Editing Forward smash
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{{ArticleIcons|series | {{ArticleIcons|series=y}} | ||
[[File: | [[File:Mario Side Smash SSBM.gif|thumb|Mario using his forward smash in ''[[Melee]]'']] | ||
[[File: | [[File:Mariosmashattack.jpg|thumb|Mario using his forward smash in ''[[Brawl]]''.]] | ||
A '''forward smash''', abbreviated '''f-smash''' and officially known as a '''side smash attack''' ({{ja|横スマッシュ攻撃|Yoko sumasshu kōgeki}}), is a [[smash attack]] that any character can perform by tapping the [[control stick]] in a horizontal direction and pressing the attack button immediately afterward or simultaneously, or by tilting the [[C-Stick]] in a horizontal direction (except in ''Melee''{{'}}s single-player modes) | A '''forward smash''', abbreviated '''f-smash''' and officially known as a '''side smash attack''' ({{ja|横スマッシュ攻撃|Yoko sumasshu kōgeki}}), is a [[smash attack]] that any character can perform by tapping the [[control stick]] in a horizontal direction and pressing the attack button immediately afterward or simultaneously, or by tilting the [[C-Stick]] in a horizontal direction (except in ''Melee''{{'}}s single-player modes). Starting in ''Melee'', forward smashes can be [[charge]]d for a maximum of one second (or 60 [[frame]]s), resulting in up to 1.4× the [[damage]] and [[knockback]]. In ''Ultimate'', they can be held for an additional two seconds (120 frames) upon reaching full charge. | ||
After tapping the control stick forwards, there is a 3-frame window wherein a forward smash can be performed. If the attack button is pressed too late, a [[dash attack]] will be performed instead. Pressing the attack button on the last possible frame results in a [[small step forward smash]]. In all games except ''[[Super Smash Bros. Brawl]]'', forward smashes can be [[pivot]]ed. | After tapping the control stick forwards, there is a 3-frame window wherein a forward smash can be performed. If the attack button is pressed too late, a [[dash attack]] will be performed instead. Pressing the attack button on the last possible frame results in a [[small step forward smash]]. In all games except ''[[Super Smash Bros. Brawl]]'', forward smashes can be [[pivot]]ed. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Character !! Description !! | ! Character !! Description !! Angled | ||
|- | |- | ||
|[[Banjo]] & [[Kazooie]]||Performs the Breegull Bash, where Banjo grabs Kazooie | |[[Banjo]] & [[Kazooie]]||Performs the Breegull Bash, where Banjo grabs Kazooie and slams her on the ground in front of him.||{{n|16}} | ||
|- | |- | ||
|[[Bayonetta]]||Creates a portal just behind her to summon | |[[Bayonetta]]||Creates a portal just behind her to summon Madama Butterfly's fist for a forward punch.||{{GameIcon|SSB4}} {{n|16}}<br>{{GameIcon|SSBU}} {{y|16}} | ||
|- | |- | ||
|[[Bowser]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Rears back and then swings his head downwards, horns-first.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Jumps and attacks with a two-footed dropkick.||{{n|16}} | |[[Bowser]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Rears back and then swings his head downwards, horns-first.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Jumps and attacks with a two-footed dropkick.||{{n|16}} | ||
|- | |- | ||
|[[Bowser Jr.]]||Deploys two drills from the Koopa Clown Car and closes them in on the area in front of himself, hitting several times.||{{y|16}} | |[[Bowser Jr.]]||Deploys two drills from the Koopa Clown Car and closes them in on the area in front of himself, hitting several times.||{{y|16}} | ||
|- | |- | ||
|[[Captain Falcon]]||{{GameIcon|SSB}} Throws a flaming side kick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Assumes a wide stance and slams his forearm forwards.||{{y|16}} | |[[Captain Falcon]]||{{GameIcon|SSB}} Throws a flaming side kick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Assumes a wide stance and slams his forearm forwards.||{{y|16}} | ||
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|[[Corrin]]||Transforms his arm into a draconic spear hand and performs a long-ranged forward stab.||{{y|16}} | |[[Corrin]]||Transforms his arm into a draconic spear hand and performs a long-ranged forward stab.||{{y|16}} | ||
|- | |- | ||
|[[Daisy]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.||{{ | |[[Daisy]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.||{{n|16}} | ||
|- | |- | ||
|[[Dark Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}} | |[[Dark Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}} | ||
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|[[Fox]]||{{GameIcon|SSB}} Jumps forwards while performing a spinning dropkick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws a jumping cartwheel kick.||{{n|16}} | |[[Fox]]||{{GameIcon|SSB}} Jumps forwards while performing a spinning dropkick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws a jumping cartwheel kick.||{{n|16}} | ||
|- | |- | ||
|[[Ganondorf]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Pulls out | |[[Ganondorf]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Pulls out his sword and slams it onto the ground in front of himself.||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{y|16}}<br>{{GameIcon|SSBU}} {{n|16}} | ||
|- | |- | ||
|[[Greninja]]||Performs an inward reverse-grip slash with a water blade.||{{n|16}} | |[[Greninja]]||Performs an inward reverse-grip slash with a water blade.||{{n|16}} | ||
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|[[Ike]]||Lifts Ragnell over himself and slams it onto the ground.||{{n|16}} | |[[Ike]]||Lifts Ragnell over himself and slams it onto the ground.||{{n|16}} | ||
|- | |- | ||
|[[Incineroar]]||Performs an | |[[Incineroar]]||Performs an inward one-footed dropkick.||{{n|16}} | ||
|- | |- | ||
|[[Inkling]]||Swings an Inkbrush forwards.||{{n|16}} | |[[Inkling]]||Swings an Inkbrush forwards.||{{n|16}} | ||
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|[[Joker]]||Swings his knife downwards in front of himself while leaning forwards. If active, Arsene swings both his arms downwards in an X-shaped slash.||{{n|16}} | |[[Joker]]||Swings his knife downwards in front of himself while leaning forwards. If active, Arsene swings both his arms downwards in an X-shaped slash.||{{n|16}} | ||
|- | |- | ||
|[[Ken]]||Performs an inwards roundhouse kick.||{{n|16}} | |[[Ken]]||Performs an inwards roundhouse kick.||{{n|16}} | ||
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|[[Lucario]]||Leans forwards and performs a double palm thrust, blasting aura outwards alongside it.||{{n|16}} | |[[Lucario]]||Leans forwards and performs a double palm thrust, blasting aura outwards alongside it.||{{n|16}} | ||
|- | |- | ||
|[[Lucas]]||Swings inwards with a stick | |[[Lucas]]||Swings inwards with a stick.||{{n|16}} | ||
|- | |- | ||
|[[Lucina]]||Swings Parallel Falchion straight downwards in a wide arc from behind her onto the ground in front of her.||{{n|16}} | |[[Lucina]]||Swings Parallel Falchion straight downwards in a wide arc from behind her onto the ground in front of her.||{{n|16}} | ||
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|[[Marth]]||Swings Falchion straight downwards in a wide arc from behind him onto the ground in front of him.||{{n|16}} | |[[Marth]]||Swings Falchion straight downwards in a wide arc from behind him onto the ground in front of him.||{{n|16}} | ||
|- | |- | ||
|[[Mega Man]]|| | |[[Mega Man]]||Grips his Mega Buster, then charges and fires a shot from it.Its range and damage increases with the charge, and Mega Man can hold the move at full charge for a few seconds before automatically firing.||{{n|16}} | ||
|- | |- | ||
|[[Meta Knight]]||Draws Galaxia in, then performs a near-instantaneous outward slash with it.||{{n|16}} | |[[Meta Knight]]||Draws Galaxia in, then performs a near-instantaneous outward slash with it.||{{n|16}} | ||
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|[[Mii Swordfighter]]||Slashes downwards and inwards with their sword.||{{n|16}} | |[[Mii Swordfighter]]||Slashes downwards and inwards with their sword.||{{n|16}} | ||
|- | |- | ||
|[[ | |[[Mr. Game & Watch]]||Swings downwards with a flaming torch.||{{n|16}} | ||
|- | |- | ||
|[[ | |[[Ness]]||Swings inwards with a baseball bat. It can reflect projectiles if timed correctly||{{n|16}} | ||
|- | |- | ||
|[[ | |[[Olimar]]||Commands his leading Pikmin to perform a spinning, leaping full-body tackle. The damage and knockback depends on the Pikmin commanded||{{n|16}} | ||
|- | |- | ||
|[[Pac-Man]]||Swings his palm forwards, summoning Blinky to perform a tackle.||{{n|16}} | |||
|[[Pac-Man]]||Swings his palm forwards, summoning | |||
|- | |- | ||
|[[Palutena]]||Summons a pair of ethereal wings and claps them together in front of herself.||{{n|16}} | |[[Palutena]]||Summons a pair of ethereal wings and claps them together in front of herself.||{{n|16}} | ||
|- | |- | ||
|[[Peach]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.|| | |[[Peach]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.||{{n|16}} | ||
|- | |- | ||
|[[Pichu]]||Unleashes a multi-hitting electric spark from its cheeks.||{{n|16}} | |[[Pichu]]||Unleashes a multi-hitting electric spark from its cheeks.||{{n|16}} | ||
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|[[Pikachu]]||Unleashes an electric spark from its cheeks.||{{n|16}} | |[[Pikachu]]||Unleashes an electric spark from its cheeks.||{{n|16}} | ||
|- | |- | ||
|[[Piranha Plant]]||Transforms its head into that of a | |[[Piranha Plant]]||Transforms its head into that of a Prickly Piranha Plant and performs an inward-swinging headbutt.||{{n|16}} | ||
|- | |- | ||
|[[Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}} | |[[Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}} | ||
|- | |- | ||
|[[R.O.B.]]||Fires a laser blast from his eyes.||{{y|16}} | |[[R.O.B.]]||Fires a laser blast from his eyes.||{{y|16}} | ||
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|[[Richter]]||Leans far forwards and performs a tremendously long-ranged whip crack with the full length of the Vampire Killer.||{{y|16}} | |[[Richter]]||Leans far forwards and performs a tremendously long-ranged whip crack with the full length of the Vampire Killer.||{{y|16}} | ||
|- | |- | ||
|[[Ridley]]||Leans forwards and | |[[Ridley]]||Leans forwards and explodes a ball of plasma in his open mouth.||{{n|16}} | ||
|- | |- | ||
|[[Robin]]||Slashes upwards, ending with their blade in a forwards position.||{{n|16}} | |[[Robin]]||Slashes upwards, ending with their blade in a forwards position.||{{n|16}} | ||
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|[[Roy]]||{{GameIcon|SSBM}} Swings the Binding Blade straight downwards in a wide arc from behind him onto the ground in front of him.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} A two-handed, downward slash with the Binding Blade.||{{n|16}} | |[[Roy]]||{{GameIcon|SSBM}} Swings the Binding Blade straight downwards in a wide arc from behind him onto the ground in front of him.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} A two-handed, downward slash with the Binding Blade.||{{n|16}} | ||
|- | |- | ||
|[[Ryu]]||Steps forwards and performs | |[[Ryu]]||Steps forwards and performs a powerful lunging side kick.||{{n|16}} | ||
|- | |- | ||
|[[Samus]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Thrusts her arm cannon forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts her arm cannon forwards alongside a burst of flame.||{{y|16}} | |[[Samus]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Thrusts her arm cannon forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts her arm cannon forwards alongside a burst of flame.||{{y|16}} | ||
|- | |- | ||
|[[Sheik]]||Performs two quick jumping kicks, moving slightly forwards.||{{n|16}} | |[[Sheik]]||Performs two quick jumping kicks, moving slightly forwards.||{{n|16}} | ||
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|[[Snake]]||Takes out an RPG-7, aims it at the ground in front of himself, and then detonates a rocket at his feet.||{{n|16}} | |[[Snake]]||Takes out an RPG-7, aims it at the ground in front of himself, and then detonates a rocket at his feet.||{{n|16}} | ||
|- | |- | ||
|[[Sonic]]|| | |[[Sonic]]||Rears back and then delivers a powerful straight punch.||{{y|16}} | ||
|- | |- | ||
|[[Squirtle]]||{{GameIcon|SSBB}} Retreats into its shell and performs a jumping tackle.<br/>{{GameIcon|SSBU}} Swings its head inwards while spitting a jet of water to strengthen the blow.||{{y|16}} | |[[Squirtle]]||{{GameIcon|SSBB}} Retreats into its shell and performs a jumping tackle.<br/>{{GameIcon|SSBU}} Swings its head inwards while spitting a jet of water to strengthen the blow.||{{y|16}} | ||
|- | |- | ||
|[[ | |[[Terry]]||colspan="3"|''Unknown'' | ||
|- | |- | ||
|[[Toon Link]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}} Swings the Master Sword inward with both hands, then outward with one. A two-hit natural combo, with the second slash requiring a second press of the A button.<br/>{{GameIcon|SSBU}} Leans forwards and slashes upwards in reverse grip.||{{n|16}} | |[[Toon Link]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}} Swings the Master Sword inward with both hands, then outward with one. A two-hit natural combo, with the second slash requiring a second press of the A button.<br/>{{GameIcon|SSBU}} Leans forwards and slashes upwards in reverse grip.||{{n|16}} | ||
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|[[Villager]]||Leans forwards while holding a large bowling ball, then drops it to strike the area beneath.||{{n|16}} | |[[Villager]]||Leans forwards while holding a large bowling ball, then drops it to strike the area beneath.||{{n|16}} | ||
|- | |- | ||
|[[Wario]]||{{GameIcon|SSBB}} | |[[Wario]]||{{GameIcon|SSBB}} Bashes the area just in front of himself with his shoulder.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Performs a dramatic fist-inflating backhanded punch.||{{n|16}} | ||
|- | |- | ||
|[[Wii Fit Trainer]]||Steps forwards, assuming the warrior pose to strike with a spearhand.||{{n|16}} | |[[Wii Fit Trainer]]||Steps forwards, assuming the warrior pose to strike with a spearhand.||{{n|16}} | ||
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==Notable forward smashes== | ==Notable forward smashes== | ||
*From ''[[Super Smash Bros. Melee]]'' onwards, [[Link]], [[Young Link]], and [[Toon Link]] (except the latter in ''[[Ultimate]]'') possess the only forward smashes that are natural combos. | *From ''[[Super Smash Bros. Melee]]'' onwards, [[Link]], [[Young Link]], and [[Toon Link]] (except the latter in ''[[Ultimate]]'') possess the only forward smashes that are natural combos. | ||
**Furthermore, the first hit of Link's forward smash in ''Ultimate'' is capable of launching a unique sword beam projectile when Link is at 0%. This projectile travels quickly over a long distance, and its size and damage output are greatly increased by charging the attack. It also substantially increases the damage output of the attack when used at close range. | **Furthermore, the first hit of Link's forward smash in ''Ultimate'' is capable of launching a unique sword beam projectile when Link is at 0%. This projectile travels quickly over a long distance, and its size and damage output are greatly increased by charging the attack. It also substantially increases the damage output of the attack when used at close range. | ||
*[[Mega Man]], [[Olimar]], and [[Villager]]'s forward smashes, as well as Link's aforementioned ''Ultimate'' sword beam, are the only four forward smashes which are [[projectile]]s. Of those two, Mega Man and Link's projectiles are the only projectiles to increase in hitbox size as the attack is charged. Villager's is one of the only projectiles that | *[[Mega Man]], [[Olimar]], and [[Villager]]'s forward smashes, as well as Link's aforementioned ''Ultimate'' sword beam, are the only four forward smashes which are [[projectile]]s. Of those two, Mega Man and Link's projectiles are the only projectiles to increase in hitbox size as the attack is charged. Villager's is one of the only projectiles that falls downwards instead of traveling forwards. [[Mii Gunner]]'s forward smash may appear to be a projectile, but is technically not, as its shots do not act independently of the Mii Gunner. | ||
*[[Ness]]'s forward smash is able to [[reflect]] projectiles. This property is shared with [[Lucas]]'s very similar forward smash, as well. | *[[Ness]]'s forward smash is able to [[reflect]] projectiles. This property is shared with [[Lucas]]'s very similar forward smash, as well. They are the only two non-[[special attack]]s with this property. | ||
*For her forward smash, [[Peach]] is capable of using three different weapons, each of which have different properties. In ''Melee'' and ''Brawl'', it is entirely random which of the three is used for the attack. In ''Smash 4'', the attack cycles from tennis racket to golf club to frying pan, making its use more consistent. In ''Ultimate'', it was changed again to be [[angling|angle]]-dependent (neutral for golf club, up for frying pan, down for tennis racket). [[Daisy]], as her [[Echo Fighter]], inherits those properties for her forward smash. | |||
*In ''Brawl'', [[Wario]]'s forward smash has both [[transcendent priority]] and [[super armor]], a combination which makes it nearly impossible to intercept when combined with its high speed. | |||
*In addition to possessing three different variants based on [[angling|angle]], [[Little Mac]]'s forward smash is the only other forward smash to possess super armor. The latter property is shared with all of his smash attacks. | |||
*For her forward smash, [[Peach]] is capable of using three different weapons, each of which | *[[Palutena]]'s forward smash has a reasonably powerful [[windbox]] just beyond the reach of the main portion of the attack, allowing it potential usage for niche [[edge-guard]]s and [[gimp]]s. | ||
* | |||
*[[Palutena]]'s forward smash has a reasonably powerful [[windbox]] just beyond the reach of the main portion of the attack, allowing it potential usage for niche [[edge-guard]]s and [[gimp]]s. | |||
*While charging a forward smash, [[Corrin]] holds Omega Yato forwards to grind enemies at close range with its teeth for several potential weak hits. This makes it the only forward smash to have a hitbox while charging. | *While charging a forward smash, [[Corrin]] holds Omega Yato forwards to grind enemies at close range with its teeth for several potential weak hits. This makes it the only forward smash to have a hitbox while charging. | ||
*The pattern of the gunshots in [[Duck Hunt]]'s forward smash, as well as the angles at which they launch, are slightly randomized. They will also become spaced further apart, and thereby reach further, if the attack is charged. | |||
*The pattern of the gunshots in [[Duck Hunt]]'s forward smash, as well as the angles at which they launch, are slightly randomized. They will also become spaced further apart, and thereby reach further if the attack is charged. | |||
==See also== | ==See also== | ||
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[[Category:Forward smashes|*]] | [[Category:Forward smashes|*]] | ||
[[Category:Smash attacks]] | [[Category:Smash attacks]] | ||