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|name = Galeem | |name = Galeem | ||
|image = [[File:Galeem SSBU.png|300px]] | |image = [[File:Galeem SSBU.png|300px]] | ||
|caption = Official artwork of Galeem in ''Super Smash Bros. Ultimate''.<br>[[File:WorldOfLightSymbol.svg|50px|class=invert | |caption = Official artwork of Galeem in ''Super Smash Bros. Ultimate''.<br>[[File:WorldOfLightSymbol.svg|50px|class=invert]] | ||
|boss = ''[[Ultimate]]'' | |boss = ''[[Ultimate]]'' | ||
|gender = Male{{ref|a}} | |gender = Male{{ref|a}} | ||
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|console = [[Nintendo Switch]] | |console = [[Nintendo Switch]] | ||
}} | }} | ||
'''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiila'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]]. He is described as | '''Galeem''' ({{ja|キーラ|Kīra}}, ''Kiila'') is one of the two main antagonists of ''[[Super Smash Bros. Ultimate]]''{{'}}s [[Adventure Mode: World of Light]]. He is described as "Lord of Light" and the "ultimate enemy" in the World of Light. His goal is to recreate the universe in his own image. His dark counterpart is named [[Dharkon]], who tries to achieve the dark equivalent of Galeem's vision. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
===Role in [[World of Light]]=== | ===Role in [[World of Light]]=== | ||
[[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]] | [[File:Prelude to Light.png|thumb|200px|left|Galeem with his shield up]] | ||
Galeem is first seen accompanied by an army of [[Master Hand]]s, approaching the cliff where the [[fighter]]s are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the glowing orb’s next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army | Galeem is first seen accompanied by an army of [[Master Hand]]s, approaching the cliff where the [[fighter]]s are situated. As the fighters prepare for battle, every Master Hand surrounding Galeem slowly disintegrates into a glowing, blue streak of light that ends up being absorbed by the winged being. As the fighters prepare for the glowing orb’s next move, Shulk suddenly envisions the downfall of his comrades at Galeem's hands and immediately looks at them all in shock and despair, but perhaps foresees Kirby's escape. The singularity between Galeem and the now-absorbed life force of his Master Hand army creates a black hole, which soon collapses, unleashing an array of beams of intense light. He uses this attack to not only vaporize every fighter that was situated on the cliff (with the sole exception of {{SSBU|Kirby}}, who just barely manages to escape the onslaught with the help of his Warp Star), but he also uses the aforementioned beams of light to atomize every non-playable character, leaving them as nothing more than [[spirit]]s. | ||
From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light. | From this point onward, the planet in its entirety becomes engulfed by Galeem's light, with said light slowly expanding throughout the galaxy, engulfing and vaporizing multiple planets. Eventually, the deadly light produced by the deity-like being erases the entire universe, leaving nothing in its wake. The planet on which the ordeal started is now left as nothing more than a barren wasteland, with its remains currently inhabited by the now-hostile souls of non-playable characters. Kirby, who has ended up becoming the sole survivor of Galeem's onslaught upon the universe, makes a rough emergency landing into a nearby canyon. As he recovers from his crash-landing, he looks towards a vast landscape consisting of various areas, some of which are recognizable as coming from the fighters' old worlds. The landscape, constructed by Galeem, is none other than the World of Light. | ||
Shortly afterward, it is also revealed that Galeem is the creator of the [[False character|puppet fighters]], who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, [[Dharkon]] appears | Shortly afterward, it is also revealed that Galeem is the creator of the [[False character|puppet fighters]], who are unleashed upon Galeem's new world with the purpose of stopping Kirby from freeing his comrades. After Galeem's first defeat, [[Dharkon]] appears along with his army of [[Crazy Hand]]s, driving Galeem away. Galeem later returns when Dharkon is defeated and flees into a dark portal, with Galeem in pursuit. | ||
In the final | In the final world, Galeem wages war with Dharkon, while also seeking to destroy the fighters. If only Dharkon is defeated, Galeem destroys Dharkon's army and strikes him down, killing him by engulfing the world in light, resulting in one of two bad endings. If Galeem is defeated, Dharkon impales him and corrupts the world, resulting in one of two bad endings. | ||
The true ending can be obtained by defeating both Galeem and Dharkon in the [[Final stage (World of Light)|final stage]]. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter. | The true ending can be obtained by defeating both Galeem and Dharkon in the [[Final stage (World of Light)|final stage]]. Both Galeem and Dharkon are finally defeated by the fighters, sinking into the ocean and exploding thereafter. | ||
Galeem also appears in {{SSBU|Sephiroth}}'s reveal trailer. While facing the fighters with his army of Master Hands, he is | Galeem also appears in {{SSBU|Sephiroth}}'s reveal trailer. While facing the fighters with his army of Master Hands, he is attacked by surprise by Sephiroth, which slashes him in half cleanly using his sword Masamune, at which point his core turns black while the army of Master Hands disintegrates. | ||
===Moveset=== | ===Moveset=== | ||
Galeem's core is the only place | Galeem's core is the only place it can be damaged. He can be stunned, which drops the core on the stage for several seconds. Once his [[HP|health]] drops below half, Galeem's core will constantly emit a bright shine. | ||
Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles. | Note that many attacks' characteristics, such as number of projectiles fired, vary depending on both Galeem's health and which battle it is. Also, certain attacks are never used in certain battles. | ||
During the final battle with Galeem and [[Dharkon]], both bosses will target both the player and each other, and are capable of dealing damage to each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can | During the final battle with Galeem and [[Dharkon]], both bosses will target both the player and each other, and are capable of dealing damage to each other; if one is stunned, the other will seize the opportunity to take a potshot. Regardless, only the player can deal the final blow. | ||
''Note: All numbers are listed as if the player is not using Spirits or [[Skill Tree|Adventure Skills]] and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.'' | ''Note: All numbers are listed as if the player is not using Spirits or [[Skill Tree|Adventure Skills]] and is in the second or final battle. Galeem deals roughly ×0.848 damage in the first battle.'' | ||
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|Time Bomb: Cross-Type ({{ja|時限爆弾十字タイプ|Jigen Bakudan Jūji Taipu)}})||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage. | |Time Bomb: Cross-Type ({{ja|時限爆弾十字タイプ|Jigen Bakudan Jūji Taipu)}})||hit 1 21% (close), 15.7% (mid), 10.48% (far)<br>hits 2-6 10.48%<br>hit 7 21%||Galeem creates three to six small objects that explode in plus-shaped beams of light like [[X Bomb]]s. These can be destroyed before their detonation to stop the attack. After he loses half his HP, he often creates more. Despite their appearance, they inflict aura damage. | ||
|- | |- | ||
|Penetrate ({{ja|つきぬける|Tsukinukeru}})||100.95%||Galeem's wings ravel into two to five drill-like objects which slam through the ground. At low health, | |Penetrate ({{ja|つきぬける|Tsukinukeru}})||100.95%||Galeem's wings ravel into two to five drill-like objects which slam through the ground. At low health, it will up to six drills instead (enough to fully cover the stage when combined) and perform the attack twice in a row. This attack is a [[meteor smash]] to aerial characters. | ||
|- | |- | ||
|Massive Laser ({{ja|大量レーザー|Tairyō Rēzā}})||119.4%||A crisscrossing mass of small purple lines appear on the screen, marking the position of powerful laser beams that fire a second later. The beams deal heavy damage but can be avoided with careful positioning to stay in the gaps between the beams or with dodging. When Galeem is at low health, more beams are created and the attack is done twice in a row. | |Massive Laser ({{ja|大量レーザー|Tairyō Rēzā}})||119.4%||A crisscrossing mass of small purple lines appear on the screen, marking the position of powerful laser beams that fire a second later. The beams deal heavy damage but can be avoided with careful positioning to stay in the gaps between the beams or with dodging. When Galeem is at low health, more beams are created and the attack is done twice in a row. | ||
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|Exploding Straight Shot ({{ja|炸裂直進弾|Sakuretsu Chokushin-dan}})||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack. | |Exploding Straight Shot ({{ja|炸裂直進弾|Sakuretsu Chokushin-dan}})||62.1% (large orb contact)<br>19.4% (small orb contact)<br>38.8% (small orb, fast), 23.3% (small orb, slow)||Galeem produces a large blue sphere of light, which breaks apart into three to six smaller spheres that attempt to home in on the player. When Galeem is at low health, twice as many orbs will appear and will re-aim partway through their attack. | ||
|- | |- | ||
|Stationary Turret ({{ja|固定砲台|Kotei Hōdai}})||11.6%, 7.8% (late)||Galeem | |Stationary Turret ({{ja|固定砲台|Kotei Hōdai}})||11.6%, 7.8% (late)||Galeem's core splits into three yellow spheres of light, which fire a barrage of smaller projectiles. The projectiles can be reflected or absorbed. | ||
|- | |- | ||
|Intimidation ({{ja|威嚇|Ikaku}})||124.65%|| | |Intimidation ({{ja|威嚇|Ikaku}})||124.65%||Galeem releases two to four orbs that produce powerful, slow-moving shockwaves that resemble [[Tabuu]]'s [[Off Waves]]. Like the Off Waves, these cannot be shielded against, and despite not being an [[OHKO]], they require careful dodging to avoid taking significant damage and knockback. This is only used in his second phase in his second battle only. | ||
|- | |- | ||
|Torrent of Light ({{ja|光の奔流|Hikari no Honryū}})||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. At higher difficulties, the waves will move erratically at the horizontal axis, and on hard difficilty the waves will move erratically on all directions to a point. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered. | |Torrent of Light ({{ja|光の奔流|Hikari no Honryū}})||5.14%||Galeem covers two sides of the screen with waves of light that provide a small, ever-shifting gap of safety between them. At higher difficulties, the waves will move erratically at the horizontal axis, and on hard difficilty the waves will move erratically on all directions to a point. The attack cannot be shielded against and deals damage every {{rollover|3 frames|1/20th of a second|y}} while the player is in it. If Dharkon is present, each will contribute one wave to the attack. If Dharkon is stunned, only one part of the screen is covered. | ||
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|Energy Bullet ({{ja|エネルギー弾|Enerugī-dan}})||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long. | |Energy Bullet ({{ja|エネルギー弾|Enerugī-dan}})||13.1% (loop), 42% (explosion)||Galeem fires a single projectile that strongly homes in on the player, eventually detonating in a large explosion if it hits the player, the ground, or stays in the air for too long. | ||
|- | |- | ||
|Light Fighter ({{ja|光のファイター|Hikari no Faitā}})||N/A||Galeem vanishes and his wings expand, producing two (three on | |Light Fighter ({{ja|光のファイター|Hikari no Faitā}})||N/A||Galeem vanishes and his wings expand, producing two (three on higher difficulties) light [[false character]]s to support him. These eventually self-destruct after a period of time and their explosion, while not terribly powerful, has wide range. If dark false characters are present, they will fight each other. | ||
|- | |- | ||
|||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that impales Dharkon's | |||194.1%||If Dharkon is stunned, Galeem turns his wings into a spear that impales Dharkon's core and deals significant damage. The player will also be damaged if too close but otherwise is not in any danger. | ||
|} | |} | ||
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*Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''. | *Galeem's theme is mostly comprised of the second and third verses of [[Lifelight]], the main theme of ''Super Smash Bros. Ultimate''. | ||
*His appearance as an ethereal being of light with eight wings resembles {{iw|Wikipedia|Seraphim}}. | *His appearance as an ethereal being of light with eight wings resembles {{iw|Wikipedia|Seraphim}}. | ||
*Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses since they are the antagonists of World of Light. | **In the Abrahamic religions, the appearance of a Seraph in the mortal realm signifies the end of the world. This reflects Galeem's role in [[World of Light]] as the one who attempted to destroy everyone in existence, turning them all (except for the fighters) into spirits. | ||
*Galeem and Dharkon are the only two bosses not to appear in Classic Mode as bosses, since they are the antagonists of the World of Light. | |||
==Notes== | ==Notes== |