Editing Fox (SSBM)/Neutral special
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Latest revision | Your text | ||
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
==Overview== | ==Overview== | ||
[[File:Fox Neutral Special Hitbox Melee.gif|thumb|The hitbox of Fox's Blaster, used on the ground.]] | [[File:Fox Neutral Special Hitbox Melee.gif|thumb|The hitbox of Fox's Blaster, used on the ground.]] | ||
[[File:Fox Neutral Special Hitbox Aerial Melee.gif|thumb|The hitbox of Fox's Blaster, used in the air.]] | [[File:Fox Neutral Special Hitbox Aerial Melee.gif|thumb|The hitbox of Fox's Blaster, used in the air.]] | ||
Fox's '''[[Blaster | Fox's '''[[Blaster]]''' can fire red lasers at opponents. The effects of the shots have changed from the original ''[[Super Smash Bros.]]'', having a faster firing rate and an increased traveling speed of the lasers, but the blaster has no [[hitstun]] or ability to [[flinch]] opponents, making it unable to stop [[approach]]es. However, players can still make use of its long range to [[camp]], potentially racking up damage from a distance. Fox can also perform the [[short hop laser]] technique so he can draw his blaster quicker and reduce the [[ending lag]]; he can also move around slightly while doing so. Other similar techniques include [[short hop double laser]], [[ledgehopped double laser]], and [[wavelanded laser]]. | ||
==Hitboxes== | ==Hitboxes== | ||
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|ks=0 | |ks=0 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-0.8 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
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|ks=0 | |ks=0 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-3.732 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
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|ks=0 | |ks=0 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.2 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-6.664 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
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|ks=0 | |ks=0 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=1.6 | ||
|bn=0 | |bn=0 | ||
|zpos=- | |zpos=-14.4 | ||
|clang=0 | |clang=0 | ||
|rebound=0 | |rebound=0 | ||
|effect=Normal | |effect=Normal | ||
|slvl= | |slvl=S | ||
|sfx=Punch | |sfx=Punch | ||
|blockable=1 | |blockable=1 | ||
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|- | |- | ||
!Shot | !Shot | ||
|12 | |12 | ||
|- | |- | ||
!Last loop frame | !Last loop frame | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t= | {{FrameStrip|t=Lag|c=6|e=LagLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE|e=LagPropS}}{{FrameStrip|t=Lag|c=5|s=LagPropE|e=LagLoopS}}{{FrameStrip|t=Lag|c=24|s=LagLoopE}} | ||
|- | |- | ||
{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Continuable|c=3|e=ContinuableLoopS}}{{FrameStrip|t=Continuable|c=10|s=ContinuableLoopE|e=ContinuableLoopS}}{{FrameStrip|t=Blank|c=24|s=BlankLoopE}} | |||
|} | |||
{{FrameStrip|t=Blank|c=3}}{{FrameStrip|t=Continuable|c=3|e=ContinuableLoopS}}{{FrameStrip|t=Continuable|c= | |||
===Air=== | ===Air=== | ||
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|- | |- | ||
!Shot | !Shot | ||
|10 | |10 | ||
|- | |- | ||
!Last loop frame | !Last loop frame | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t= | {{FrameStrip|t=Lag|c=4|e=LagLoopS}}{{FrameStrip|t=Lag|c=5|s=LagLoopE|e=LagPropS}}{{FrameStrip|t=Lag|c=5|s=LagPropE|e=LagLoopS}}{{FrameStrip|t=Lag|c=22|s=LagLoopE}} | ||
|- | |- | ||
{{FrameStrip|t= | {{FrameStrip|t=Blank|c=4|e=ContinuableLoopS}}{{FrameStrip|t=Continuable|c=10|s=ContinuableLoopE|e=ContinuableLoopS}}{{FrameStrip|t=Blank|c=22|s=BlankLoopE}} | ||
|} | |||
{{ | |||
{{FrameIconLegend|lag=y|loop=y|continuable=y|prop=y}} | |||
==Properties== | |||
{|class="wikitable" | |||
!Shot lifetime | |||
|34 frames | |||
|} | |||
==Similar moves== | ==Similar moves== | ||
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[[Category:Fox (SSBM)]] | [[Category:Fox (SSBM)]] | ||
[[Category:Neutral special moves | [[Category:Neutral special moves]] | ||
[[Category:Projectiles]] |