Editing Ganondorf (PM)
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*{{buff|Neutral aerial's first kick has less base knockback and higher angle to be slightly better as a combo starter and combo into second hit more often.}} | *{{buff|Neutral aerial's first kick has less base knockback and higher angle to be slightly better as a combo starter and combo into second hit more often.}} | ||
*{{nerf|Forward smash's angles adjusted in damage, power, and trajectory so there is more reason to use them over up angled, while previously the move was superior in all 3 angles.}} | *{{nerf|Forward smash's angles adjusted in damage, power, and trajectory so there is more reason to use them over up angled, while previously the move was superior in all 3 angles.}} | ||
*{{ | *{{change|[[T-pose]] bug with his Final Smash is fixed.}} | ||
*{{change|Ganondorf's magical effects now illuminate his body.}} | *{{change|Ganondorf's magical effects now illuminate his body.}} | ||
*{{change|Warlock Punch's additional turns can be prevented by holding the special button.}} | *{{change|Warlock Punch's additional turns can be prevented by holding the special button.}} | ||