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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Fox | |name = Fox | ||
|image | |image = [[Image:Fox SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = | |base = ssbb | ||
| | |altcostume = [[Fox (SSBM)|Classic Fox]] | ||
| | |moveset1 = Fox (SSBM) | ||
|tier = Top | |||
|ranking = 1 | |||
}} | }} | ||
'''Fox''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. He was remade to be nearly identical to his ''Melee'' counterpart in terms of attack hitboxes and animations | '''Fox''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. He was remade to be nearly identical to his ''Melee'' counterpart in terms of attack hitboxes and animations. <!--tier position paragraph--> | ||
==Attributes== | ==Attributes== | ||
Fox is the famously potent fighter from ''Melee''. With incredible mobility, deadly [[combo]]s, and good options on both defense and offense, Fox is a force to be reckoned with. His moveset features the infamous [[shine]], which aside from [[reflect]]ing projectiles, is a key factor in Fox's combos and can be used to [[gimp]] opponents. The angle at which it sends opponents and its ability to be canceled with a jump or [[wavedash]] (known as a [[waveshine]] when done out of a shine) combine to allow it to lead into most of Fox's other moves. Fox's speed and his [[blaster]] come together to give him the ability to camp against opponents who do not [[approach]] Fox. For those who do approach Fox, they must deal with his [[up smash]] which is quick and deadly, especially [[out of shield]]. Fox's combo game is also notorious. Most of Fox's moves are oriented toward comboing opponents, with his aerials and tilts largely being lag free and great for repeatedly hitting opponents. Fox's up throw can set up for many moves, like one (or more) up airs, a back air, or a [[tech chase]] at lower percentages on [[fastfaller]]s with an up smash or another grab. | |||
However, Fox's efficiency at tearing through opponents does not come without considerable weaknesses. Fox has a high falling speed (one of the highest in the game) and a low air speed, making him very susceptible to combos and [[chain grab]]s. He also has a rather short and linear recovery. The predictable behavior of both [[Fire Fox]] and [[Fox Illusion]] make Fox easy to [[edge guard]] or gimp, and Fox often has trouble making it back to stage despite only being launched to a distance where many characters could easily recover. This is exacerbated in the harsher ''Project M'' environment, where many characters now have tools to punish and gimp Fox harshly for mistakes that players make with him. | |||
===Changes from ''Melee'' to PM=== | |||
[[Image:PMFoxAlt.png|thumb|Fox's alternate costume.]] | |||
==Changes from ''Melee'' to PM | Fox was slightly nerfed statistically, but was otherwise restored entirely to his ''Melee'' self. | ||
*{{buff|Jab combo's third hit doesn't default to rapid jab.}} | |||
*{{buff|Fox can now [[tech]] out of {{PM|Falco}}'s down throw.}} | *{{buff|Fox can now [[tech]] out of {{PM|Falco}}'s down throw.}} | ||
*{{ | *{{nerf|[[Blaster]] shots decay in damage based on distance.}} | ||
*{{nerf|Up smash does slightly less damage, and has less base knockback and knockback growth.}} | |||
*{{nerf|Shine no longer has intangibility on the first frame of activation.}} | |||
*{{nerf|Up smash does slightly less damage, and has less base knockback and knockback growth | |||
*{{nerf| | |||
*{{nerf|Can no longer perform [[waveshine infinite]]s against walls, as opponents now fall down when the shine knocks them into a wall.}} | *{{nerf|Can no longer perform [[waveshine infinite]]s against walls, as opponents now fall down when the shine knocks them into a wall.}} | ||
*{{change|Fox has a new [[idle pose]] based off of his "standing" victory pose from ''Smash 64'' and ''Melee''.}} | |||
==Revisions== | ==Revisions== | ||
===v2.1=== | ===v2.1=== | ||
* {{ | * {{buff|Up throw issues have been addressed.}} | ||
* {{ | * {{change|Forward tilt does not halt momentum when used.}} | ||
===v2.5b=== | ===v2.5b=== | ||
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*{{change|Down throw no longer spins the victim around oddly while being lasered.}} | *{{change|Down throw no longer spins the victim around oddly while being lasered.}} | ||
*{{change|[[Fire Fox]] hitbox placement adjusted to match ''Melee''.}} | *{{change|[[Fire Fox]] hitbox placement adjusted to match ''Melee''.}} | ||
*{{change| | *{{change|[[Reflector]] graphical effects placed where its hitboxes are properly.}} | ||
===v2.6b=== | ===v2.6b=== | ||
*{{buff|Reflector can be released during the reflect lag to go into the end animation afterwards, preventing rapid hitting projectiles like Fox's standing laser that can re-hit before the reflect lag ends from being able to trap him in it.}} | *{{buff|Reflector can be released during the reflect lag to go into the end animation afterwards, preventing rapid hitting projectiles like Fox's standing laser that can re-hit before the reflect lag ends from being able to trap him in it.}} | ||
*{{nerf|Blaster projectile decays in damage based on distance.}} | *{{nerf|[[Blaster]] projectile decays in damage based on distance.}} | ||
*{{nerf|Reflector [[invincibility frame]]s removed.}} | *{{nerf|Reflector [[invincibility frame]]s removed.}} | ||
*{{change|Animation transitions from Wait for some moves adjusted to look cleaner.}} | *{{change|Animation transitions from Wait for some moves adjusted to look cleaner.}} | ||
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*{{buff|Fire Fox now matches NTSC ''Melee''{{'}}s version of the move. It travels a slightly greater distance and Fox falls later into the move.}} | *{{buff|Fire Fox now matches NTSC ''Melee''{{'}}s version of the move. It travels a slightly greater distance and Fox falls later into the move.}} | ||
*{{nerf|Up smash reverted to PAL ''Melee''{{'}}s version of the move. It does 1% less damage and has reduced knockback overall.}} | *{{nerf|Up smash reverted to PAL ''Melee''{{'}}s version of the move. It does 1% less damage and has reduced knockback overall.}} | ||
*{{nerf|Every hit after the initial hit of up aerial and forward aerial have 1% less damage | *{{nerf|Every hit after the initial hit of up aerial and forward aerial have 1% less damage.}} | ||
*{{nerf|Reflector can no longer be jump-canceled after reflecting a projectile.}} | *{{nerf|Reflector can no longer be jump-canceled after reflecting a projectile.}} | ||
*{{nerf|Ending Landmaster in the air now puts Fox in a helpless state.}} | *{{nerf|Ending Landmaster in the air now puts Fox in a helpless state.}} | ||
*{{change|AI is more intelligent when using Fox.}} | *{{change|AI is more intelligent when using Fox.}} | ||
==Moveset== | ==Moveset== | ||
Up to date as of version 3. | Up to date as of version 3.5. | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! !!Name!!Damage!!Description | ||
|- | |- | ||
|1% (loop) | !Neutral attack | ||
| || 4%, 4%, 1% (loop) || A 3-hit combo that leads to a rapid kick that can be continued by holding the attack button. | |||
|- | |- | ||
! | !Forward tilt | ||
| || 9% || | | || 9% || Fox kicks the opponent swiftly for some knockback. | ||
|- | |- | ||
! | !Up tilt | ||
| || 12% (foot | | || 12% (foot), 9% (body) || Fox does a juggling kick to the opponent. | ||
|- | |- | ||
! | !Down tilt | ||
| || 10% || | | || 10% || Fox swipes at the opponent with his tail. | ||
|- | |- | ||
! | !Dash attack | ||
| || 7% (clean), 5% (late) || | | || 7% (clean), 5% (late) || Fox dash kicks the opponent, losing strength the longer it's out. | ||
|- | |- | ||
! | !Forward smash | ||
| || {{ChargedSmashDmgSSBM|15}} (clean), {{ChargedSmashDmgSSBM|12}} (late) || Fox | | || {{ChargedSmashDmgSSBM|15}} (clean), {{ChargedSmashDmgSSBM|12}} (late) || Fox kicks at the opponent with full force. | ||
|- | |- | ||
! | !Up smash | ||
| || {{ChargedSmashDmgSSBM| | | || {{ChargedSmashDmgSSBM|18}} (clean), {{ChargedSmashDmgSSBM|13}} (late) || Fox flip kicks the opponent. | ||
|- | |- | ||
! | !Down smash | ||
| || {{ChargedSmashDmgSSBM|15}} (feet), {{ChargedSmashDmgSSBM|12}} ( | | || {{ChargedSmashDmgSSBM|15}} (feet), {{ChargedSmashDmgSSBM|12}} (leg) || Fox does a split to attack both sides of him. | ||
|- | |- | ||
! | !Neutral aerial | ||
| || 12% (clean), 9% (late) || Fox does a [[sex kick]] that loses power the longer it's out. | | || 12% (clean), 9% (late) || Fox does a [[sex kick]] that loses power the longer it's out. | ||
|- | |- | ||
! | !Forward aerial | ||
| || 7% (hit 1), 5% (hits 2-3), 4% (hit 4), 3% (hit 5) || Fox | | || 7% (hit 1), 5% (hits 2-3), 4% (hit 4), 3% (hit 5) (24% total) || Fox does a 5-kick move. Can be used to rack up damage. | ||
|- | |- | ||
! | !Back aerial | ||
| || 15% (clean), 9% (late) || | | || 15% (clean), 9% (late) || Fox extends a kick behind him. Loses power the longer it is out. | ||
|- | |- | ||
! | !Up aerial | ||
| || 4% (hit 1), | | || 4% (hit 1), 12% (hit 2) (16% total) || Fox flips himself upwards to do a double kick. Great finisher. | ||
|- | |- | ||
! | !Down aerial | ||
| || | | || 3% (hits 1-7) (21% total) || Fox twists himself in the air to rack up damage. | ||
<!--Grab aerial--> | <!--Grab aerial--> | ||
|- | |- | ||
! | !Grab | ||
| || — || | | || — || Grabs the opponent. | ||
|- | |- | ||
! | !Pummel | ||
| || 3% || | | || 3% || A fairly quick knee pummel. | ||
|- | |- | ||
! | !Forward throw | ||
| || 4% (hit | | || 4% (hit), 3% (throw) || Fox bashes into the opponent to knock them back. | ||
|- | |- | ||
! | !Back throw | ||
| || 2% (throw), 2% (laser) || Fox throws his foe backwards, shooting at them afterwards. | | || 2% (throw), 2% (laser) || Fox throws his foe backwards, shooting at them afterwards. | ||
|- | |- | ||
! | !Up throw | ||
| || 2% (throw), 2% (laser) || Fox throws the foe upwards, and fires at them. | | || 2% (throw), 2% (laser) || Fox throws the foe upwards, and fires at them. | ||
|- | |- | ||
! | !Down throw | ||
| || 1% (laser shots 1- | | || 1% (laser shots 1-5) (5% total) || Fox forces his foe onto the floor, and fires directly at them. | ||
|- | |- | ||
! | !Floor attack (front) | ||
| || 6% || Fox does a kick in front and in back. | | || 6% || Fox does a kick in front and in back. | ||
|- | |- | ||
! | !Floor attack (back) | ||
| || 6% || Fox punches forwards, and kicks backwards. | | || 6% || Fox punches forwards, and kicks backwards. | ||
|- | |- | ||
! | !Floor attack (trip) | ||
| || 5% || Fox spins around, | | || 5% || Fox spins around, hitting foes with his tail. | ||
|- | |- | ||
! | !Edge attack (fast) | ||
| || 8% (legs), 6% (head) || Fox | | || 8% (legs), 6% (head) || Fox twirls at his opponent, doing a long range kick. | ||
|- | |- | ||
! | !Edge attack (slow) | ||
| || 9% || Fox | | || 9% || Fox gets up slowly and suddenly hammers the ground with his foot. | ||
|- | |- | ||
! | !Neutral special | ||
| [[Blaster]] || 1-3% (laser) || Fox | | [[Blaster]] || 1-3% (laser) || Fox uses his blaster to shoot the opponent. They are faster than Falco's but do not cause stun. The longer each laser is out, the less damage it does | ||
|- | |- | ||
! | !Side special | ||
| [[Fox Illusion]] || 7% || Fox dashes | | [[Fox Illusion]] || 7% || Fox disappears, and suddenly dashes across the stage, leaving behind after-images. | ||
|- | |- | ||
! | !Up special | ||
| [[Fire Fox]] || 2% (charging hits 1- | | [[Fire Fox]] || 2% (charging hits 1-5), 14% (dash) (24% total) || Fox charges up energy, and suddenly blasts off in one of eight directions, depending on which one is held. | ||
|- | |- | ||
! | !Down special | ||
| [[Reflector]] || 5% ( | | [[Reflector]] || 5% (shine), 1.5x damage for reflected projectiles || Fox activates his Reflector around him. When activated, it can do damage to opponents. Any projectiles are reversed back at opponents and do more damage than normal. | ||
|- | |- | ||
! | !Final Smash | ||
| [[Landmaster]] || Varies || Fox summons his Landmaster. | | [[Landmaster]] || Varies || Fox summons his Landmaster. The Landmaster lasts the longest out of the three, and has the lowest air speed. | ||
|} | |} | ||
==In [[competitive play]]== | ==In [[competitive play]]== | ||
=== | ===Notable players=== | ||
*{{Sm|Armada|Sweden}} | |||
*{{Sm|Boss|USA}} | |||
*{{Sm|Darc|USA}} | |||
*{{Sm|DEHF|USA}} | |||
*{{Sm| | *{{Sm|Fuzzyness|UK}} | ||
*{{Sm| | *{{Sm|Kels|USA}} | ||
*{{Sm| | *{{Sm|Leffen|Sweden}} | ||
*{{Sm| | *{{Sm|Lucky|USA}} | ||
*{{Sm| | *{{Sm|Mango|USA}} | ||
*{{Sm| | *{{Sm|Mew2King|USA}} | ||
*{{Sm| | *{{Sm|SFAT|USA}} | ||
*{{Sm| | *{{Sm|Silent Wolf|USA}} | ||
*{{Sm|Weon-X|Canada}} | |||
*{{Sm|Westballz|USA}} | |||
*{{Sm|ZeRo|USA}} | |||
==Alternate costumes== | ==Alternate costumes== | ||
Fox now has an alternate costume based off [[Fox (SSBM)|his appearance]] in ''Melee'', ''Smash 64'', ''Star Fox 64'', and other earlier ''Star Fox'' games. There are four variations of this costume: the original and the three [[Team Battle|team]] colors used in ''Melee''. | |||
Fox now has an alternate costume based off | |||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|colspan=8|[[ | |colspan=8|[[Image:Fox Palette (PM).png|frame|center|Fox's alternate costumes in PM]] | ||
|- | |- | ||
|[[File:FoxHeadSSBB.png]] | |[[File:FoxHeadSSBB.png]] | ||
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| | | | ||
|} | |} | ||
==External links== | ==External links== | ||
*[ | *[http://projectmgame.com/en/characters/fox Project M character page] | ||
{{Project M}} | {{Project M}} | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |