Editing Fox Illusion

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Because of the speed Fox travels during the move, he is capable of skipping through attacks with slow-moving and/or small hitboxes, resulting in the impression that the move gives him invincibility or intangibility.
Because of the speed Fox travels during the move, he is capable of skipping through attacks with slow-moving and/or small hitboxes, resulting in the impression that the move gives him invincibility or intangibility.


In ''Melee'' and ''Brawl'', Fox Illusion, along with [[Falco Phantasm]] and [[Wolf Flash]], can be shortened by pressing the special button while or right before Fox is moving. The length to which the move shortens depends on the timing of the button press. Specifically, for Fox, there are five shortening lengths, 1 for each of the 5 frames he is traveling. Since shortened side-special moves require opponents to time their attacks differently in order to edgeguard Fox, these variants can be used as highly effective mix-ups for recovering. Fox can no longer do this in ''[[Super Smash Bros. 4]]''. In ''Ultimate,'' this was replaced with the ability to adjust Fox's drift after the main dash.
Fox Illusion, along with [[Falco Phantasm]] and [[Wolf Flash]], can be shortened by pressing the special button while or right before Fox is moving. The length to which the move shortens depends on the timing of the button press. Specifically, for Fox, there are five shortening lengths, 1 for each of the 5 frames he is traveling. Since shortened side-special moves require opponents to time their attacks differently in order to edgeguard Fox, these variants can be used as highly effective mix-ups for recovering. Fox can no longer do this in ''[[Super Smash Bros. 4]]''. In ''Ultimate,'' this was replaced with the ability to adjust Fox's drift after the main dash.


==Instructional quotes==
==Instructional quotes==

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