Editing Ganondorf (SSBB)/Side special

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Flame Choke}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Brawl]]''|the move itself|Flame Choke}}
[[File:GanondorfFlameChokeGSSBB.gif|thumb|500px|Hitbox visualization showing Ganondorf's grounded side special, Flame Choke.]]
[[File:GanondorfFlameChokeASSBB.gif|thumb|500px|Hitbox visualization showing Ganondorf's aerial side special, Flame Choke.]]
[[File:GanondorfFlameChokeGHitSSBB.gif|thumb|250px|Hitbox visualization showing Ganondorf's successful grounded Flame Choke.]]
==Overview==
==Overview==
[[File:Ganon link flamechoke.jpg|thumb|{{SSBB|Ganondorf}} using [[Flame Choke]] against {{SSBB|Link}} in ''Brawl''.]]
[[File:Ganon link flamechoke.jpg|thumb|{{SSBB|Ganondorf}} using [[Flame Choke]] against {{SSBB|Link}} in ''Brawl''.]]
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{{BrawlGrabboxTableRow
{{BrawlGrabboxTableRow
|id=1
|id=1
|r=300000
|r=60000
|bn=0
|bn=0
|xpos=0
|xpos=0
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|{{indeterminate|20}}||{{indeterminate|20}}||{{indeterminate|20}}
|{{indeterminate|20}}||{{indeterminate|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{y|15}}/{{indeterminate|15}}||{{indeterminate|20}}
|{{indeterminate|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|Forward tilt
|Forward tilt
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|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{y|15}}/{{indeterminate|15}}||{{y|15}}/{{indeterminate|15}}
|{{indeterminate|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|Down tilt
|Down tilt
|-
|-
|Landing Wizard's Foot
|Landing Wizard's Foot
|{{y|15}}/{{indeterminate|15}}
|{{indeterminate|20}}
|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{y|15}}/{{indeterminate|15}}
|{{indeterminate|20}}
|{{y|20}}
|{{y|20}}
|{{y|15}}/{{indeterminate|15}}||{{y|15}}/{{indeterminate|15}}
|{{indeterminate|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{y|15}}/{{indeterminate|15}}||{{indeterminate|20}}
|{{indeterminate|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|Landing Wizard's Foot
|Landing Wizard's Foot
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|{{indeterminate|20}}
|{{indeterminate|20}}
|{{y|20}}
|{{y|20}}
|{{indeterminate|15}}/{{n|15}}
|{{indeterminate|20}}
|{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}
|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}||{{y|20}}
|{{y|15}}/{{indeterminate|15}}||{{n|20}}||{{indeterminate|20}}
|{{indeterminate|20}}||{{n|20}}||{{indeterminate|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|{{n|20}}||{{n|20}}||{{n|20}}||{{n|20}}
|Jab
|Jab
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|
|
|}
|}
*Some otherwise guaranteed followups can be avoided by drifting out of the way as Ganondorf lets go (either out or in depending on the character/followup), indicated by {{indeterminate}}.
*Some otherwise guaranteed followups can be avoided by drifting out of the way as Ganondorf lets go, indicated by {{indeterminate}}.
*{{y}}/{{indeterminate}} indicates that the followup is fully guaranteed however:
**If the opponent drifts in, Ganondorf has to perform a turnaround jab/forward tilt/down tilt.
**If the opponent drifts out, Ganondorf has to perform a dash jump into landing Wizard's Foot.
*{{indeterminate}}/{{n}} indicates that while the followup is usually not guaranteed, it can be guaranteed if the opponent drifts in a specific direction.


{{MvSubNavGanondorf|g=SSBB}}
{{MvSubNavGanondorf|g=SSBB}}
[[Category:Ganondorf (SSBB)]]
[[Category:Ganondorf (SSBB)]]
[[Category:Side special moves (SSBB)]]
[[Category:Side special moves (SSBB)]]

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