Editing Ganondorf (PM)
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Latest revision | Your text | ||
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===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Ganondorf now uses his laughing SFX during his [[on-screen appearance]].}} | *{{change|Ganondorf now uses his laughing SFX during his [[on-screen appearance]].}} | ||
*{{change|Ganondorf now | *{{change|''Brawl'' up taunt animation retained, with Ganondorf now laughing as soon as the taunt starts rather than after he spins like in ''Melee''.}} | ||
*{{change|Most of Ganondorf's aesthetics were altered to be more inline with his magical warlock theme:}} | *{{change|Most of Ganondorf's aesthetics were altered to be more inline with his magical warlock theme:}} | ||
**{{change|The fist hitbox of [[forward aerial]] and [[forward throw]] produces a [[darkness]] effect, while [[back aerial]] produces an [[electric]] effect.}} | **{{change|The fist hitbox of [[forward aerial]] and [[forward throw]] produces a [[darkness]] effect, while [[back aerial]] produces an [[electric]] effect.}} |