Editing Forward smash

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[[File:MarthForwardSmashSSBB.jpg|thumb|Marth using his forward smash in ''[[Brawl]]'']]
[[File:Corrin Screen 6.jpg|thumb|Corrin using his forward smash in ''[[Smash 4]]''.]]
A '''forward smash''', abbreviated '''f-smash''' and officially known as a '''side smash attack''' ({{ja|横スマッシュ攻撃|Yoko sumasshu kōgeki}}), is a [[smash attack]] that any character can perform by tapping the [[control stick]] in a horizontal direction and pressing the attack button immediately afterward or simultaneously, or by tilting the [[C-Stick]] in a horizontal direction (except in ''Melee''{{'}}s single-player modes). Forward smashes typically are strong strikes with a large hitbox directly in front of the character, sometimes shifting them forward a significant distance as well. Some characters even have forward smashes that contain super armor under certain conditions. Starting in ''Melee'', forward smashes can be [[charge]]d for a maximum of one second (or 60 [[frame]]s), resulting in up to 1.4× the [[damage]] and [[knockback]]. In ''Ultimate'', with some exceptions, they can be held for an additional two seconds (120 frames) upon reaching full charge, with the total being 3 seconds (180 frames).


After tapping the control stick forwards, there is a 3-frame window wherein a forward smash can be performed. If the attack button is pressed too late, a [[dash attack]] will be performed instead. Pressing the attack button on the last possible frame results in a [[small step forward smash]]. In all games except ''[[Super Smash Bros. Brawl]]'', forward smashes can be [[pivot]]ed.
[[Image:Mariosmashattack.jpg|thumb|right|]]
A '''side smash attack''', also known as a '''forward smash''', is a [[smash attack]] that any character can perform by tapping the control stick in a horizontal or slightly above horizontal direction and pressing A immediately afterward, or by tilting the [[C-stick]] in a horizontal or slightly above horizontal direction, though the latter method does not work in the single-player modes of ''[[Super Smash Bros. Melee]]'' (since it moves the camera instead) or in ''[[Super Smash Bros.]]'' (as the C buttons are used to jump in SSB). Like [[strong side]] attacks, certain side smashes can be performed at two or three different angles depending on where the control stick is directed, directing the hitbox in that diagonal direction.


Like [[forward tilt]]s, certain forward smashes can be [[Angling|angle]]d in up to 3 directions; a select few forward smashes in ''Smash 64'', however, can be angled in up to 5 directions. In ''Smash 64'' and ''Melee'', the control stick or c-stick must be tapped in the desired angle at the start of the move to angle it. From ''Brawl'' onwards, however, the attack can be angled by holding the control stick or C-stick in the desired angle as the move's charging period ends.
In ''Melee'' and ''Brawl'', the side smash can be charged by holding down the A button for up to two seconds, resulting in higher damage and [[knockback]].


==List of forward smashes==
==List of side smashes in Super Smash Bros.==
{| class="wikitable"
<!-- plz expand -->
|-
*[[Mario]]: Winds up to deliver a powerful punch with an enlarged fist. Slow, but a great KO move.
! Character !! Description !! Angleable
*[[Donkey Kong]]: Brings his hand behind himself, then slaps the foe hard. Incredibly strong, but one of the slowest Smashes in this game.   
|-
*[[Link]]: Slashes from top to bottom. Deals good damage and has nice reach.
|[[Banjo]] & [[Kazooie]]||Performs the Breegull Bash, where Banjo grabs Kazooie by her legs and slams her on the ground in front of him.||{{n|16}}
*[[Samus]]: Punches with her arm cannon. A quick attack with fair knockback.
|-
*[[Yoshi]]: Slams the foe with his head. Comparable to Mario's Side Smash in terms of speed and power.
|[[Bayonetta]]||Creates a portal just behind her to summon [[Madama Butterfly]]'s fist for a forward punch.||{{GameIcon|SSB4}} {{n|16}}<br>{{GameIcon|SSBU}} {{y|16}}
*[[Kirby]]: A furious spin kick with good range and power.
|-
*[[Fox]]: Fox spin kicks, lunging forward onto the ground. Not an outstanding KO move, but good speed.
|[[Bowser]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}} Rears back and then swings his head downwards, horns-first.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Jumps and attacks with a two-footed dropkick.||{{n|16}}
*[[Pikachu]]: Lets loose a powerful jolt of a electricity for great damage. Has a disjointed hitbox.
|-
*[[Luigi]]: A huge, powerful punch attack similar to Mario's Side Smash.
|[[Bowser Jr.]]||Deploys two drills from the Koopa Clown Car and closes them in on the area in front of himself, hitting several times.||{{y|16}}
*[[Captain Falcon]]: Delivers a spinning side kick imbued with fire.  
|-
*[[Ness]]: Swings his baseball bat for a powerful attack.
|[[Byleth]]||Stabs forwards with [[Areadbhar]].||{{y|16}}
*[[Jigglypuff]]: Performs a lunging kick similar to Kirby's Side Smash in terms of speed and power.
|-
|[[Captain Falcon]]||{{GameIcon|SSB}} Throws a flaming side kick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Assumes a wide stance and slams his forearm forwards.||{{y|16}}
|-
|[[Charizard]]||Performs a powerful swinging headbutt.||{{n|16}}
|-
|[[Chrom]]||A two-handed, downward slash.||{{n|16}}
|-
|[[Cloud]]||Performs a series of three fast slashes with the Buster Sword.||{{n|16}}
|-
|[[Corrin]]||Transforms his arm into a draconic spear hand and performs a long-ranged forward stab.||{{y|16}}
|-
|[[Daisy]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.||{{y|16}}
|-
|[[Dark Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}}
|-
|[[Dark Samus]]||Thrusts her arm cannon forwards alongside a burst of phazon.||{{y|16}}
|-
|[[Diddy Kong]]||Throws a pair of spinning backhands, one immediately after the other.||{{n|16}}
|-
|[[Donkey Kong]]||{{GameIcon|SSB}} Reels his hand back and thrusts it forward.<br>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Leans forwards and claps his hands together.||{{GameIcon|SSB}} {{y|16}}<br>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{n|16}}
|-
|[[Dr. Mario]]||Thrusts his palm forwards and unleashes an electric explosion.||{{y|16}}
|-
|[[Duck Hunt]]||The unseen gunman fires off three consecutive shots of increasing distance from the dog and duck, who comically try to dodge them.||{{n|16}}
|-
|[[Falco]]||{{GameIcon|SSBM}} Throws a jumping cartwheel kick.<br/>{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Swipes downwards with both wings.||{{n|16}}
|-
|[[Fox]]||{{GameIcon|SSB}} Jumps forwards while performing a spinning dropkick.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws a jumping cartwheel kick.||{{n|16}}
|-
|[[Ganondorf]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Leans into a forward elbow thrust.<br/>{{GameIcon|SSBU}} Pulls out the SpaceWorld 2000 sword and slams it onto the ground in front of himself.||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{y|16}}<br>{{GameIcon|SSBU}} {{n|16}}
|-
|[[Greninja]]||Performs an inward reverse-grip slash with a water blade.||{{n|16}}
|-
|[[Hero]]||Attacks with a two-handed, downward sword slash.||{{n|16}}
|-
|[[Ice Climbers]]||Slam their hammers on the ground.||{{n|16}}
|-
|[[Ike]]||Lifts Ragnell over himself and slams it onto the ground.||{{n|16}}
|-
|[[Incineroar]]||Performs an {{s|wikipedia|Enzuigiri}}.||{{n|16}}
|-
|[[Inkling]]||Swings an Inkbrush forwards.||{{n|16}}
|-
|[[Isabelle]]||Cracks a party popper, causing an explosion of confetti in front of herself.||{{n|16}}
|-
|[[Ivysaur]]||Plants its vines onto the ground and uses them to vault itself forwards for a full-body tackle.||{{y|16}}
|-
|[[Jigglypuff]]||Throws a jumping-forward side kick.||{{n|16}}
|-
|[[Joker]]||Swings his knife downwards in front of himself while leaning forwardsIf active, Arsene swings both his arms downwards in an X-shaped slash.||{{n|16}}
|-
|[[Kazuya]]||Throws a powerful punch in his demon form.||{{n|16}}
|-
|[[Ken]]||Performs an inwards roundhouse kick.||{{n|16}}
|-
|[[King Dedede]]||Lifts his hammer up and slams it onto the ground in front of himself.||{{n|16}}
|-
|[[King K. Rool]]||Dons a boxing glove and punches straight forwards with it.||{{y|16}}
|-
|[[Kirby]]||Throws a jumping-forward side kick.||{{GameIcon|SSB}} {{n|16}}<br>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} {{y|16}}
|-
|[[Link]]||{{GameIcon|SSB}} Swings the Master Sword straight downwards to the ground.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Swings the Master Sword inward with both hands, then outward with one. A two-hit [[natural combo]], with the second slash requiring the A button to be pressed again.||{{n|16}}
|-
|[[Little Mac]]||Throws a cross, a downwards body blow, or a wide-angled uppercut, depending on the angle.||{{y|16}}
|-
|[[Lucario]]||Leans forwards and performs a double palm thrust, blasting aura outwards alongside it.||{{n|16}}
|-
|[[Lucas]]||Swings inwards with a stick. It can reflect projectiles if timed correctly.||{{n|16}}
|-
|[[Lucina]]||Swings Parallel Falchion straight downwards in a wide arc from behind her onto the ground in front of her.||{{n|16}}
|-
|[[Luigi]]||{{GameIcon|SSB}} Throws an enormous punch, inflating his fist.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws a straight horizontal spearhand.||{{y|16}}
|-
|[[Mario]]||{{GameIcon|SSB}} Throws an enormous punch, inflating his fist.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} Unleashes a fiery explosion via a palm thrust.||{{y|16}}
|-
|[[Marth]]||Swings Falchion straight downwards in a wide arc from behind him onto the ground in front of him.||{{n|16}}
|-
|[[Mega Man]]||The Charge Shot; grips his Mega Buster, then charges and fires a shot from it. Its range and damage increases with the charge.||{{n|16}}
|-
|[[Meta Knight]]||Draws Galaxia in, then performs a near-instantaneous outward slash with it.||{{n|16}}
|-
|[[Mewtwo]]||Unleashes a blast of darkness from its outstretched palms.||{{GameIcon|SSBM}}{{GameIcon|SSB4}} {{n|16}}<br>{{GameIcon|SSBU}} {{y|16}}
|-
|[[Mii Brawler]]||Unleashes a powerful straight punch.||{{y|16}}
|-
|[[Mii Gunner]]||Rapidly fires a stream of shots from the arm cannon.||{{n|16}}
|-
|[[Mii Swordfighter]]||Slashes downwards and inwards with their sword.||{{n|16}}
|-
|[[Min Min]]||Punches with her equipped ARM, with either a massive Megawatt punch, a curved Ramram strike, or a Dragon strike with an additional laser beam if held. Unlike the rest of the cast, she can only hold her side smash for 30 frames before it automatically comes out.||{{y|16}}
|-
|[[Mr. Game & Watch]]||Forcefully swings a flaming torch forwards; based on the ''Game & Watch'' minigame ''Fire Attack''.||{{n|16}}
|-
|[[Mythra]]||Forcefully swings the Aegis Sword downwards into the ground.||{{n|16}}
|-
|[[Ness]]||Swings inwards with a baseball bat. It can reflect projectiles if timed correctly.||{{n|16}}
|-
|[[Olimar]]||Commands his leading [[Pikmin]] to perform a spinning, leaping full-body tackle. The damage and knockback depends on the Pikmin commanded.||{{n|16}}
|-
|[[Pac-Man]]||Swings his palm forwards, summoning [[Ghosts|Blinky]] to perform a tackle.||{{n|16}}
|-
|[[Palutena]]||Summons a pair of ethereal wings and claps them together in front of herself.||{{n|16}}
|-
|[[Peach]]||Swings upwards and inwards with either a golf club, tennis racket, or frying pan.||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{n|16}}<br>{{GameIcon|SSBU}} {{y|16}}
|-
|[[Pichu]]||Unleashes a multi-hitting electric spark from its cheeks.||{{n|16}}
|-
|[[Pikachu]]||Unleashes an electric spark from its cheeks.||{{n|16}}
|-
|[[Piranha Plant]]||Transforms its head into that of a {{s|mariowiki|Prickly Piranha Plant}} and performs an inward-swinging headbutt.||{{n|16}}
|-
|[[Pit]]||Performs a simple two-hitting combo of slashes.||{{n|16}}
|-
|[[Pyra]]||Forcefully swings the Aegis Sword downwards into the ground.||{{n|16}}
|-
|[[R.O.B.]]||Fires a laser blast from his eyes.||{{y|16}}
|-
|[[Richter]]||Leans far forwards and performs a tremendously long-ranged whip crack with the full length of the Vampire Killer.||{{y|16}}
|-
|[[Ridley]]||Leans forwards and exhales an exploding ball of plasma in his open mouth.||{{n|16}}
|-
|[[Robin]]||Slashes upwards, ending with their blade in a forwards position.||{{n|16}}
|-
|[[Rosalina]] & [[Luma]]||''Rosalina:'' Leans forwards and unleashes a small galactic blast from her wand.<br/>''Luma:'' Delivers a strong straight punch.||{{y|16}}
|-
|[[Roy]]||{{GameIcon|SSBM}} Swings the Binding Blade straight downwards in a wide arc from behind him onto the ground in front of him.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} A two-handed, downward slash with the Binding Blade.||{{n|16}}
|-
|[[Ryu]]||Steps forwards and performs the Joudan Sokutogeri, a powerful lunging side kick.||{{n|16}}
|-
|[[Samus]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Thrusts her arm cannon forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts her arm cannon forwards alongside a burst of flame.||{{y|16}}
|-
|[[Sephiroth]]||Performs a two-handed upward slash with Masamune while keeping it horizontal.||{{n|16}}
|-
|[[Sheik]]||Performs two quick jumping kicks, moving slightly forwards.||{{n|16}}
|-
|[[Shulk]]||Stabs forwards with the Monado, then opens up its physical blade to stab a second time with the light beam hidden within it.||{{y|16}}
|-
|[[Simon]]||Leans far forwards and performs a tremendously long-ranged whip crack with the full length of the Vampire Killer.||{{y|16}}
|-
|[[Snake]]||Takes out an RPG-7, aims it at the ground in front of himself, and then detonates a rocket at his feet.||{{n|16}}
|-
|[[Sonic]]||Performs the Windup Punch from ''Sonic the Fighters'', in which he rears back and then delivers a powerful straight punch.||{{y|16}}
|-
|[[Sora]]||A strong, horizontal swing of the Keyblade.||{{n|16}}
|-
|[[Squirtle]]||{{GameIcon|SSBB}} Retreats into its shell and performs a jumping tackle.<br/>{{GameIcon|SSBU}} Swings its head inwards while spitting a jet of water to strengthen the blow.||{{y|16}}
|-
|[[Steve]]||A sweeping sword attack based off the sweep attack exclusive to the Java Edition of ''Minecraft''.||{{n|16}}
|-
|[[Terry]]||A spinning kick where he slightly reels back beforehand. ||{{n|16}}
|-
|[[Toon Link]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}} Swings the Master Sword inward with both hands, then outward with one. A two-hit natural combo, with the second slash requiring a second press of the A button.<br/>{{GameIcon|SSBU}} Leans forwards and slashes upwards in reverse grip.||{{n|16}}
|-
|[[Villager]]||Leans forwards while holding a large bowling ball, then drops it to strike the area beneath.||{{n|16}}
|-
|[[Wario]]||{{GameIcon|SSBB}} Performs the {{s|mariowiki|Dash Attack}}, in which he bashes the area just in front of himself with his shoulder.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Performs a dramatic fist-inflating backhanded punch.||{{n|16}}
|-
|[[Wii Fit Trainer]]||Steps forwards, assuming the warrior pose to strike with a spearhand.||{{n|16}}
|-
|[[Wolf]]||{{GameIcon|SSBB}} Charges forwards amidst a claw thrust, then abruptly stops while twisting his claws.<br/>{{GameIcon|SSBU}} Plants his feet and performs a forward palm thrust.||{{n|16}}
|-
|[[Yoshi]]||Rears his head back and then performs a powerful forwards headbutt.||{{y|16}}
|-
|[[Young Link]]||Swings the Kokiri Sword inward with both hands, then outward with one. A two-hit natural combo, with the second slash requiring a second press of the A button.||{{n|16}}
|-
|[[Zelda]]||Leans forwards and unleashes a sparkling burst of magic, striking many times.||{{n|16}}
|-
|[[Zero Suit Samus]]||{{GameIcon|SSBB}} Swings her plasma whip forwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws a spinning side kick and immediately follows it up with a straight one.||{{GameIcon|SSBB}}{{GameIcon|SSB4}} {{n|16}}<br>{{GameIcon|SSBU}} {{y|16}}
|}


==Notable forward smashes==
==List of side smashes in Super Smash Bros. Melee==
*[[King Dedede]]'s forward smash is the only forward smash in the game that can fully break a shield in its natural state, and the strongest in the game except for [[Lucario]]'s with full [[Aura]] and [[Hero]]'s if he scores a critical hit. It is also one of the only that possesses a [[Windbox]], shockwave, and numerous different hitboxes. It is the only forward smash that is capable of killing under 20%, making it strong enough to be the only forward smash to be generally considered among the strongest attacks in the entire series; it is the 4th strongest attack without special conditions in ''Ultimate'', losing to only [[Mr. Game & Watch]]'s 9, [[Ganondorf]]'s Aerial Reverse Warlock Punch, and [[Roy]]/[[Chrom]]'s Flare Blade. However, alongside [[Snake]]'s, it is also one of only two forward smashes that only activates upon or after frame 40.
*[[Mario]]: Looses a ball of fire from his extended palm. Decent reach, but not the strongest Smash.
**Although, Link has the most powerful smash (in damage) when charged, with two slashes.
*From ''[[Super Smash Bros. Melee]]'' onwards, [[Link]], [[Young Link]], and [[Toon Link]] (except the latter in ''[[Ultimate]]'') possess the only forward smashes that are natural combos.
**Furthermore, the first hit of Link's forward smash in ''Ultimate'' is capable of launching a unique sword beam projectile when Link is at 0%. This projectile travels quickly over a long distance, and its size and damage output are greatly increased by charging the attack. It also substantially increases the damage output of the attack when used at close range.
*[[Mega Man]], [[Olimar]], and [[Villager]]'s forward smashes, as well as Link's aforementioned ''Ultimate'' sword beam, are the only four forward smashes which are [[projectile]]s. Of those two, Mega Man and Link's projectiles are the only projectiles to increase in hitbox size as the attack is charged. Villager's is one of the only projectiles that fall downwards instead of traveling forwards. [[Mii Gunner]]'s forward smash may appear to be a projectile, but is technically not, as its shots do not act independently of the Mii Gunner.
*[[Ness]]'s forward smash is able to [[reflect]] projectiles. This property is shared with [[Lucas]]'s very similar forward smash, as well. These two, along with Min Min's [[up smash]] and Kazuya's [[Left Splits Kick]], are the only non-[[special attack]]s with this property.
*[[Mr. Game & Watch]]'s forward smash is notable for its disjointed range, high power when sweetspotted, and very low ending lag.
**In ''Melee'' and ''Brawl'', it also has a very long duration and in the former game, it has fast startup. While the move's long duration was significantly toned down in ''Smash 4'' and ''Ultimate'', its strong power remained intact while also still having relatively low ending lag.
**Additionally, in ''Ultimate'' it can be combo'd into from his down smash bury, making it one of his best KO options.  
*For her forward smash, [[Peach]] is capable of using three different weapons, each of which has different properties. In ''Melee'' and ''Brawl'', it is entirely random which of the three is used for the attack. In ''Smash 4'', the attack cycles from a tennis racket to a golf club to a frying pan, making its use more consistent. In ''Ultimate'', it was changed again to be [[angling|angle]]-dependent (neutral for the golf club, up for the frying pan, down for the tennis racket). [[Daisy]], as her [[Echo Fighter]], inherits those properties for her forward smash.
*[[Little Mac]]'s forward smash is notable for having substantially different animations and functions when angled, unlike most angleable smash attacks. The up-angled variation is a powerful uppercut that acts as an anti-air and strong vertical finisher, the neutral-angled variation is a straight cross that inflicts exceptionally high knockback, and the down-angled variation is a low hook that inflicts low knockback but very high shield damage. Traits common to all three variation are relatively low startup and ending lag. Like Little Mac's other smash attacks, it also has super armor frames during the startup; in ''Ultimate'', [[Special Zoom]] will activate if Little Mac is hit during the armor frames.
*{{SSBB|Wolf}}'s forward smash is by far the longest reaching forward smash in ''Brawl'', covering nearly 1/2 of [[Final Destination]]. Furthermore, due to its range, it hits twice because of the initial hit's low [[angle]] and deceptively fast startup ([[frame]] 10).
**In ''Ultimate'', Wolf has a new forward smash that has been significantly reworked, now being much slower due to having twice as much startup lag (coming out on frame 20 compared to frame 10 in ''Brawl''), as well as less range and only consisting of one hit rather than two. However, it deals much greater damage, allowing it to KO opponents more consistently, while its ending lag was decreased by four frames. Combined with its slower startup, this makes it much safer and more difficult to punish, even being safe on shield if spaced, and due to its low cooldown, it can also be used to bait approaches from the opponent.
*{{SSBB|Pit}}'s forward smash in ''Brawl'' is the fastest in the series by a considerable margin coming out on frame 6. In every other Smash game, the fastest forward smashes come out on frame 10.
*In ''Brawl'', {{SSBB|Wario}}'s forward smash has both [[transcendent priority]] and [[super armor]], a combination which makes it nearly impossible to intercept when combined with its high speed. It comes out on frame 9 making it the second-fastest forward smash in the series.
**The only other forward smashes to possess super armor are {{SSBB|Squirtle}}'s in ''Brawl'' and Little Mac's (regardless of angle). Sephiroth's (in Winged Form), Bowser's and Kazuya's have damage-based armor instead.
*[[Palutena]]'s forward smash has a reasonably powerful [[windbox]] just beyond the reach of the main portion of the attack, allowing it potential usage for niche [[edge-guard]]s and [[gimp]]s.
*While charging a forward smash, [[Corrin]] holds Omega Yato forwards to grind enemies at close range with its teeth for several potential weak hits. This makes it the only forward smash to have a hitbox while charging.
**[[Ness]]'s [[up smash]] and [[down smash]] have similar properties to Corrin's forward smash, except in ''Smash 3DS/Wii U''.
*The pattern of the gunshots in [[Duck Hunt]]'s forward smash, as well as the angles at which they launch, are slightly randomized. They will also become spaced further apart, and thereby reach further if the attack is charged.
*In ''Ultimate'', [[Sonic]]'s forward smash is notable for its tremendous range, being able to outrange a lot of moves. Aside from that, the angled down version is useful for 2 frame punishes and the move overall is one of his primary K.O attacks thanks to its respectable power.
*{{SSBU|Ganondorf}}'s forward smash in ''Ultimate'', nicknamed "Doriyah" after the grunt he makes while performing it, is a huge two-handed downward sword slash. It covers above and even a bit behind Ganondorf, with fantastic range for a melee attack. Its power is immense, rivaled only by {{SSBU|Bowser}} and surpassed only by {{SSBU|King Dedede}}, max aura {{SSBU|Lucario}}, {{SSBU|Hero}} with a crit, and {{SSBU|Kazuya}}. It is relatively slow though, coming out frame 29 and having 39 frames of ending lag. Additionally, due to too fast movement badly interpolating the hitboxes, there is a large blindspot near Ganondorf's head during the downward swing.
*[[Wii Fit Trainer]]'s forward smash can hit behind her, although this is very difficult to do on opponents with small hurtboxes. It is also the only one that can hit on both sides.
*[[Min Min]]'s forward smash is extremely atypical for a number of reasons:
**Min Min is able to use either the attack button or the special button to perform a smash attack. She can use them consecutively.
**It is the longest ranged forward smash in the entire game with her Dragon ARM laser, beating out Mega Man's fully charged forward smash.
**It has multiple variants on her forward smash depending on which ARM she uses. The Ramram offers a larger hitbox with more active frames, the Megawatt possesses incredible power at the cost of range, and the Dragon features a laser when held down.
**Min Min's forward smash changes properties when charged for at least fifteen frames, causing it to deal more base damage along with a larger hitbox and elemental effects.
**As of update 11.0.0, it is the only smash attack in the series that has a different maximum charge time instead of the default, being able to be held for only 30 frames instead of the standard 120 frames.
**The move deals more damage in the middle of its trajectory than when it first starts moving and when fully extended.
*[[Pyra]]'s forward smash, named Flare Smash, is spotlighted in her debut as a counterpart to Mythra's [[Foresight]] character ability as well as in the Move List. Despite this, it has no unique traits, although it is one of the most powerful and longest ranged forward smashes in the game.


==Gallery==
*[[Luigi]]: Performs a horizontal spearhand. This move can be angled up or down.
<gallery>
Mario Side Smash SSBM.gif||Mario using his forward smash in ''[[Melee]]''
Range-Lucario-Brawl.png|{{SSBB|Lucario}} using its forward smash against {{SSBB|King Dedede}}. Notice the high [[range]] of Lucario's forward smash.
</gallery>


==See also==
*[[Peach]]: Swings forward one of three items - golf club, tennis racket, or frying pan (the most damaging of the three). 
 
*[[Bowser]]: Rears his head back, then headbutts forward.  Noticeably long start-up, but definitely the strongest Smash Attack in Melee.
 
*[[Dr. Mario]]: Extends his palm, unleashing a powerful electric blast.  Like Mario's Side Smash, but has more knockback. 
 
*[[Donkey Kong]]: Claps forward with surprising speed and great knockback.
 
*[[Link]]: Slashes forward.  The player can perform a second, stronger Smash by hitting the A button or C-stick immediately following the first attack.  Decent reach on both slashes. 
 
*[[Zelda]]: Zaps the foe with magic from her extended hands.  Somewhat quick with slightly disjointed hitbox. 
 
*[[Sheik]]: Performs two rolling kicks forward.  The first kick usually leads right into the second, which does knockback. 
 
*[[Ganondorf]]: Lunges forward with an elbow thrust, much like Captain Falcon.  Deals high damage and is imbued with shadow. 
 
*[[Young Link]]: Like Link's, this Smash has a second available hit.  This one is a bit faster with more horizontal knockback.  The first hit is also weaker, so it is easy to trap foes and land both hits. 
 
*[[Samus]]: Punches forward with her Arm Cannon.  Quick, but not impressively strong. 
 
*[[Yoshi]]: Slams horizontally with his head.  Some start-up lag, but good knockback power. 
 
*[[Kirby]]: Jumps forward while kicking.  Good reach. 
 
*[[Fox]]: Does a sort of spinning kick while jumping forward.  A rather quick move, with enough power to make it a viable finisher. 
 
*[[Falco]]: Performs a kicking attack much like Fox's, although it may be slightly weaker. 
 
*[[Pikachu]]: Looses a thunder jolt from its cheeks.  Great knockback and disjointed hitbox. 
 
*[[Jigglypuff]]: Lunges forward while kicking.  Some start-up lag, but strong nonetheless. 
 
*[[Pichu]]: Zaps the foe with electricity from its cheeks, like Pikachu, but with less range.  This move, however, scores multiple hits, and the last hit deals great knockback. 
 
*[[Mewtwo]]: Blasts psychic energy from its palms.  Decent reach, but weak knockback. 
 
*[[Ness]]: Swings his famous baseball bat.  A powerful move which can even reflect most projectiles.
 
*[[Captain Falcon]]: Thrusts his elbow forward.  Good knockback, but considerable starting lag. 
 
*[[Marth]]: This is considered by many to be the best Smash in Melee.  Marth slashes quickly from top to bottom, with a powerful sweet spot at the sword's tip.  It is very fast, and gives good range. 
 
*[[Roy]]: Much like Marth's, a huge vertical slash.  Roy's, however, is slightly slower, but with amazingly strong knockback. 
 
*[[Mr. Game & Watch]]: Hits the foe with a fire poker.  Slow, but strong, with a long-lasting hitbox.
 
==List of side smashes in [[Super Smash Bros. Brawl]]==
*[[Mario]]: Sticks out his palm and looses a burst of fire. A quick, ranged smash, but also quite weak. Slightly disjointed hitbox, can be angled.
 
*[[Luigi]]: Horizontally spearhand karate chops forward. Most likely his best KO move, this is very quick with surprising knockback.
 
*[[Peach]]: Swings forward with either a golf club, frying pan or tennis racket. Tennis racket sends foe forward, golf club sends foe up at a 45 degree angle, frying pan sends foe straight up. Not much knockback on any of them, but this is a quick move with a disjointed hitbox.
 
*[[Bowser]]: Headbutts forward. Most damaging forward smash in the game (does 46% damage fully charged), but with little range, a lot of start-up and ending lag.
 
*[[Donkey Kong]]: Claps forward. Quite quick, with good knockback.
 
*[[Diddy Kong]]: Spins his body around, hitting first with a weak right arm then again with a strong left arm, screeching whilst doing so. Surprising range, but quite weak for a smash.
 
*[[Yoshi]]: Swings his head forward.
 
*[[Wario]]: Performs his shoulder charge from Wario Land games. Average in all areas, cannot be block thrown. Has a small amount of Super Armor.
 
*[[Link]]: Swings his sword forward. The attack button/C-stick can be hit again to deliver a second, more powerful hit. First hit is now more powerful than [[Melee]], so the second hit is harder to hit with.
 
*[[Zelda]]: Sticks her arm out and lets out a small burst of magic, which sucks foes in and deals multiple hits. The last hit has a lot of knockback. This is quite quick, powerful, and has a very slightly disjointed hitbox.
 
*[[Sheik]]: 2 rolling-kicks forward. The first kick nearly always links into the second, more powerful kick.
 
*[[Ganondorf]]: Elbows forward, like Captain Falcon. Gives a shadow fire effect.
 
*[[Toon Link]]: Similar to Link's. However, the first swipe delivers no [[knockback]], the second hit can be blocked after being hit with the first, and the 2nd strike is one of the most powerful side smashes in the game.
 
*[[Samus]]: Shoves arm cannon forward forcefully. Quick but weak.
 
*[[Zero Suit Samus]]: Whips forward with the plasma whip. A lot of range; moderate damage and knockback. Has noticeable startup lag as well. Long, very disjointed hitbox.
 
*[[Pit]]: Swipes forward twice with swords. Considered to be a good KO move.
 
*[[Ice Climbers]]: Swing hammers forward.
 
*[[R.O.B.]]: Lets loose a blast of fire/electric energy from his eyes. Can be angled well. Disjointed hitbox, useful knockback for spike setup.
 
*[[Kirby]]: Jumps forward with his foot extended. Similar to Jigglypuff's, but with less start-up lag and more range.
 
*[[Meta Knight]]: Pulls his sword back and, after a grunt, looses forward an astoundingly powerful slash. This is considered to be Meta Knight's only laggy move, in any way, shape or form.
 
*[[King Dedede]]: Swings hammer forward, very slowly. This is incredibly powerful. The highest knockback side smash in the game.
 
*[[Olimar]]: A Pikmin spins and flys forward. This has a lot of range, but only delievers powerful knockback when the opponent is near to you and when you use a red/purple Pikmin.
 
*[[Fox]]: A simple forward cartwheel. Same as his Melee side smash, with a different animation.
 
*[[Falco]]: A slashing cross-chop forward. The most powerful side smash of the [[Space animals|Space Animals]], and very powerful in general.
 
*[[Wolf]]: Slides forward in an odd pose, with his front claws outstretched. This cannot be block thrown. Incredible range. Not one of Wolf's better finishers, though.
 
*[[Pikachu]]: Looses a burst of electricity in a ball from its cheeks. Extremely disjointed hitbox.
 
*[[Squirtle]]: Charges forward, shell-first. Cannot be block thrown.
 
*[[Ivysaur]]: Plants vines on the floor and shoves its body forward. Cannot be block thrown initailly, but can be after Ivysaur returns to the ground.
 
*[[Charizard]]: After some start-up lag, it slams its head forward and upwards.
 
*[[Lucario]]: Looses a burst of aura. High knockback, but a lot of start up lag.
 
*[[Jigglypuff]]: Similar to Kirby, it jumps forward with its foot extended. However, this has more start up lag.
 
*[[Marth]]: The deadly tipper move. He slices forward, with the tip of his sword delivering a stunned effect and a lot of knockback. Viable for best in the game because of its speed, power, and range.
 
*[[Ike]]: Smashes his sword forward. Very powerful. Out of all the low percentage KOing side smashes, this is one of the most reliable.
 
*[[Ness]]: Swings a baseball bat forward, with significant start up lag. The tip of the bat is more powerful than the rest of it, and it can reflect projectiles. Great finisher.
 
*[[Lucas]]: A very quick swing forward with a branch. This can also reflect projectiles. Similar to [[Ness]]', but quicker, a bit less powerful, and more reliable to reflect projectiles with (because of speed). Even though weaker than Ness', an outstanding finisher.
 
*[[Mr. Game and Watch]]: Swings a fire poker forward. Disjointed hitbox and long range. Lag at beginning though.
 
*[[Snake]]: Fires an RPG-7 at his feet. Large hitbox, good knockback but a lot of start up lag.
 
*[[Sonic]]: Punches forwards. A good KO move, but lacks in range and is slower than most of his other attacks.
 
==Notable side smashes==
* [[Link]], [[Young Link]], and [[Toon Link]] have a second side smash that can be performed by tapping A again after completing the first slash.
* [[Ness]]' and [[Lucas]]' side smash is unique mainly because it allows them to reflect trajectory attacks, if timed correctly.
* [[Marth]]'s forward smash is most likely the most well known and feared of all the side smashes because of its speed, range, and knockback.
* [[Roy]]'s side smash is one of the few finishing moves in his arsenal, having longer reach and a stronger knock-back than Marth's forward smash.
* [[Bowser]]'s side smash is the most powerful in [[Melee]], doing 32% fully charged, and can even send the [[Sandbag]] farther than the [[Home-Run Bat]] at certain percentages. In ''Brawl'', it is powered up even more to 46%, making it the most powerful side smash.
* [[King Dedede]]'s side Smash in ''[[Super Smash Bros. Brawl]]'' has been confirmed to be the highest knockback side smash in the game. It does 33% damage fully charged, and can kill at even 18%.
*[[Wolf]]'s forward smash has incredible range, and almost no start-up lag.
*[[Ike]]'s side smash. Although it doesn't deal as much damage as a few of the strongest characters, it has the second highest knockback and extremely long range.
*[[Peach]]'s side smash involves one of three randomly chosen weapons, each with varying range and knockback angle.
*[[Lucario]]'s Side smash (as well as his up smash) leaves a small ranged Aura residue from his paws, allowing Lucario to attack from a small distance.
*[[Wario]] has a forward smash that comes out quick,does decent damage, and good knock-back. However it is notable for having a good amount of [[Super Armor]].
 
== See Also ==
*[[Down smash]]
*[[Down smash]]
*[[Up smash]]
*[[Up smash]]
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[[Category:Game controls]]
[[Category: Game Controls]]
[[Category:Forward smashes|*]]
[[Category: Attacks]]
[[Category:Smash attacks]]
[[es:Ataque Smash lateral]]

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