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Editing Fox (SSBM)
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**{{nerf|Each hit has a fairly short duration which along with the long gap between each hit, makes forward aerial much more awkward to land.}} | **{{nerf|Each hit has a fairly short duration which along with the long gap between each hit, makes forward aerial much more awkward to land.}} | ||
**{{nerf|Forward aerial has more ending lag (FAF 40 → 53) and a longer animation (39 frames → 59).}} | **{{nerf|Forward aerial has more ending lag (FAF 40 → 53) and a longer animation (39 frames → 59).}} | ||
***{{nerf|As a result of these changes, forward aerial has lost almost all of the utility it had in the previous game, now being Fox's worst | ***{{nerf|As a result of these changes, forward aerial has lost almost all of the utility it had in the previous game, now being one of Fox's worst moves.}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{change|Back aerial has an altered animation: Fox's body is more upright while performing the move, with his legs being positioned in a less straight angle. As its hitboxes were not adjusted, this improves back aerial's vertical range but reduces its horizontal range.}} | **{{change|Back aerial has an altered animation: Fox's body is more upright while performing the move, with his legs being positioned in a less straight angle. As its hitboxes were not adjusted, this improves back aerial's vertical range but reduces its horizontal range.}} |