Editing Fox-trotting
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[[File:Marth Fox-Trotting Melee.gif|thumb|250px|{{SSBM|Marth}} fox-trotting in ''[[Super Smash Bros. Melee|Melee]]''.]] | [[File:Marth Fox-Trotting Melee.gif|thumb|right|250px|{{SSBM|Marth}} fox-trotting in ''[[Super Smash Bros. Melee|Melee]]''.]] | ||
[[File:Fox-Trotting Snake Brawl.gif|thumb|250px|{{SSBB|Snake}} fox-trotting in ''[[Super Smash Bros. Brawl|Brawl]]''.]] | [[File:Fox-Trotting Snake Brawl.gif|thumb|250px|right|{{SSBB|Snake}} fox-trotting in ''[[Super Smash Bros. Brawl|Brawl]]''.]] | ||
[[File:Byleth Fox-Trotting Ultimate.gif|thumb|250px|{{SSBU|Byleth}} fox-trotting in ''[[Super Smash Bros. Ultimate|Ultimate]]''.]] | [[File:Byleth Fox-Trotting Ultimate.gif|thumb|250px|right|{{SSBU|Byleth}} fox-trotting in ''[[Super Smash Bros. Ultimate|Ultimate]]''.]] | ||
'''Fox-trotting''' is the technique in all five ''Super Smash Bros.'' games that consists of moving along the ground by repeatedly executing characters' initial dash animation, as opposed to using their full [[dash]]. Since some characters' initial dash animations move them faster than their full dash, these characters are able to run faster with the use of fox-trotting. Fox trotting is predominately used in ''[[Super Smash Bros. Melee]]'', ''[[Smash 4]]'', and ''[[Super Smash Bros. Ultimate]]'', and characters with which the technique is most commonly executed are [[Fox]], [[Captain Falcon]], [[Roy]], [[Marth]], [[Little Mac]] and [[Incineroar]]. | '''Fox-trotting''' is the technique in all five ''Super Smash Bros.'' games that consists of moving along the ground by repeatedly executing characters' initial dash animation, as opposed to using their full [[dash]]. Since some characters' initial dash animations move them faster than their full dash, these characters are able to run faster with the use of fox-trotting. Fox trotting is predominately used in ''[[Super Smash Bros. Melee]]'', ''[[Smash 4]]'', and ''[[Super Smash Bros. Ultimate]]'', and characters with which the technique is most commonly executed are [[Fox]], [[Captain Falcon]], [[Roy]], [[Marth]], [[Little Mac]] and [[Incineroar]]. | ||
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In ''Super Smash Bros. Melee'', fox-trotting can also be performed by [[jump-canceling]] a dash into a [[wavedash]], then dashing again, or by [[dash-canceling]] a full dash into another dash. | In ''Super Smash Bros. Melee'', fox-trotting can also be performed by [[jump-canceling]] a dash into a [[wavedash]], then dashing again, or by [[dash-canceling]] a full dash into another dash. | ||
Fox-trotting in ''Smash 4'' is close to the same as in ''Brawl'', but without the chance of tripping. ''Smash 4'' does tend to maintain more slide momentum during each dash brake animation (the period after | Fox-trotting in ''Smash 4'' is close to the same as in ''Brawl'', but without the chance of tripping. ''Smash 4'' does tend to maintain more slide momentum during each dash brake animation (the period after you let go of the stick during each fox-trot), which allows for longer and more variable back-and-forth dancetrots than ''Brawl''. A fox-trot can be performed on frame 16 of every dash if the character has not entered their run animation, which means characters with an initial dash animation length of 16 or 17 frames have an easier time fox-trotting than other characters. | ||
In ''Ultimate'', all characters have significantly higher initial dash speeds, making the technique much more effective than in previous games. | In ''Ultimate'', all characters have significantly higher initial dash speeds, making the technique much more effective than in previous games. |