Editing Fox (SSBB)

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|neutralcount=2
|neutralcount=2
|neutralinf=y
|neutralinf=y
|neutralname=Jab ({{ja|ジャブ|Jabu}}) / Straight ({{ja|ストレート|Sutorēto}}) / Rapid Kick ({{ja|ラピッドキック|Rapiddo Kikku}})
|neutralname= 
|neutral1dmg=2%
|neutral1dmg=2%
|neutral2dmg=2%
|neutral2dmg=2%
|neutralinfdmg=1-2%
|neutralinfdmg=1-2%
|neutraldesc=Punches twice, followed by a flurry of kicks.
|neutraldesc=Punches twice, followed by a flurry of kicks.
|ftiltname=Fox Whip ({{ja|フォックスウィップ|Fokkusu Uippu}})
|ftiltname= 
|ftiltangles=3
|ftiltangles=3
|ftiltupdmg=8%
|ftiltupdmg=8%
Line 172: Line 172:
|ftiltdowndmg=7%
|ftiltdowndmg=7%
|ftiltdesc=Kicks his leg out. Can be angled.
|ftiltdesc=Kicks his leg out. Can be angled.
|utiltname=Back Kick ({{ja|フリップキック|Furippu Kikku}}, ''Flip Kick'')
|utiltname= 
|utiltdmg=10% (foot), 8% (leg)
|utiltdmg=10% (foot), 8% (leg)
|utiltdesc=A fast scorpion kick that covers Fox's back. Can juggle at low percentages.
|utiltdesc=A fast scorpion kick that covers Fox's back. Can juggle at low percentages.
|dtiltname=Fox Tail ({{ja|フォックステイル|Fokkusu Teiru}})
|dtiltname= 
|dtiltdmg=9% (close), 8% (mid), 7% (far)
|dtiltdmg=9% (close), 8% (mid), 7% (far)
|dtiltdesc=A quick tail whip.
|dtiltdesc=A quick tail whip.
|dashname=Jump Side Kick ({{ja|ジャンプサイドキック|Janpu Saido Kikku}})
|dashname= 
|dashdmg=7% (clean), 5% (late)
|dashdmg=7% (clean), 5% (late)
|dashdesc=Jumps slightly off the ground and performs a running kick.
|dashdesc=Jumps slightly off the ground and performs a running kick.
|fsmashname=Leg Shot ({{ja|レッグショット|Reggu Shotto}})
|fsmashname= 
|fsmashdmg={{ChargedSmashDmgSSBB|15}} (clean), {{ChargedSmashDmgSSBB|12}} (late)
|fsmashdmg={{ChargedSmashDmgSSBB|15}} (clean), {{ChargedSmashDmgSSBB|12}} (late)
|fsmashdesc=A powerful spinning jump kick.
|fsmashdesc=A powerful spinning jump kick.
Line 187: Line 187:
|usmashdmg={{ChargedSmashDmgSSBB|17}} (clean sweetspot), {{ChargedSmashDmgSSBB|15}} (clean sourspot), {{ChargedSmashDmgSSBB|13}} (late)
|usmashdmg={{ChargedSmashDmgSSBB|17}} (clean sweetspot), {{ChargedSmashDmgSSBB|15}} (clean sourspot), {{ChargedSmashDmgSSBB|13}} (late)
|usmashdesc=A flip kick. The attack is weaker when it hits opponents behind Fox. Considered the strongest up smash out of the three ''Star Fox'' characters.
|usmashdesc=A flip kick. The attack is weaker when it hits opponents behind Fox. Considered the strongest up smash out of the three ''Star Fox'' characters.
|dsmashname=Ground Kick ({{ja|グラウンドキック|Guraundo Kikku}})
|dsmashname= 
|dsmashdmg={{ChargedSmashDmgSSBB|14}} (feet), {{ChargedSmashDmgSSBB|12}} (legs)
|dsmashdmg={{ChargedSmashDmgSSBB|14}} (feet), {{ChargedSmashDmgSSBB|12}} (legs)
|dsmashdesc=A split kick that hits both sides of him. His legs are intangible for the duration of the attack.
|dsmashdesc=A split kick that hits both sides of him. His legs are intangible for the duration of the attack.
|nairname=Fox Kick ({{ja|フォックスキック|Fokkusu Kikku}})
|nairname= 
|nairdmg=9% (clean), 6% (late)
|nairdmg=9% (clean), 6% (late)
|nairdesc=A [[sex kick]] that loses power the longer it's out. The move can [[lock]] opponents.
|nairdesc=A [[sex kick]] that loses power the longer it's out. The move can [[lock]] opponents.
|fairname=Tornado Kick ({{ja|トルネードシャフト|Torunēdo Shafuto}}, ''Tornado Shaft'')
|fairname= 
|fairdmg=6% (hit 1), 5% (hits 2-3), 4% (hit 4), 3% (hit 5)
|fairdmg=6% (hit 1), 5% (hits 2-3), 4% (hit 4), 3% (hit 5)
|fairdesc=Performs five kicks in succession. Fox "hovers" whenever he performs all five kicks, useful for gaining distance when recovering.
|fairdesc=Performs five kicks in succession. Fox "hovers" whenever he performs all five kicks, useful for gaining distance when recovering.
|bairname=Reverse Spin Kick ({{ja|リバーススピンキック|Ribāsu Supin Kikku}})
|bairname= 
|bairdmg=15% (sweetspot), 9% (sourspot)
|bairdmg=15% (sweetspot), 9% (sourspot)
|bairdesc=A slow back kick, sending opponents at a [[semi-spike]] trajectory. Its sweetspot is on his right extended leg with the sourspot being on his left.
|bairdesc=A slow back kick, sending opponents at a [[semi-spike]] trajectory. Its sweetspot is on his right extended leg with the sourspot being on his left.
|uairname=McCloud Flip ({{ja|テイル&レッグ|Teiru ando Reggu}}, ''Tail & Leg'')
|uairname= 
|uairdmg=5% (hit 1), 11% (hit 2)
|uairdmg=5% (hit 1), 11% (hit 2)
|uairdesc=Flips himself upward for a tail whip and follow-up kick. Considered one of Fox's best air finishers if both hits connect.
|uairdesc=Flips himself upward for a tail whip and follow-up kick. Considered one of Fox's best air finishers if both hits connect.
|dairname=Air Drill ({{ja|エアドリル|Ea Doriru}})
|dairname= 
|dairdmg=3% (hits 1-7)
|dairdmg=3% (hits 1-7)
|dairdesc=A spinning drill kick that hits multiple times in succession. It can [[meteor smash]], but it's hardly noticeable at lower percentages due to its very weak power. It does a good amount of damage, and if the whole move connects right before landing on the stage (possible with a short hop down aerial), it can immediately lead into an up tilt, grab, or down or up smash. Down aerial to up tilt combos are very useful and common in Fox's [[metagame]]. Overall, considered one of Fox's most useful moves.
|dairdesc=A spinning drill kick that hits multiple times in succession. It can [[meteor smash]], but it's hardly noticeable at lower percentages due to its very weak power. It does a good amount of damage, and if the whole move connects right before landing on the stage (possible with a short hop down aerial), it can immediately lead into an up tilt, grab, or down or up smash. Down aerial to up tilt combos are very useful and common in Fox's [[metagame]]. Overall, considered one of Fox's most useful moves.
|grabname=Grab ({{ja|つかみ|Tsukami}})
|grabname= 
|grabdesc= 
|grabdesc= 
|pummelname=Grab Kneebutt ({{ja|つかみニーバット|Tsukami Nībatto}})
|pummelname= 
|pummeldmg=1%
|pummeldmg=1%
|pummeldesc=Knees the opponent.
|pummeldesc=Knees the opponent.
|fthrowname=Smash Elbow ({{ja|スマッシュエルボー|Sumasshu Erubō}})
|fthrowname= 
|fthrowdmg=4% (hit 1), 3% (throw)
|fthrowdmg=4% (hit 1), 3% (throw)
|fthrowdesc=Punches the opponent forward.
|fthrowdesc=Punches the opponent forward.
|bthrowname=Close Range Blaster H ({{ja|クローズレンジブラスターH|Kurōzu Renji Burasutā Ecchi}})
|bthrowname= 
|bthrowdmg=2% (throw), 2% (shots)
|bthrowdmg=2% (throw), 2% (shots)
|bthrowdesc=Throws the foe backwards and then fires three shots with his Blaster. Shots can be avoided using [[DI]].
|bthrowdesc=Throws the foe backwards and then fires three shots with his Blaster. Shots can be avoided using [[DI]].
|uthrowname=Close Range Blaster V ({{ja|クローズレンジブラスターV|Kurōzu Renji Burasutā Vī}})
|uthrowname= 
|uthrowdmg=2% (throw), 2% (shots)
|uthrowdmg=2% (throw), 2% (shots)
|uthrowdesc=Throws the foe upwards and fires three shots with his Blaster. Shots can be avoided using [[SDI]].
|uthrowdesc=Throws the foe upwards and fires three shots with his Blaster. Shots can be avoided using [[SDI]].
|dthrowname=Close Range Blaster Down ({{ja|クローズレンジブラスターダウン|Kurōzu Renji Burasutā Daun}})
|dthrowname= 
|dthrowdmg=2% (shots), 1% (throw)
|dthrowdmg=2% (shots), 1% (throw)
|dthrowdesc=Tosses the opponent downward, then jumps up fires four very quick Blaster shots downward onto them.
|dthrowdesc=Tosses the opponent downward, then jumps up fires four very quick Blaster shots downward onto them.

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