Editing Ganondorf (SSBB)
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**{{nerf|The hand hitbox deals less knockback (60 (base), 80 (scaling) → 48/83), hindering its KO potential.}} | **{{nerf|The hand hitbox deals less knockback (60 (base), 80 (scaling) → 48/83), hindering its KO potential.}} | ||
**{{nerf|The arm hitbox deals less damage (17% → 15%) and has lower base knockback (60 → 30), greatly hindering its KO potential.}} | **{{nerf|The arm hitbox deals less damage (17% → 15%) and has lower base knockback (60 → 30), greatly hindering its KO potential.}} | ||
**{{nerf|Forward aerial has smaller hitboxes (3.1248u/3.906u/5.0778u → 3.4u/5u) and the hitbox on Ganondorf's hand has been removed, resulting in the middle hitbox being moved further out slightly (1.953 → 2) and being increased in size (3.906 → 5), which still doesn't properly compensate | **{{nerf|Forward aerial has smaller hitboxes (3.1248u/3.906u/5.0778u → 3.4u/5u) and the hitbox on Ganondorf's hand has been removed, resulting in the middle hitbox being moved further out slightly (1.953 → 2) and being increased in size (3.906 → 5), which still doesn't properly compensate its nerfed reach, which is no longer slightly disjointed.}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{buff|Back aerial has less landing lag (25 frames → 22).}} | **{{buff|Back aerial has less landing lag (25 frames → 22).}} |