Editing Forward smash/Knockback chart

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{{Cleanup|Plenty to do: convert Brawl's knockback velocity to official units, find required units to KO for the rest of the games, consider the actual trajectories, make the charts consistent, etc.}}
These are charts showing the [[KO]] percentages of every [[forward smash]] as well as the base [[knockback]] and knockback scaling values of the strongest [[hitbox]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the ''[[Super Smash Bros. (series)|Super Smash Bros. series]]''. The forward smashes are given a general rank in power in comparison to other forward smashes based on the knockback produced by their strongest hitbox at critical percentage.  
These are charts showing the post hit data (base knockback, knockback scaling, and [[KO]] percentages) of the strongest hitbox in every [[forward smash]] (or in the case of multi-hit smashes, the values of the final hit when all hits connect) for every character in the ''{{b|Super Smash Bros.|series}}'' series. The forward smashes are given a general rank in power in comparison to other forward smashes based on the knockback produced by their strongest hitbox at critical percentage.


==Chart (SSB)==
==Chart (SSB)==
KO percentages are estimated by the knockback on {{SSB|Mario}} in the center of {{SSB|Dream Land}}.
{{incomplete}}
Note that in [[Super Smash Bros. 64]], knockback values cannot be obtained, so instead the KO percentage is shown. KO percentages are estimated by the knockback on {{SSB|Mario}} in the center of [[Dream Land]].  
 


===NA===
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Rank
! Character || Strongest Hitbox damage || Strongest Hitbox KO percentage  
! Character
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}}
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
|-
|1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83%
|-
|2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86%
|-
|3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89%
|-
|4|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90%
|-
|5|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92%
|-
|6|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95%
|-
|6|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95%
|-
|6|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95%
|-
|9|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96%
|-
|10|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99%
|-
|10|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99%
|-
|12|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102%
|-
|-
|12|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102%
|Mario || 17% || 100%  
|-
|-
|12|| {{SSB|Pikachu}} || 18% || 361 || 20 || 100 || 102%
|Kirby || 17% || 80%  
|-
|-
|12|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102%
|Link || 20% || 90%  
|-
|-
|16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103%
|Pikachu || 18% || 95%  
|-
|-
|17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109%
|Donkey Kong || 20% || 84%  
|-
|-
|17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109%
|Yoshi || 18% || 92%
|-
|-
|17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109%
|Samus || 18% || 100%  
|-
|-
|20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110%
|Fox || 17% || 98%  
|-
|-
|21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118%
|Ness || 18% || 95%
|-
|-
|21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118%
|Jigglypuff || 16% || 100%
|-
|-
|21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118%
|Luigi || 15% || 105%
|-
|-
|24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127%
|Captain Falcon || 18% || 95%
|}
|}


===JPN===
==Chart (SSBM)==
{| class="wikitable sortable"
The following chart lists damages, KO percentages, and knockback values for the forward smashes in ''Melee''. This chart is by courtesy of [[User:Mr. Anon|Mr. Anon]] with the generous help of [[User:Omega Tyrant|Omega Tyrant]]. The author has chosen to include ''Melee'' knockback units, though these units are known be somewhat unreliable.
|-
! Rank
! Character
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}}
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
|-
|1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83%
|-
|2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86%
|-
|3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89%
|-
|4|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90%
|-
|5|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92%
|-
|6|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95%
|-
|6|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95%
|-
|6|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95%
|-
|9|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96%
|-
|10|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99%
|-
|10|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99%
|-
|12|| {{SSB|Ness}} || 20% || 361 || 70 || 67 || 100%
|-
|13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102%
|-
|13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102%
|-
|13|| {{SSB|Pikachu}} || 18% || 361 || 20 || 100 || 102%
|-
|13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102%
|-
|17|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103%
|-
|18|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109%
|-
|18|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109%
|-
|18|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109%
|-
|21|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110%
|-
|22|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118%
|-
|23|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118%
|-
|24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127%
|}


===AUS===
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Rank
! Character || Uncharged Other Hitbox damage|| Uncharged Strongest Hitbox damage || Fully Charged Other Hitbox damage || Fully Charged Strongest Hitbox damage|| Uncharged Other Hitboxes KO% || Uncharged Strongest Hitbox KO% || Fully Charged Other Hitboxes KO% || Fully Charged Strongest Hitbox KO% || Uncharged Base Knockback || Fully Charged Base Knockback || Uncharged Knockback Scaling || Fully Charged Knockback Scaling
! Character
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}}
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
|-
|1|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83%
|-
|2|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86%
|-
|3|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89%
|-
|3|| {{SSB|Pikachu}} || 20% || 361 || 20 || 100 || 89%
|-
|5|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90%
|-
|6|| {{SSB|Link}} || 20% || 50 || 30 || 100 || 92%
|-
|-
|7|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95%
| Mario || 11% || 18% || 17% || 24% || 190% || 120% || 145% || 75% || 35 || 45 || 0.77 || 0.94
|-
|-
|7|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95%
| Dr. Mario || NA || 19% || NA || 25% || NA || 100% || NA || 70% || 40 || 51 || 0.78 || 1.1
|-
|-
|7|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95%
| Luigi || NA || 13% || NA || 17% || NA || 120% || NA || 88% || 33 || 40 || 0.77 || 0.98
|-
|-
|10|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96%
| Bowser || NA || 24% || NA || 32% || NA || 70% || NA || 35% || 49 || 68 || 1.21 || 1.28
|-
|-
|11|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99%
| Peach (Frying Pan) || NA ||17% || NA || 23% || NA || 210% || NA || 130% || 39 || 45 || 0.44 || 0.57
|-
|-
|11|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99%
| Peach (Golf club) || 13% ||17% || 17% || 22% || 290% || 165% || 220% || 135% || 50 || 54 || 0.36 || 0.48
|-
|-
|13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102%
| Peach (Tennis Racket) || NA || 12& || NA || 16% || NA || 350% || NA || 265% || 48 || 49 || 0.18 || 0.24
|-
|-
|13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102%
| Yoshi || NA || 16% || NA || 21% || NA || 130% || NA || 88% || 36 || 44 || 0.64 || 0.83
|-
|-
|13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102%
| Donkey Kong || NA || 20% || NA || 27% || NA || 107% || NA || 67% || 35 || 48 || 0.79 || 1.04
|-
|-
|16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103%
| Captain Falcon || NA || 20% || NA || 27% || NA || 95% || NA || 57% || 38 || 52 || 0.82 || 1.10
|-
|-
|17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109%
| Ganondorf || NA || 22% || NA || 30% || NA || 105% || NA || 64% || 45 || 59 || 0.76 || 1.01
|-
|-
|17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109%
| Falco || 14% || 17% || 16% || 23% || 160% || 120% || 105% || 78% || 41 || 50 || 0.65 || 0.86
|-
|-
|17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109%
| Fox || 12% || 15% || 16% || 20% || 200% || 135% || 155% || 103% || 24 || 32 || 0.68 || 0.88
|-
|-
|20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110%
| Ness || 18% || 24% || 24% || 32% || 160% || 110% || 110% || 75% || 48 || 59 || 0.95 || 1.00
|-
|-
|21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118%
| Popo || NA || 14% || NA || 19% || NA || 123% || NA || 85% || 40 || 48 || 0.64 || 0.84
|-
|-
|21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118%
| Ice Climbers || NA || 26% || NA || 36% || NA || 111% || NA || 69% || 49 || 62 || 0.64 || 0.84
|-
|-
|21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118%
| Kirby || 13% || 15% || 17% || 20% || 177% || 140% || 132% || 99% || 30 || 38 || 0.63 || 0.80
|-
|-
|24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127%
| Samus || NA || 14% || NA || 19% || NA || 130% || NA || 92% || 34 || 41 || 0.64 || 0.84
|}
 
===EUR===
{| class="wikitable sortable"
|-
|-
! Rank
| Zelda || 14% || 16% || 19% || 22% || 112% || 109% || 88% || 85% || 45 || 52 || 0.61 || 0.77
! Character
! {{rollover|Strongest hitbox damage|The amount of damage the strongest hitbox deals|y}}
! {{rollover|Strongest hitbox angle|The launch angle the strongest hitbox sends the opponent|y}}
! {{rollover|Base knockback|The knockback velocity the strongest hitbox has at 0%|y}}
! {{rollover|Knockback scaling|How much the knockback velocity of the strongest hitbox increases as the opponent's percent increases|y}}
! {{rollover|Strongest hitbox KO percentage|The earliest percent the strongest hitbox KOs Mario from the center of Dream Land on the ground|y}}
|-
|-
|1|| {{SSB|Link}} || 24% || 50 || 30 || 100 || 71%
| Shiek || 10% || 15% || 13% || 19% || 252% || 246% || 197% || 192% || 37 || 39 || 0.32 || 0.40
|-
|-
|2|| {{SSB|Donkey Kong}} (up) || 21% || 361 || 20 || 100 || 83%
| Link (first hit) || 13% || 14% || 17%|| 19% || 188% || 169% || 141% || 121% || 31 || 37 || 0.52 || 0.67
|-
|-
|3|| {{SSB|Kirby}} || 17% || 361 || 20 || 120 || 86%
| Link (second hit) || NA || 18% || NA || 18% || NA || 116% || NA || 116% || 38 || 38 || 0.77 || 0.77
|-
|-
|4|| {{SSB|Donkey Kong}} || 20% || 361 || 20 || 100 || 89%
| Young Link (first hit) || NA || 10% || NA || 13% || NA || Cannot KO || NA || Cannot KO || 23 || 23 || 0.00 || 0.00
|-
| Young Link (second hit) || 9% || 12% || 9% || 12% || 172% || 130% || 172% || 130% || 35 || 35 || 0.64
|-
|-
|4|| {{SSB|Pikachu}} || 20% || 361 || 20 || 100 || 89%
| Pichu || 6% || 14% || 9% || 20% || 123% || 112% || 90% || 82% || 71 || 75 || 0.43 || 0.54
|-
|-
|6|| {{SSB|Samus}} (up) || 20% || 40 || 15 || 100 || 90%
| Pikachu || 18% || 21% || 24% || 28% || 137% || 99% || 94% || 63% || 38 || 51 || 0.81 || 1.06
|-
|-
|7|| {{SSB|Captain Falcon}} (up) || 19% || 361 || 20 || 100 || 95%
| Jigglypuff || 13% || 17% || 17% || 23% || 166% || 103% || 123% || 68% || 30 || 41 || 0.85 || 1.13
|-
|-
|7|| {{SSB|Donkey Kong}} (down) || 19% || 361 || 20 || 100 || 95%
| Mewtwo || 12% || 20% || 16% || 27% || 212% || 141% || 157% || 94% || 31 || 0.78 || 44 || 1.03
|-
|-
|7|| {{SSB|Mario}} (up) || 18% || 361 || 30 || 100 || 95%
| Mr. Game & Watch || 6% || 18% || 8% || 24% || 300% || 113% || 230% || 78% || 47 || 0.76 || 0.99
|-
|-
|10|| {{SSB|Samus}} (partially up) || 19% || 40 || 15 || 100 || 96%
| Marth || 14% || 20% || 19% || 27% || 171% || 96% || 122% || 59% || 63 || 73 || 0.59 || 0.87
|-
|-
|11|| {{SSB|Fox}} || 17% || 361 || 0 || 120 || 99%
| Roy || 12% || 20% || 16% || 27% || 266% || 105% || 200% || 67% || 62 || 71 || 0.54 || 0.72
|-
|-
|11|| {{SSB|Jigglypuff}} || 16% || 361 || 10 || 120 || 99%
|-
|13|| {{SSB|Yoshi}} || 18% || 361 || 20 || 100 || 102%
|-
|13|| {{SSB|Captain Falcon}} || 18% || 361 || 20 || 100 || 102%
|-
|13|| {{SSB|Mario}} || 17% || 361 || 30 || 100 || 102%
|-
|16|| {{SSB|Samus}} || 18% || 40 || 15 || 100 || 103%
|-
|17|| {{SSB|Captain Falcon}} (down) || 17% || 361 || 20 || 100 || 109%
|-
|17|| {{SSB|Luigi}} (up) || 16% || 361 || 30 || 100 || 109%
|-
|17|| {{SSB|Mario}} (down) || 16% || 361 || 30 || 100 || 109%
|-
|20|| {{SSB|Samus}} (partially down) || 17% || 40 || 15 || 100 || 110%
|-
|21|| {{SSB|Ness}} || 18% || 361 || 70 || 65 || 118%
|-
|21|| {{SSB|Luigi}} || 15% || 361 || 30 || 100 || 118%
|-
|21|| {{SSB|Samus}} (down) || 16% || 40 || 15 || 100 || 118%
|-
|24|| {{SSB|Luigi}} (down) || 14% || 361 || 30 || 100 || 127%
|}
|}


===Summary===
==Chart (SSBB)==
====NTSC-J to NTSC-U====
The Uncharged Other Hitboxes section shows the KO percentages of the other hitboxes of the forward smash while uncharged. Note that if a forward smash contains only one hitbox, this section will read NA. Uncharged Strongest Hitbox shows the KO percentage of the strongest hitbox of the forward smash while uncharged. The Fully Charged Other Hitboxes section shows the KO percentages of the other hitboxes of the forward smash while fully charged. The Fully Charged Strongest Hitboxes section shows the KO percentage of the strongest hitbox of the forward smash while fully charged. Uncharged Base Knockback shows the base knockback value for the strongest hitbox of the forward smash while uncharged, and Fully Charged Base Knockback shows this value for when the forward smash is fully charged. Uncharged Knockback Scaling shows the knockback scaling value of the strongest hitbox of the forward smash while uncharged, and Fully Charged Knockback Scaling shows this value for when the forward smash is fully charged.
*{{nerf|Ness forward smash damage (20% → 18%).}}
**{{nerf|Knockback scaling (67 → 65).}}


====NTSC-U to PAL (AUS)====
Note that base knockback is the knockback produce by the hitbox at 0%, while knockback scaling is the knockback increase per percentage for the hitbox.
*{{buff|Pikachu late forward smash damage (18% → 20%).}}


====PAL (AUS) to PAL (EUR)====
It should also be noted that if Lucario is behind by two [[stock]]s, his forward smash can KO even sooner than King Dedede's, though this chart doesn't factor in the stock modifier. Also note that only the primary hitbox is affected by charging in Zero Suit Samus' forward smash, even the sweetspot is not affected. So the main hitbox is the hitbox used in the strongest hitbox sections.
*{{buff|Link forward smash damage (20%/12% → 24%/14%).}}
 
==Chart (SSBM)==
{{incomplete}}
 
The following chart lists the approximate KO percentages and the knockback values for the strongest hitbox of each forward smash in ''[[Super Smash Bros. Melee]]'' (or in the case of multi-hitting smashes, the power of the attack if all hitboxes connect). For Link and Peach, each of their different forward smashes are represented on the chart separately. For the Ice Climbers, when both Climbers connect their forward smash and when only Popo connect it are represented separately.
 
The forward smashes are ranked by which KO the earliest.


=====Legend=====
=====Legend=====
*Ice Climbers
*General
**S = only a solo Ice Climber lands their forward smash
**'''bold''' = Indicates the killing percentage of the strongest hitbox in the forward smash.
**B = both Climbers land their smash
**/ = Indicates a different hitbox of the forward smash.
 
**MH = Indicates that the character's forward smash consists of two or more hits. Link's forward smash isn't considered in this category because each of his two slashes have KO power and unless the opponent is at extremely low damage percentages, it's impossible to land both hits consecutively in the same smash.
*Link
**w = [[sourspot]]
**1st = The first slash of Link's forward smash.
**s = [[sweet spot]]
**2nd = The second slash of Link's forward smash.
**a = All hits of a multi-hit smash land.
 
**u = Indicates forward smash is aimed up. Not listed unless it results in a difference of power.
*Peach
**T = Tennis racket
**G = Golf club
**P = Frying pan


{| class="wikitable sortable"
! Rank
! Character
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|}
==Chart (SSBB)==
The following chart shows the power of the strongest hitbox of every character's forward smash in ''Super Smash Bros. Brawl'' (or in the case of multi-hitting forward smashes, the power of the attack if all hitboxes connect). For Olimar, Link, and Peach, each of their different forward smashes are represented on the chart separately. For the Ice Climbers, Popo and Nana have their forward smashes represented on the chart separately, as well as when both connect their forward smashes represented separately. In the case of Lucario, he is represented on the chart at minimum power, half power, and maximum power (however the chart does not take the [[aura|stock modifier]] into account).
The data on the chart was collected from testing on {{SSBB|Mario}}, with the approximate KO percentages based from the center of {{SSBB|Final Destination}}. The forward smashes are ranked by which KO the earliest when the opponent doesn't [[DI]].
=====Legend=====
*Lucario
*Lucario
**0% = Lucario's damage at 0%
**0% = Lucario's damage at 0%
**85% = Lucario's damage at 85%
**91% = Lucario's damage at 91%
**170% = Lucario's damage at 170%
**182% = Lucario's damage at 182%


*Olimar
*Olimar
Line 307: Line 137:


*Ice Climbers
*Ice Climbers
**P = only Popo lands his forward smash
**N = only Nana lands her forward smash
**B = both Climbers land their smash
**B = both Climbers land their smash
**S = only Popo lands his forward smash


*Link
*Link
Line 322: Line 151:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Rank
! Rank || Character || Uncharged Other Hitboxes || Uncharged Strongest Hitbox || Fully Charged Other Hitboxes || Fully Charged Strongest Hitbox || Uncharged Base Knockback || Fully Charged Base Knockback || Uncharged Knockback Scaling || Fully Charged Knockback Scaling
! Character
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}
! {{rollover|KO percent with poor DI|The percent the hitbox reaches 5750 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}
! {{rollover|KO percent with no DI|The percent the hitbox reaches 6200 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}
! {{rollover|KO percent with good DI|The percent the hitbox reaches 6825 in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|-
|-
|1|| {{SSBB|King Dedede}} || 3698 || 55.76 || 36.80% || 44.87% || 56.08%
|1. || {{SSBB|King Dedede}} || 157% w || '''56%''' s || 106% w || '''25%''' s || '''3698''' || '''4989''' || '''55.76''' || '''76.42'''
|-
|-
|2|| {{SSBB|Ike}} || 3510 || 57.17 || 39.18% || 47.05% || 57.98%
|2. || {{SSBB|Ike}} || 96% w || '''58%''' || 59% w || '''28%''' || '''3510''' || '''4719''' || '''57.17''' || '''78.21'''
|-
|-
|3|| {{SSBB|Snake}} || 4361 || 34.30 || 40.50% || 53.62% || 71.84%
|3. || {{SSBB|Snake}} || NA || '''65%''' || NA || '''33%''' || '''4361''' || '''5086''' || '''34.30''' || '''46.93'''
|-
|-
|4|| {{SSBB|Lucario}} 170% || 2615 || 54.06 || 57.99% || 66.32% || 77.86%
|4. || {{SSBB|Lucario}} 182% || 97% w || '''81%''' || 58% w || '''44%''' || '''2615''' || '''3780''' || '''54.06''' || '''73.98'''
|-
|-
|5|| {{SSBB|Ganondorf}} || 2743 || 51.42 || 58.48% || 67.23% || 79.39%
|5. || {{SSBB|Donkey Kong}} || 97% w / 89% || '''83%''' s || 59% w / 52%  || '''47%''' s || '''2646''' || '''3683''' || '''51.49''' || '''70.37'''
|-
|-
|6|| {{SSBB|Bowser}} || 2946 || 48.24 || 58.13% || 67.45% || 80.41%
|6.(MH) || {{SSBB|Bowser}} || 121% w / 94% || '''84%''' a || 74% w / 57%  || '''40%''' a || '''2946''' || '''4479''' || '''48.25''' || '''66.07'''
|-
|-
|7|| {{SSBB|Mr. Game & Watch}} || 2996 || 46.65 || 59.04% || 68.68% || 82.08%
|7. || {{SSBB|Ganondorf}} || 98% || '''85%''' s || 56% || '''46%''' s || '''2743''' || '''3933''' || '''51.42''' || '''70.48'''
|-
|-
|8|| {{SSBB|Donkey Kong}} || 2646 || 51.49 || 60.28% || 69.02% || 81.16%
|8. || {{SSBB|Marth}} || 151% w || '''86%''' s || 103% w || '''50%''' s || '''3680''' || '''4315''' || '''35.00''' || '''47.72'''
|-
|-
|9|| {{SSBB|Luigi}} || 2286 || 54.58 || 63.47% || 71.71% || 83.16%
|9.(MH) || {{SSBB|Charizard}} || 95% || '''90%''' a || 57% || '''50%''' a || '''2880''' || '''3804''' || '''44.31''' || '''60.24'''
|-
|-
|10|| {{SSBB|Marth}} || 3680 || 35.00 || 59.14% || 72.00% || 89.86%
|10. || {{SSBB|Luigi}} || 108% || '''92%''' u || 71% || '''57%''' u || '''2286''' || '''3057''' || '''54.58''' || '''73.95'''
|-
|-
|11|| {{SSBB|Charizard}} || 2880 || 44.31 || 64.77% || 74.93% || 89.03%
|11. || {{SSBB|Mr. Game & Watch}} || NA || '''102%''' || NA || '''63%''' || '''2996''' || '''3795''' || '''46.65''' || '''63.52'''
|-
|-
|12|| {{SSBB|Link}} 2nd || 2317 || 47.15 || 72.81% || 82.35% || 95.61%
|12. || {{SSBB|Ness}} || 146% w / 115% || '''102%''' s || 95% w / 69% || '''59%''' s || '''2938''' || '''3827''' || '''38.41''' || '''52.64'''
|-
|-
|13|| {{SSBB|Ness}} || 2938 || 38.41 || 73.21% || 84.93% || 101.20%
|13. || {{SSBB|Lucas}} || NA || '''105%''' || NA || '''68%''' || '''2842''' || '''3505''' || '''37.18''' || '''48.20'''
|-
|-
|14|| {{SSBB|Kirby}} || 2523 || 42.82 || 75.36% || 85.87% || 100.47%
|14. || {{SSBB|Kirby}} || 154% w / 147% wu / 114% || '''112%''' u || 106% w / 102% wu / 74% || '''72%''' u || '''2523''' || '''3170''' || '''42.82''' || '''58.13'''
|-
|-
|15|| {{SSBB|Lucas}} || 2842 || 37.18 || 78.21% || 90.32% || 107.13%
|15. || {{SSBB|Mario}} || 131% / 121% / 120% s || '''112%''' su || 88% / 80% u / 77% s || '''71%''' su || '''2136''' || '''2870''' || '''42.84''' || '''58.34'''
|-
|-
|16|| {{SSBB|Olimar}} P || 2049 || 45.22 || 81.84% || 91.80% || 105.62%
|16. || {{SSBB|Olimar}} P || 160% w / 128% || '''112%''' s || 110% w / 84% || '''70%''' s || '''2049''' || '''2824''' || '''45.22''' || '''61.58'''
|-
|-
|17|| {{SSBB|Captain Falcon}} || 2072 || 44.53 || 82.60% || 92.70% || 106.74%
|17. || {{SSBB|Link}} 2nd || 141% || '''113%''' s || 93% || '''69%''' s || '''2317''' || '''3219''' || '''47.15''' || '''64.37'''
|-
|-
|18|| {{SSBB|Mario}} || 2136 || 42.84 || 84.36% || 94.86% || 109.45%
|18. || Lucario 91% || 141% w || '''122%''' || 92% w || '''76%''' || '''2101''' || '''2786''' || '''42.23''' || '''57.42'''
|-
|-
|19|| {{SSBB|Pikachu}} || 3208 || 31.43 || 80.88% || 95.20% || 115.08%
|19.(MH) || {{SSBB|Toon Link}} || 129% || '''116%''' a || 87% || '''72%''' a || '''2557''' || '''3368''' || '''37.78''' || '''50.97'''
|-
|-
|20|| {{SSBB|Toon Link}} || 2557 || 37.78 || 84.52% || 96.43% || 112.97%
|20. || {{SSBB|Ivysaur}} || NA || '''119%''' || NA || '''77%''' || '''1930''' || '''2571''' || '''42.39''' || '''57.54'''
|-
|-
|21|| Lucario 85% || 2069 || 41.36 || 89.00% || 99.88% || 114.99%
|21. || {{SSBB|Captain Falcon}} || 125% || '''121%''' u || 80% || '''75%''' u || '''2072''' || '''2924''' || '''44.53''' || '''60.79'''
|-
|-
|22|| {{SSBB|Ivysaur}} || 1930 || 42.39 || 90.12% || 100.73% || 115.48%
|22. || {{SSBB|Jigglypuff}} || 209% w || '''121%''' || 147% w || '''79%''' || '''1660''' || '''2327''' || '''44.10''' || '''59.87'''
|-
|-
|23|| {{SSBB|Jigglypuff}} || 1660 || 44.10 || 92.74% || 102.95% || 117.12%
|23. || {{SSBB|Wario}} || NA || '''124%''' || NA || '''78%''' || '''2180''' || '''2878''' || '''38.50''' || '''52.49'''
|-
|-
|24|| {{SSBB|Wario}} || 2180 || 38.50 || 92.73% || 104.42% || 120.65%
|24.(MH) || {{SSBB|Zelda}} || 128% || '''124%''' a || 87% || '''82%''' a || '''2188''' || '''2782''' || '''37.43''' || '''50.48'''
|-
|-
|25|| {{SSBB|Zelda}} || 2188 || 37.43 || 95.16% || 107.19% || 123.88%
|25. || {{SSBB|Pikachu}} || 224% w / 141% || '''125%''' s || 157% w / 94% || '''78%''' s || '''3208''' || '''3809''' || '''31.43''' || '''42.91'''
|-
|-
|26|| {{SSBB|Peach}} T || 2354 || 35.65 || 95.26% || 107.88% || 125.41%
|26. || {{SSBB|Peach}} T || 235% || '''118%''' s || 167% || '''79%''' s || '''2354''' || '''2787''' || '''35.65''' || '''48.08'''
|-
|-
|27|| {{SSBB|Falco}} || 2359 || 35.57 || 95.33% || 107.98% || 125.56%
|27. || {{SSBB|Falco}} || 229% w || '''126%''' || 165% w || '''84%''' || '''2359''' || '''2861''' || '''35.57''' || '''48.20'''
|-
|-
|28|| {{SSBB|Pit}} || 2309 || 35.91 || 95.82% || 108.35% || 125.76%
|28.(MH) || {{SSBB|Pit}} || 135% || '''128%''' a || 92% || '''82%''' a || '''2309''' || '''2941''' || '''35.91''' || '''48.31'''
|-
|-
|29|| {{SSBB|Ice Climbers}} P || 2086 || 37.43 || 97.89% || 109.91% || 126.61%
|29. || {{SSBB|Ice Climbers}} || 162% wB / 145% B / 139% wS || '''128%''' S || 109% wB / 94% B / 96% wS || '''87%''' S || '''2086''' || '''2539''' || '''37.43''' || '''50.49'''
|-
|-
|30|| {{SSBB|Sonic}} || 2082 || 37.28 || 98.39% || 110.46% || 127.23%
|30. || {{SSBB|Sonic}} || NA || '''129%''' || NA || '''87%''' || '''2082''' || '''2571''' || '''37.28''' || '''50.40'''
|-
|-
|31|| {{SSBB|Yoshi}} || 1839 || 39.39 || 99.29% || 110.71% || 126.58%
|31. || {{SSBB|Yoshi}} || NA || '''130%''' || NA || '''86%''' || '''1839''' || '''2435''' || '''39.39''' || '''53.47'''
|-
|-
|32|| {{SSBB|Meta Knight}} || 2029 || 37.66 || 98.81% || 110.75% || 127.35%
|32. || {{SSBB|Meta Knight}} || NA || '''130%''' || NA || '''87%''' || '''2029''' || '''2523''' || '''37.66''' || '''50.91'''
|-
|-
|33|| Ice Climbers B || 2461 || 33.59 || 97.92% || 111.31% || 129.92%
|33. || {{SSBB|Samus}} || 147% || '''136%''' u || 101% || '''91%''' u || '''1783''' || '''2282''' || '''38.03''' || '''51.43'''
|-
|-
|34|| {{SSBB|Samus}} || 1783 || 38.03 || 104.31% || 116.15% || 132.58%
|34. || {{SSBB|Squirtle}} || NA || '''138%''' || NA || '''93%''' || '''1718''' || '''2218''' || '''38.04''' || '''51.43'''
|-
|-
|35|| {{SSBB|R.O.B.}} || 1993 || 36.13 || 103.99% || 116.44% || 133.74%
|35. || {{SSBB|R.O.B.}} || 163% w / 151% || '''139%''' s || 114% w / 103% || '''94%''' s || '''1993''' || '''2467''' || '''36.13''' || '''48.86'''
|-
|-
|36|| {{SSBB|Squirtle}} || 1718 || 38.04 || 105.99% || 117.82% || 134.25%
|36. || Link 1st || 149% w || '''138%''' || 101% w || '''92%''' || '''1900''' || '''2414''' || '''36.38''' || '''49.30'''
|-
|-
|37|| {{SSBB|Diddy Kong}} || 2416 || 32.08 || 103.93% || 117.96% || 137.44%
|37. || {{SSBB|Fox}} || 179% w || '''142%''' || 126% w || '''95%''' || '''1490''' || '''2038''' || '''38.81''' || '''52.58'''
|-
|-
|38|| Link 1st || 1900 || 36.38 || 105.83% || 118.20% || 135.38%
|38. || Olimar R || 236% w / 180% || '''142''' s || 172% w / 127% || '''95%''' s || '''1490''' || '''2038''' || '''38.81''' || '''52.58'''
|-
|-
|39|| {{SSBB|Fox}} || 1490 || 38.81 || 109.77% || 121.36% || 137.46%
|39. || Olimar B || 330% w / 196% || '''142''' s || 250% w / 139% || '''95%''' s || '''1490''' || '''2038''' || '''38.81''' || '''52.58'''
|-
|-
|39|| Olimar R || 1490 || 38.81 || 109.77% || 121.36% || 137.46%
|40.(MH) || {{SSBB|Diddy Kong}} || 148% || '''143''' a || 102% || '''95%''' a || '''2416''' || '''2955''' || '''32.08''' || '''43.27'''
|-
|-
|39|| Olimar B || 1490 || 38.81 || 109.77% || 121.36% || 137.46%
|41. || Peach P || NA || '''150%''' || NA || '''99%''' || '''1972''' || '''2526''' || '''32.37''' || '''44.08'''
|-
|-
|42|| Ice Climbers N || 2003 || 33.59 || 111.55% || 124.95% || 143.55%
|42. || Peach G || NA || '''154%''' || NA || '''104%''' || '''2462''' || '''2861''' || '''28.30''' || '''38.84'''
|-
|-
|43|| Peach P || 1972 || 32.37 || 116.71% || 130.61% || 149.92%
|43.(MH) || {{SSBB|Wolf}} || 165% || '''160%''' a || 117% || '''110%''' a || '''2056''' || '''2506''' || '''30.18''' || '''40.32'''
|-
|-
|44|| Peach G || 2462 || 28.30 || 116.18% || 132.08% || 154.17%
|44.(MH) || {{SSBB|Sheik}} || 166% || '''161%''' a || 119% || '''112%''' a || '''2573''' || '''2904''' || '''26.08''' || '''34.69'''
|-
|-
|45|| {{SSBB|Zero Suit Samus}} || 2008 || 30.86 || 121.26% || 135.84% || 156.09%
|45. || {{SSBB|Zero Suit Samus}} || 263% w / 187% / 155% s || '''176%''' || NA || '''127%''' || '''1780''' || '''2050''' || '''28.57''' || '''38.04'''
|-
|-
|46|| {{SSBB|Wolf}} || 2056 || 30.18 || 122.40% || 137.31% || 158.02%
|46. || Lucario 0% || 205% w || '''179%''' || 146% w || '''127%''' || '''1687''' || '''1988''' || '''29.15''' || '''39.11'''
|-
|-
|47|| {{SSBB|Sheik}} || 2573 || 26.08 || 121.82% || 139.07% || 163.04%
|47. || Olimar W || 628% w / 389% || '''287%''' s || 505% w / 295% || '''211%''' s || '''983''' || '''1153''' || '''20.86''' || '''27.75'''
|-
|48|| Lucario 0% || 1687 || 29.15 || 139.38% || 154.82% || 176.26%
|-
|49|| Olimar W || 983 || 20.86 || 228.52% || 250.10% || 280.06%
|}
|}


==Chart (SSB4)==
*All data is from research carried out by SmashWiki user [[User:Omega Tyrant/Contributions#Forward_smash_chart|Omega Tyrant]].
{{incomplete}}
{| class="wikitable sortable"
! Rank
! Character
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|}
 
==Chart (SSBU)==
{{incomplete}}
{| class="wikitable sortable"
! Rank
! Character
! {{rollover|Base knockback|Knockback velocity on Mario at 0%|y}}
! {{rollover|Knockback scaling|How much knockback velocity increases per percent on Mario|y}}
! {{rollover|KO percent with poor DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd down|y}}
! {{rollover|KO percent with no DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when not DI'd|y}}
! {{rollover|KO percent with good DI|The percent the hitbox reaches ?? in knockback velocity on Mario, which KOs from the center of FD with the standard horizontal trajectory when DI'd away|y}}
|-
| || Mario || 25 || 105 || || ||
|-
| || Donkey Kong || 21 || 88 || || ||
|-
| || {{SSBU|Link}} 1st swing || 30 || 100 || || ||
|-
| || Link Sword Beam || 45 || 12 || || ||
|-
| || Link 2nd swing || 85 || 89 || || ||
|}


==See also==
==See Also==
*[[Forward smash]]
*[[Side smash]]
*[[Up smash/Knockback chart]]
*[[Up smash chart]]
*[[Down smash/Knockback chart]]
*[[Down smash chart]]


[[Category:Lists]]
[[Category:Lists]]
[[Category:Game physics]]
[[Category:Game Physics]]

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