Editing Forum:Why Do People Underestimate Falcon?

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Why thank you GalaxiaD. Captain Falcon has two spikes, a long range special move, a reflector special move, fast speed, great ground and ariel game great dodging skills, AND an awsome Final Smash. he is the best chracter.  09:25, 15 July 2008 (UTC)
Why thank you GalaxiaD. Captain Falcon has two spikes, a long range special move, a reflector special move, fast speed, great ground and ariel game great dodging skills, AND an awsome Final Smash. he is the best chracter.  09:25, 15 July 2008 (UTC)
Hardly anybody knew about him before his apperance in Super Smash Bros unlike Mario, Luigi, Link, Young/Toon Link, Zelda, Ganondorf, Fox, Wolf, Falco, Pikachu, Yoshi, Sonic, Jigglypuff, the Kongs, Wario, Peach, Bowser, Mewtwo, Pichu, Lucario, etc, who were all well known before they were in a Smash Bros game. And he just doesn't have the charm of Ness, even though Ness has never gone to Europe and is more obscure. Captain Falcon is just not popular, so that could be another reason why people don't give him a chance. --[[User:TStick|TStick]] ([[User talk:TStick|talk]]) 20:08, 17 July 2008 (UTC)
Charm of Ness? Ness? Charm? Hahahahahahahaha! Ness has about as much charm as a bag of iceburg lettuce! But anyways, I wouldn't underestimate a character just because I don't know who they are. When I first got Melee, I was just a youngin', I hadn't heard on Samus, Fox, Marth, Ness, or Falcon. And Falcon was one of my favorite characters. I really doubt people are saying "Captain Falcon? Who the heck is he? Well, I've never heard of him, so he must stink." Besides, who says He's unpopular? Who doesn't like "FALCON PUNCH!!!!"? [[User:Maxiscool|Maxiscool]] ([[User talk:Maxiscool|talk]]) 21:03, 17 July 2008 (UTC)
It's not really his lack of popularity. The biggest complaints I see on Smashboards are that he lacks priority (which is untrue), has no approaches (Raptor Boost and Falcon Kick are approaches last time I checked), has no speed (he has the second fastest dash in the game), has no power (Falcon Punch is one of the highest knockback moves in the game), and has a bad recovery (Falcon Dive can grab on to edgehoggers now, and it covers more ground than in Melee). They also whine about the Knee and how it's been nerfed. It's harder to sweetspot and is a little weaker, yes, but it's not like it's non-existent. If you manage to pull it off, odds are your opponent won't make it back. Huh, look at that. I've disproven all of their complaints. Perhaps they've been spending too much time at Gamefaqs? - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 21:53, 17 July 2008 (UTC)
He does lack priority since when compared to over half of the cast he usually uses in a priority fight(IE:Disjointed hitboxes,psychic powers and range), Rapter boost and falcon kick have too much lag in an advanced gameplay. And the power bit is well even since he does have powerful moves but they are usually on the slow side. Falcon dive cannot grab edgehoggers when they still have invincibility frames. - [[User:Hatake91|Hatake91]] ([[User talk:Hatake91|talk]]) 01:28, 18 July 2008 (UTC)
No attack hits when a character has invincibility frames. However, in Melee, Falcon couldn't grab the opponent at all, even if their invincibility frames wore off. This made him easy to edgeguard against. However, in Brawl, it is possible to grab them. Once their invincibility frames go away, Falcon can latch onto them and perform the move as usual. This makes it a little harder to edgeguard him. Falcon Kick and Raptor Boost only have ending lag. If either attack connects, one should be able to move again before the opponent can unleash a counter strike. Also, Raptor Boost knocks the opponent up, allowing you to go for the Knee of Justice. If it sweetspots, it could lead into some deadly combos. Falcon has awesome potential that Smashboards has yet to discover. If they would give him a chance, they would realize that Falcon still has plenty left in the tank. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 00:01, 19 July 2008 (UTC)
I doubt he will be lower than high tier,Hes just too fast...Falcon Punch anyone??? - [[User:Hatake91|Hatake91]] ([[User talk:Hatake91|talk]]) 16:17, 20 July 2008 (UTC)
his falcon punch is sort of like  captain falcon warning somebody that they are going to attack. When I here him say falcon, I run so I won't get hit. [[User:Solar flute|Solar flute]] ([[User talk:Solar flute|talk]])
FALCON PAAAAAWNCH !!! LOL ! I like him ^^ Internet has made him a sort of god with his worldly famous Falcon Punch and Falcon Kick. Falcon is fast, strong, and has one of the strongest FS (After Marth). However, the thing for which I complained and don't use him very much is the fact that his speed makes his moves unaccuraced. (Especially his aerial game) But by learning using him, this unaccuracy would be reduced (not eliminate because it is still remain.)
And... who said that our dear Captain was not famous ? Just take a look at Snake's codec about him ^^ [[User:Metalink187|Metalink187]] ([[User talk:Metalink187|talk]]) 15:35, 11 September 2008 (UTC)
The problem with Captain Falcon is that his moves have a good bit of start-up time and incredibly low priority.  On a related note, the fact that the falcon punch is "cool" means nothing about his metagame.  [[User:Clarinet Hawk|Clarinet Hawk]] <small>([[User talk:Clarinet Hawk|talk]] · [[Special:Contributions/Clarinet Hawk|contributions]])</small> 17:37, 11 September 2008 (UTC)
I really don't like to be the bringer of bad news. Anybody can think of a reason why a character is the best or worst character in the game. I personally like C.Falcon, he's really cool (love his dramatic entry in SSE). To be honest though I doubt he make it higher than the low tier in the current situation (keywords <<<). Currently, There is nothing he can do that most other characters can't do. Some characters do everything CF can do better than he himself. Because of that, picking out one or two weak traits is enough to put him (for that matter anybody) in the low tier and keep him there. Now I like to put a cheery mood everywhere I go, with that said there is still hope. I believe that tiers exist but that means that people in the low tier usually get ignored. I beleive that CF has not been played enough to develop good metagame because of said tier. There might be some tricks that only he can do that are enough put him in the mid tier that are hidden because of the fact that he has been ignored by most people. So if want to see him higher, make him higher ^_^. [[User:TheLegendTamer|TheLegendTamer]] ([[User talk:TheLegendTamer|talk]]) 19:07, 10 October 2008 (UTC)
Am I the only one who thinks Captain Falcon's "Falcon Punch" is a poor move? Knockback-wise, yes, but the lag is awful. I hate it in every game (except the original, thank you hitstun) due to the lag. Don't get me wrong. I love the Falcon Punch scene in the anime, the move looks cool, and everything. But I nearly always counter it, and try to avoid using it when I'm playing Falcon in both Brawl and Melee. Like stated, when CF yells "Falcon", I'm ready to pull out a cape, counter it with any of the FE crew, get Toad out ready, do a quick side smash with Bowser, or just get ready to dodge. When a character is stunned, grabbed, or tripped, it is a more useful situation to use it, but otherwise, it seems pathetic to me. But, anyway, Falcon is one of my favourites in Melee due to combo abilities, and Brawl, he's not low-tier status (sure, his finishing moves are harder to peform, but he is quick, has good falling speed, and is quite heavy) IMO, but he has got a lot of disavantages against other characters. [[User:Meteorite|Meteorite]] ([[User talk:Meteorite|talk]]) 19:46, 10 October 2008 (UTC)
What I do to eliminate the lag problem is jump towards the enemy and charge it in mid-air. That way, the punch should come out either right when you land in front of the opponent or it should come out a little before. Either way, I've caught some people off-guard with this strategy. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 01:40, 11 October 2008 (UTC)
Got a good trick with Captain Falcon. Reverse Reverse Arial Falcon Punch. K the name is weird, but here's how you do it, jump (facing opponent) then perform a reverse nuetral special, then tap back towards your foe. If I explained it right you should initate falcon punch facing away from your enemy and transform it into CF's 180 degree falcon punch. What it does is allow to DI during falcon punch, not only that, but 180 degree falcon punch does 1% extra damage. The point is to DI out of range during the start and DI back and hit them at max range. This should be used as an ace-in-the-hole because this can confuse an opponent the first time it's used, allowing you to score a free punch when they don't see it coming. But once it's used they'll be on guard. The best time to use this is when they're chasing you (dashing), when they do, jump and perform, Then DI (this should confuse them) and if they screw up they get hit. Unfortunately Kirby can spam this where CF can not. [[User:TheLegendTamer|TheLegendTamer]] ([[User talk:TheLegendTamer|talk]]) 17:17, 14 October 2008 (UTC)

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