannot be used [[out of shield]]. If Gates of Hell connects, like Kazuya's other [[throw]]s, a special camera angle activates in 1-on-1 battles.  
Within grab range, the player must perform  '''↘ ↓ ↘ + grab''' input. If done correctly, Kazuya's arms will glow red prior to the grab as a sign that the input was successful. If it connects, a special camera angle activates in 1-on-1 battles. Kazuya will then force the opponent to the other side of him, bend them back and kick them away, making it a useful tool when cornered to reverse the situation. Being the most damaging throw in the game, Gates of Hell is a powerful tool for bringing opponents into [[KO]] range, though its follow-up potential on its own isn't great. The [[knockback]] angle is extremely steep, [[gimp]]ing characters with poor [[recovery|recoveries]] at high [[percentage]]s on its own.
 
During the throw, Kazuya will force the opponent to the other side of him, bend them back, and kick them away, making it a useful tool when cornered to reverse the situation. It's the most damaging throw in the game, beating out {{SSBU|King K. Rool}}'s [[up throw]], making it a powerful tool for bringing opponents into [[KO]] range. However, its follow-up potential on its own is negligible, and an opponent teching it on-stage makes it negative on hit at lower [[percentage]]s. Thus, in the time after the throw is used, the Kazuya player should primarily aim to gain stage control. The [[knockback]] angle is extremely steep, [[gimp]]ing characters with poor [[recovery|recoveries]] — such as {{SSBU|Chrom}} or {{SSBU|Dr. Mario}} — at high percentages on its own. Outside of this, it remains a strong kill throw in its own right, though the requirement to be cornered makes situations where it does so rarer than it initially seems.


==Origin==
==Origin==
[[File:Tekken5GoH.gif|thumb|200px|Kazuya performing Gates of Hell in ''Tekken 5''.]]
[[File:Tekken5GoH.gif|thumb|200px|Kazuya performing Gates of Hell in ''Tekken 5''.]]
Gates of Hell originated in ''Tekken 5'' as an exclusive command throw for [[Kazuya]] and has been a staple in his kit ever since.  The move is typically performed by starting in a crouch position, then ↘, ↓, ↘ + 1 + 2. The throw deals relatively high damage, though not quite on the level of grapplers like King II's Giant Swing. It's normally used as a surprise option in high-level play.   
Gates of Hell originated in ''Tekken 5'' as an exclusive command throw for Kazuya and has been a staple in his kit ever since. The throw deals relatively high damage, though not quite on the level of grapplers like King II's Giant Swing. It's normally used as a surprise option in high-level play.   
{{clr}}
 
==Names in other languages==
{{langtable
|ja={{ja|地獄門|Jigoku-mon}}
|en=Gates of Hell
|fr=Gates of Hell
|es=Gates of Hell
|de=Gates of Hell
|it=Gates of Hell
|nl=Hellepoort
|ru={{rollover|Врата в преисподнюю|Vrata v preispodnyuyu|?}}
|ko=Gates of Hell
|zh=Gates of Hell
}}


==Trivia==
==Trivia==
*This is the second throw in the game to have the word "Hell" in its name. The first is Hell Wheel, {{SSBU|Ken}}'s back throw.
*This is the second throw in the game to have the word ''Hell'' in its name. The first is ''Hell Wheel'', {{SSBU|Ken}}'s back throw.
**It is also the third move in general to have the word, the first being Hell Wheel, as above, and the second being Hell's Gate, {{SSBU|Sephiroth}}'s down aerial.
***Unlike the others, Gates of Hell is actually referred to as such in Kazuya's in-game moveset guide, whereas the other two are only known as such in the [[tips]].


[[Category:Command input special moves]]
[[Category:Kazuya]]
[[Category:Kazuya (SSBU)]]
[[Category:Kazuya (SSBU)]]
[[Category:Tekken universe]]
[[Category:Bandai Namco]]

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