Editing Freeze glitch
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:''Not to be confused with [[Freezing]].'' | :''Not to be confused with [[Freezing]].'' | ||
The '''freeze glitch''' is a technique unique to the {{SSBM|Ice Climbers}} in the [[List of regional version differences (SSBM)|NTSC versions]] of ''[[ | The '''freeze glitch''' is a technique unique to the {{SSBM|Ice Climbers}} in the [[List of regional version differences (SSBM)|NTSC versions]] of ''[[Melee]]'' discovered by {{Sm|Philly Billy}}. It is caused by performing a [[grab]] with the trailing Ice Climber and then quickly using [[Squall Hammer]] with the leader. If done correctly, the opponent will be frozen in place and unable to do anything aside from take damage; the only way to free the opponent is by grabbing them or by throwing a [[Screw Attack (item)|Screw Attack]] at them. | ||
The freeze glitch is banned in [[tournament legal (SSBM)|tournament play]], as it guarantees victory if the Ice Climbers player performs it with a stock lead, and in the event both players have the same number of lives, the Ice Climbers can merely inflict damage on their helpless opponent to force a winning scenario. Since the freeze glitch also prevents the frozen character from performing any inputs and essentially stops gameplay for them, it can be considered an extreme form of [[stalling]]. | The freeze glitch is banned in [[tournament legal (SSBM)|tournament play]], as it guarantees victory if the Ice Climbers player performs it with a stock lead, and in the event both players have the same number of lives, the Ice Climbers can merely inflict damage on their helpless opponent to force a winning scenario. Since the freeze glitch also prevents the frozen character from performing any inputs and essentially stops gameplay for them, it can be considered an extreme form of [[stalling]]. | ||
==[[Barrel Cannon]] glitch== | ==[[Barrel Cannon]] glitch== | ||
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*If opponents are hit up or down while frozen, they will slowly move in that direction, which may cause the Ice Climber to be unable to grab and release them from the glitch. | *If opponents are hit up or down while frozen, they will slowly move in that direction, which may cause the Ice Climber to be unable to grab and release them from the glitch. | ||
*If a frozen character happens to pass a blast line, they will not be [[KO]]'d. This can happen in stages such as [[Corneria]] and [[Venom]] (as the stage floats around) as well as scrolling stages such as [[Rainbow Cruise]]. It can also happen if the frozen character is carried offstage by a Barrel Cannon. | *If a frozen character happens to pass a blast line, they will not be [[KO]]'d. This can happen in stages such as [[Corneria]] and [[Venom]] (as the stage floats around) as well as scrolling stages such as [[Rainbow Cruise]]. It can also happen if the frozen character is carried offstage by a Barrel Cannon. | ||
**However, there are certain circumstances where a character actually can be KO'd when in the middle of the frozen state, but they will never re-spawn until the match ends. One location where this can happen is if the freeze glitch occurs to an opponent when they are directly left of [[Venusaur]]'s flower trunk in [[Poké Floats]]. This will cause the frozen character to be dragged off-stage and react to the blast line, but will not re-spawn until the match ends. | **However, there are certain circumstances where a character actually can be [[KO]]'d when in the middle of the frozen state, but they will never re-spawn until the match ends. One location where this can happen is if the freeze glitch occurs to an opponent when they are directly left of [[Venusaur]]'s flower trunk in [[Poké Floats]]. This will cause the frozen character to be dragged off-stage and react to the blast line, but will not re-spawn until the match ends. | ||
* A | * A similar glitch is present in ''Ultimate'' as of Patch 6.0.0. This time however the only way to undo it is by an SD and only affects Terry. However it did get patched out in 6.1.0. [https://www.youtube.com/watch?v=MBCbQQX7GmI] | ||
==Videos== | ==Videos== |