Editing Ganon, The Demon King
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In ''Super Smash Bros. Ultimate'', the attack functions largely the same, but Ganon's appearance is based on his ''[[Ocarina of Time]]'' incarnation and has another name as '''Ganon, The Demon King'''. Instead of stomping, the Demon King swings his twin greatswords downwards to a similar effect, instead [[meteor smash]]ing opponents into the resulting charge. If the opponent is far enough down when they are struck by the greatswords or if they are far enough away from Ganon, the charge can miss and the opponents will be properly meteor smashed. | In ''Super Smash Bros. Ultimate'', the attack functions largely the same, but Ganon's appearance is based on his ''[[Ocarina of Time]]'' incarnation and has another name as '''Ganon, The Demon King'''. Instead of stomping, the Demon King swings his twin greatswords downwards to a similar effect, instead [[meteor smash]]ing opponents into the resulting charge. If the opponent is far enough down when they are struck by the greatswords or if they are far enough away from Ganon, the charge can miss and the opponents will be properly meteor smashed. | ||
The dash's damage was increased to 45% | The dash's damage was increased to 45%, but the move was overall nerfed again, with the removal of the hitbox that occurred on transformation, the horizontal reach of the meteor smash hitbox being severely reduced to no longer go past his twin greatswords, and the dash now possessing a sourspot at the start that does 35% damage. | ||
==Instructional quotes== | ==Instructional quotes== | ||
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|ssbbdojodesc=He transforms into a massive demon beast and charges!!... His roar has the effect of paralyzing enemies who are right in front of him. This affects only those who are standing on solid ground. If you want to dodge this, I’d suggest using a jump or something to keep your feet off the ground. '''He can bury opponents as a result of his transformation.''' | |ssbbdojodesc=He transforms into a massive demon beast and charges!!... His roar has the effect of paralyzing enemies who are right in front of him. This affects only those who are standing on solid ground. If you want to dodge this, I’d suggest using a jump or something to keep your feet off the ground. '''He can bury opponents as a result of his transformation.''' | ||
|ssb4-uchar=Ganondorf | |ssb4-uchar=Ganondorf | ||
|ssb4-udesc= Turn into a giant beast and make foes flinch as you tackle them | |ssb4-udesc= Turn into a giant beast and make foes flinch as you tackle them | ||
|ssbuchar=Ganondorf | |ssbuchar=Ganondorf | ||
|ssbudesc= Ganondorf transforms into a boar-like beast, stuns nearby opponents with his gigantic blades, and then charges forward with full force to the edge of the stage. This move can hit all opponents in Ganondorf's line of attack. | |ssbudesc= Ganondorf transforms into a boar-like beast, stuns nearby opponents with his gigantic blades, and then charges forward with full force to the edge of the stage. This move can hit all opponents in Ganondorf's line of attack. | ||
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*Beast Ganon's dash travels extremely fast, surpassing all characters' dashing speeds and other rushing final smashes. | *Beast Ganon's dash travels extremely fast, surpassing all characters' dashing speeds and other rushing final smashes. | ||
*Beast Ganon, [[Poltergust 5000]], and [[Power Star]] are the only Final Smashes to be renamed yet functionally unchanged in a subsequent release. | *Beast Ganon, [[Poltergust 5000]], and [[Power Star]] are the only Final Smashes to be renamed yet functionally unchanged in a subsequent release. | ||
{{clr}} | {{clr}} | ||