Editing Ganon, The Demon King
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*The move's special effects can reveal very odd [[wikipedia:Environment mapping|light-warping effects]] if looked at from the proper angles with the pause camera. At certain angles, a character can appear to be looking in a distorted mirror. | *The move's special effects can reveal very odd [[wikipedia:Environment mapping|light-warping effects]] if looked at from the proper angles with the pause camera. At certain angles, a character can appear to be looking in a distorted mirror. | ||
*For ''Brawl'', Ganondorf's Final Smash was revealed before the actual character himself. | *For ''Brawl'', Ganondorf's Final Smash was revealed before the actual character himself. | ||
*Prior to ''[[Ultimate]]'', Beast Ganon | *Prior to ''[[Ultimate]]'', Beast Ganon is the only ''The Legend of Zelda''-based Final Smash to be used by only one character. | ||
*There is a glitch in ''Brawl'' where if Beast Ganon is activated at the very edge of the [[Blast line]], the camera freezes along with Ganondorf in his invisible state. He is then unplayable for the rest of the match. The aftermath of the glitch can be seen [https://www.youtube.com/watch?v=Brm3p20ziWE here]. | *There is a glitch in ''Brawl'' where if Beast Ganon is activated at the very edge of the [[Blast line]], the camera freezes along with Ganondorf in his invisible state. He is then unplayable for the rest of the match. The aftermath of the glitch can be seen [https://www.youtube.com/watch?v=Brm3p20ziWE here]. | ||
*Beast Ganon's dash travels extremely fast, surpassing all characters' dashing speeds and other rushing final smashes. | *Beast Ganon's dash travels extremely fast, surpassing all characters' dashing speeds and other rushing final smashes. |