Editing Fox (SSBM)

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**{{nerf|The first hit has more startup lag with a shorter duration (frames 6-11 → 8-9).}}
**{{nerf|The first hit has more startup lag with a shorter duration (frames 6-11 → 8-9).}}
***{{buff|However, this improves its ability to link into the second hit.}}
***{{buff|However, this improves its ability to link into the second hit.}}
**{{nerf|The first hit has much lower set knockback (100 → 30), which when combined with the universal decrease to hitstun and the weakening of L-cancelling has completely removed its combo ability and removes its infinite.}}
**{{nerf|The first hit has much lower set knockback (100 → 30), which when combined with the universal decrease to hitstun and the weakening of L-cancelling has completely removed its combo ability.}}
**{{nerf|Up aerial has smaller hitboxes (5.33u/5.66u → 4.3u/4.3u.4.3u (hit 1), 5.66u/6.16u → 3.66u/4.89u/4.89u (hit 2) and the foot hitbox has been positioned closer to Fox (x offset: 3.66 → 3.12 (hit 1)/0 (hit 2)). This hinders its juggling potential, as well as its ability to hit opponents below Fox (especially the first hit when combined with its increased startup lag).}}
**{{nerf|Up aerial has smaller hitboxes (5.33u/5.66u → 4.3u/4.3u.4.3u (hit 1), 5.66u/6.16u → 3.66u/4.89u/4.89u (hit 2) and the foot hitbox has been positioned closer to Fox (x offset: 3.66 → 3.12 (hit 1)/0 (hit 2)). This hinders its juggling potential, as well as its ability to hit opponents below Fox (especially the first hit when combined with its increased startup lag).}}
*[[Down aerial]]:
*[[Down aerial]]:

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