Editing Ganondorf (SSBB)

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Latest revision Your text
Line 116: Line 116:
**{{nerf|The hand hitbox deals less knockback (60 (base), 80 (scaling) → 48/83), hindering its KO potential.}}
**{{nerf|The hand hitbox deals less knockback (60 (base), 80 (scaling) → 48/83), hindering its KO potential.}}
**{{nerf|The arm hitbox deals less damage (17% → 15%) and has lower base knockback (60 → 30), greatly hindering its KO potential.}}
**{{nerf|The arm hitbox deals less damage (17% → 15%) and has lower base knockback (60 → 30), greatly hindering its KO potential.}}
**{{nerf|Forward aerial has smaller hitboxes (3.1248u/3.906u/5.0778u → 3.4u/5u) and the hitbox on Ganondorf's hand has been removed, resulting in the middle hitbox being moved further out slightly (1.953 → 2) and being increased in size (3.906 → 5), which still doesn't properly compensate for its nerfed reach, which is no longer slightly disjointed.}}
**{{nerf|Forward aerial has smaller hitboxes (3.1248u/3.906u/5.0778u → 3.4u/5u) and the hitbox on Ganondorf's hand has been removed, resulting in the middle hitbox being moved further out slightly (1.953 → 2) and being increased in size (3.906 → 5), which still doesn't properly compensate its nerfed reach, which is no longer slightly disjointed.}}
*[[Back aerial]]:
*[[Back aerial]]:
**{{buff|Back aerial has less landing lag (25 frames → 22).}}
**{{buff|Back aerial has less landing lag (25 frames → 22).}}

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