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{{ArticleIcons|melee=y|ultimate=y}} | {{ArticleIcons|melee=y|ultimate=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Kirby's Adventure'' | ||
|name = Dream Land: Fountain of Dreams | |name = Dream Land: Fountain of Dreams | ||
|image | |image = [[File:SSBU-Fountain of Dreams.png|300px]] | ||
|caption = | |caption = Fountain of Dreams in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:KirbySymbol.svg|50px]] | ||
|universe = {{uv|Kirby}} | |universe = {{uv|Kirby}} | ||
|games = ''[[Melee]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Ultimate]]'' | ||
|hometo = '''Melee:'''<br>{{SSBM|Kirby}} (Classic)<br>{{SSBM|Marth}} (Unlocking/All-Star)<br>{{SSBM|Bowser}} (Classic)<br>'''Ultimate:'''<br>{{SSBU|Kirby}}<br>{{SSBU|Meta Knight}}<br>{{SSBU|King Dedede}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
| | |music = ''{{MeleeMusic|Fountain of Dreams}}''<br />''{{MeleeMusic|Fire Emblem}}'' (when facing {{SSBM|Marth}} in [[All-Star Mode]] and his unlocking battle) | ||
|meleesingles = Neutral | |meleesingles = Neutral | ||
|meleedoubles = [[Banned stage|Banned]] | |meleedoubles = [[Banned stage|Banned]] | ||
|interwiki = wikirby | |interwiki = wikirby | ||
|interwikiname = Wikirby | |interwikiname = Wikirby | ||
|interwikipage = Fountain of Dreams | |interwikipage = The Fountain of Dreams | ||
}} | }} | ||
Announced in the [[E3]] 2001 trailer, '''Fountain of Dreams''' ({{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]'' which returns in ''[[Super Smash Bros. Ultimate]]''. | Announced in the [[E3]] 2001 trailer, '''Fountain of Dreams''' ({{ja|夢の泉|Yume no Izumi}}, ''Fountain of Dreams'') is a [[starter stage]] in ''[[Super Smash Bros. Melee]]'' which returns in ''[[Super Smash Bros. Ultimate]]''. | ||
In | In [[All-Star Mode]], this stage is played on when the player faces {{SSBM|Marth}} and any of his teammates. Unusually, in {{SSBM|Classic Mode}}, {{SSBM|Bowser}} is fought on this stage during the giant battle, despite this being {{SSBM|Kirby}}'s stage and the abundance of ''[[Mario (universe)|Mario]]'' stages. | ||
==Stage overview== | ==Stage overview== | ||
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On the bottom of the stage there is a solid pillar which characters can [[wall jump]] on. It is not possible to pass underneath the stage due to this pillar. | On the bottom of the stage there is a solid pillar which characters can [[wall jump]] on. It is not possible to pass underneath the stage due to this pillar. | ||
Of particular note is the stage's artistic design, which some players consider one of the most beautiful in the game. | |||
==Origin== | ==Origin== | ||
[[File:DreamSpringKA.png|left|thumb|The Fountain of Dreams as it originally appeared in ''Kirby's Adventure''.]] | [[File:DreamSpringKA.png|left|thumb|200px|The Fountain of Dreams, as it originally appeared in ''Kirby's Adventure''.]] | ||
This stage is loosely based on | This stage is loosely based on {{s|wikirby|The Fountain of Dreams}} located on {{s|wikirby|Planet Popstar}} from ''{{s|wikirby|Kirby's Adventure}}'' and ''{{s|wikirby|Kirby Super Star}}''{{'}}s ''{{s|wikirby|Milky Way Wishes}}''. It is powered by the {{s|wikirby|Star Rod}} and gives good dreams to the inhabitants of {{s|wikirby|Dream Land}}. In this stage, the overall design of The Fountain of Dreams itself and the surrounding area is different than how it appears in either games; however, this stage would later become the basis on how the fountain and surrounding area appear in future ''[[wikirby:Kirby (series)|Kirby]]'' games post-''Melee'''s release, such as in ''{{s|wikirby|Kirby Super Star Ultra}}''. | ||
In ''Kirby's Adventure'', | In ''Kirby's Adventure'', The Fountain of Dreams is where {{s|wikirby|Kirby}} fought and defeated {{s|wikirby|King Dedede}} after he stole and broke the Star Rod into seven pieces. Kirby then restored the Star Rod and put it back into the fountain; however, this freed the evil {{s|wikirby|Nightmare}}, a dark creature that corrupted the fountain and which King Dedede had sealed away by breaking the Star Rod. Afterward, Kirby fought and defeated Nightmare using the Star Rod. In ''Kirby Super Star'''s ''Milky Way Wishes'', there are Fountain of Dreams on multiple different planets that Kirby awakens to summon {{s|wikirby|Nova}} in order to grant him a wish. | ||
{{clrl}} | {{clrl}} | ||
==Tournament legality== | ==Tournament legality== | ||
===''Melee''=== | ===''Melee''=== | ||
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Fountain of Dreams benefits characters who gain safer recovery mixups due to the ability to wall jump and/or the very low position of the lower blast zone relative to the stage, such as {{SSBM|Mario}}. It also benefits characters who have largely horizontal KO options but are more vulnerable to being KOed off the top, such as {{SSBM|Peach}}, due to the high ceiling and narrow side blast zones. Fountain of Dreams hinders characters who rely greatly on precise movement, as the moving platforms can mess up the timing of their [[wavedash]]ing or [[waveland]]ing, and the small size of the base stage prevents them from utilizing their [[dash dance]] to the fullest potential. This stage is considered excellent for {{SSBM|Jigglypuff}} and {{SSBM|Marth}}, as they realize all of the above advantages of the stage; Marth, in particular, can control space much more effectively due to the small stage size. It is considered {{SSBM|Captain Falcon}}'s worst stage, and also one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s weakest stages, although some top Fox players do not mind this stage. | Fountain of Dreams benefits characters who gain safer recovery mixups due to the ability to wall jump and/or the very low position of the lower blast zone relative to the stage, such as {{SSBM|Mario}}. It also benefits characters who have largely horizontal KO options but are more vulnerable to being KOed off the top, such as {{SSBM|Peach}}, due to the high ceiling and narrow side blast zones. Fountain of Dreams hinders characters who rely greatly on precise movement, as the moving platforms can mess up the timing of their [[wavedash]]ing or [[waveland]]ing, and the small size of the base stage prevents them from utilizing their [[dash dance]] to the fullest potential. This stage is considered excellent for {{SSBM|Jigglypuff}} and {{SSBM|Marth}}, as they realize all of the above advantages of the stage; Marth, in particular, can control space much more effectively due to the small stage size. It is considered {{SSBM|Captain Falcon}}'s worst stage, and also one of {{SSBM|Fox}}'s and {{SSBM|Falco}}'s weakest stages, although some top Fox players do not mind this stage. | ||
Despite its balance in singles matches, the Fountain of Dreams is often [[banned stage|banned]] in [[doubles]] tournaments, due to its small size for doubles matches and the water reflection effects potentially causing framerate drops, especially when the {{SSBM|Ice Climbers}} are present | Despite its balance in singles matches, the Fountain of Dreams is often [[banned stage|banned]] in [[doubles]] tournaments, due to its small size for doubles matches and the water reflection effects potentially causing framerate drops, especially when the {{SSBM|Ice Climbers}} are present. | ||
== | ==Trophy information== | ||
[[File:Fountain of Dreams Trophy Melee.png|left|100px]] | |||
;Fountain of Dreams | |||
''This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.'' | |||
*''Kirby's Adventure, 05/93'' | |||
{{clrl}} | {{clrl}} | ||
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===''Super Smash Bros. Melee''=== | ===''Super Smash Bros. Melee''=== | ||
<gallery> | <gallery> | ||
FountainofDreamserror.png|In ''Melee'', the low-resolution models used in the reflection effects do not show characters closing their eyes. | Image:Fountainofdreams.jpg|Fountain of Dreams in ''Super Smash Bros. Melee''. | ||
File:FountainofDreamserror.png|In ''Melee'', the low-resolution models used in the reflection effects do not show characters closing their eyes. | |||
</gallery> | </gallery> | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
<gallery> | <gallery> | ||
SSBUWebsiteMimikyu3.jpg| | SSBUWebsiteMimikyu3.jpg| | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*In ''Melee'', the reflection in this stage's water is based on the lower-resolution models also used in [[hoop damage|offscreen bubbles]]. | *In ''Melee'', the reflection in this stage's water is based on the lower-resolution models also used in [[hoop damage|offscreen bubbles]]. As a result, it cannot show changes in facial expressions such as characters blinking. This can best be seen by using {{SSBM|Jigglypuff}}'s [[Rest]] or by crouching with {{SSBM|Pichu}}. | ||
* | *The [[Bowser Challenge]] relies on this stage's small size to provide its difficulty. (This may also be part of the reason why Giant Bowser is fought here in ''Melee''{{'}}s Classic Mode - to make him harder to avoid and to give his attacks more effective reach.) | ||
*The Fountain of Dreams appears as a stage in ''{{iw|wikirby|Kirby Fighters Deluxe}}'', making it one of six stages in the ''Super Smash Bros.'' series to be featured as a stage in other fighting games, with the others being the [[Pyrosphere]], [[Green Hill Zone]], [[Midgar]], [[Suzaku Castle]], and [[Dracula's Castle]]. | |||
==External links== | ==External links== | ||
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[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Trophies (SSBM)]] | [[Category:Trophies (SSBM)]] | ||