Editing Fox (SSBM)
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**{{buff|Fox has a new forward smash: a tumbling-spinning back kick from a turning leap that moves him forward. It has less ending lag (FAF 52 → 40) than his previous forward smash.}} | **{{buff|Fox has a new forward smash: a tumbling-spinning back kick from a turning leap that moves him forward. It has less ending lag (FAF 52 → 40) than his previous forward smash.}} | ||
**{{buff|Forward smash now consists of three hitboxes rather than one, improving its range overall despite its smaller hitboxes (4.66u → 3.52u/3.12u/2.34u).}} | **{{buff|Forward smash now consists of three hitboxes rather than one, improving its range overall despite its smaller hitboxes (4.66u → 3.52u/3.12u/2.34u).}} | ||
**{{nerf|Forward smash deals less damage (17% (clean), 13% (late) → 15%/12%) and knockback (0 (base), 120 (scaling) → 10/105 | **{{nerf|Forward smash deals less damage (17% (clean), 13% (late) → 15%/12%) and knockback (0 (base), 120 (scaling) → 10/105), hindering its KO potential.}} | ||
**{{nerf|Forward smash has a shorter duration (frames 12-24 → 12-22).}} | **{{nerf|Forward smash has a shorter duration (frames 12-24 → 12-22).}} | ||
*[[Up smash]]: | *[[Up smash]]: | ||
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**{{buff|Up smash has much less ending lag (FAF 60 → 42).}} | **{{buff|Up smash has much less ending lag (FAF 60 → 42).}} | ||
**{{nerf|Up smash has more startup lag with a shorter duration (frames 6-9 (clean)/10-21 (late) → 7-9/10-17).}} | **{{nerf|Up smash has more startup lag with a shorter duration (frames 6-9 (clean)/10-21 (late) → 7-9/10-17).}} | ||
**{{nerf|The clean hit | **{{nerf|The clean hit deaals less knockback (25 (base), 140 (scaling) → 30/112), hindering its KO potential despite its increased damage (although it is still one of the strongest up smashes in the game).}} | ||
**{{nerf|Due to his snout gaining a hurtbox, Fox's snout is now exposed while his head is intangible, making up smash's head intangibility less effective.}} | **{{nerf|Due to his snout gaining a hurtbox, Fox's snout is now exposed while his head is intangible, making up smash's head intangibility less effective.}} | ||
*[[Down smash]]: | *[[Down smash]]: | ||
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**{{nerf|Down smash deals less knockback (35 (base), 80 (scaling) → 20/65), hindering its edgeguarding and KO potential despite its higher damage.}} | **{{nerf|Down smash deals less knockback (35 (base), 80 (scaling) → 20/65), hindering its edgeguarding and KO potential despite its higher damage.}} | ||
**{{nerf|Down smash now has sourspots on the top of Fox's legs which deal less damage (14% → 12%), knockback (35 (base), 80 (scaling) → 20/65) and do not semi-spike (25° → 361°).}} | **{{nerf|Down smash now has sourspots on the top of Fox's legs which deal less damage (14% → 12%), knockback (35 (base), 80 (scaling) → 20/65) and do not semi-spike (25° → 361°).}} | ||
**{{nerf|Down smash now | **{{nerf|Down smash now grants intangibility to Fox's legs during down smash's first active frame rather than throughout its entire startup (frames 1-6 → 6). This removes down smash's ability to be used to avoid low hitting attacks.}} | ||
===Aerial Attacks=== | ===Aerial Attacks=== |