Editing Ganondorf (SSBU)/Forward throw

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==Overview==
==Overview==
Ganondorf uppercuts the opponent away. It is one of the highest damaging forward throws in the game. While it is useful to send opponents offstage to set up an edgeguard, it is also one of Ganondorf's two main [[KO]] throws at the ledge, along with back throw.
Ganondorf uppercuts the opponent away.
 
<!-- Kill%s were done in Ruben's Calculator, which while very accurate does not consider model hurtboxes. As such, give them a 5% margin of error. -->
{| class="wikitable"
|-
! colspan="3" | Ganondorf Forward Throw KO%s on [[Final Destination]] VS {{SSBU|Mario}} w/Optimal DI
|-
! Circumstance !! Kill% !!Stick angle
|-
| At the ledge || 179.06% || 153°
|-
| At the ledge (max [[rage]]) || 146.86% || 153°
|-
| Center || 257.28% || 180°
|-
| Center (max rage)|| 217.96% || 180°
|}
 
==Throw and Hitbox Data==
==Throw and Hitbox Data==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hitbox|42}}
{{HitboxTableTitle|Hitbox|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=5.0%
|damage=5.0%
|angle=80
|angle=80
|af=3
|bk=30
|bk=30
|ks=100
|ks=100
Line 55: Line 37:
|damage=5.0%
|damage=5.0%
|angle=80
|angle=80
|af=3
|bk=30
|bk=30
|ks=100
|ks=100
Line 76: Line 57:
|damage=5.0%
|damage=5.0%
|angle=80
|angle=80
|af=3
|bk=30
|bk=30
|ks=100
|ks=100
Line 105: Line 85:
|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None

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