Editing Forum:General proposals

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 38: Line 38:
The exceptions to the above is the characters added in Ultimate (except Daisy who was grandfathered in with Peach's articles). Looking at the linked discussion with Black Vulpine, it seems the crux of the issue is the reasoning used. If you say something like "It is [CHAR]'s only [DIRECTION] special, no need to mention [GAME]" or "Simplifying/saving bytes. Don't need to mention every game" would be more acceptable. Heck, "Consistency with how other special move articles word the intro" would be fine, just not "future proofing" which gives no indication on what the edit is about. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 14:11, March 26, 2024 (EDT)
The exceptions to the above is the characters added in Ultimate (except Daisy who was grandfathered in with Peach's articles). Looking at the linked discussion with Black Vulpine, it seems the crux of the issue is the reasoning used. If you say something like "It is [CHAR]'s only [DIRECTION] special, no need to mention [GAME]" or "Simplifying/saving bytes. Don't need to mention every game" would be more acceptable. Heck, "Consistency with how other special move articles word the intro" would be fine, just not "future proofing" which gives no indication on what the edit is about. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 14:11, March 26, 2024 (EDT)
:Hey, saving bytes is a another good reason to remove these title mentions! Good catch. I should add that [[Hammer Flip]] does not follow the "one or two games" rule — that article should be corrected. Going back to Young Link's Triforce Slash and Pichu's Volt Tackle, should we apply the same logic to them? Their page openings are very clunky, and not mentioning ''Ultimate'' probably wouldn't create the false implication that these characters are in ''Brawl'' and ''Smash 4'' — the special move tables at the bottoms of the pages already account for this. [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 18:59, March 26, 2024 (EDT)
:Hey, saving bytes is a another good reason to remove these title mentions! Good catch. I should add that [[Hammer Flip]] does not follow the "one or two games" rule — that article should be corrected. Going back to Young Link's Triforce Slash and Pichu's Volt Tackle, should we apply the same logic to them? Their page openings are very clunky, and not mentioning ''Ultimate'' probably wouldn't create the false implication that these characters are in ''Brawl'' and ''Smash 4'' — the special move tables at the bottoms of the pages already account for this. [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 18:59, March 26, 2024 (EDT)
::I wouldn't use what I listed as hard rules, I only looked at like 10 articles. I think Hammer Flip's intro is fine. Volt Tackle can probably be reduced to "Pikachu's and Pichu's Final Smash". For Triforce Slash, I'm thinking "...serves as the Final Smash of Link (prior to ''Ultimate''), Toon Link, and Young Link". --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 19:05, March 26, 2024 (EDT)
:::Okie-dokie. Should we wait for more people to weigh in before we start enacting these changes? [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 19:33, March 26, 2024 (EDT)
::::I don't think it is necessary; the majority of articles are already the one way. BV was the only one who opposed and it was for the wording of the summary. And if anyone has issue with the particular wording of Volt Tackle, Triforce Slash, or similar, they're free to put their own spin on it--at worst they bring it up on a talk page. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 19:37, March 26, 2024 (EDT)
:::::Well, that settles it, I guess. [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 20:05, March 26, 2024 (EDT)
I've finished removing every title mention in question. If anyone wishes to do any further improvements (e.g. adding links to the games elsewhere on the pages), be my guest. [[User:ShootingStar7X|ShootingStar7X]] ([[User talk:ShootingStar7X|talk]]) 21:14, March 26, 2024 (EDT)
==Missing Hitbox==
Soooo, I've noticed that on Cloud's page (SSBU) there are some missing hitboxes for his Blade Beam move (the actual projectile). Well, believe it or not, I actually found some on Ultimate Frame Data(here's the link: ultimateframedata.com/cloud). Just keep scrolling down, it even shows limit, air, and limit+air comparisons. [[User:YourTypicalSmasher96|YourTypicalSmasher96]] ([[User talk:YourTypicalSmasher96|talk]]) 15:34, April 16, 2024 (EDT)
: We know that there are hitboxes on UFD, it's just that nobody has made a page for it yet. Don't forget the page not only needs the hitbox gif but also the frame data timings at the bottom and hitbox data.
==Make the Spirit Battles table significantly less ugly==
Why do the tables for spirit battles still look like this:
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
|620
|{{SpiritTableName|Caeda|iw=fireemblem|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|13,500
|[[Temple]] ([[Battlefield form]])
|•Hazard: Heavy Wind
|•Dangerously high winds are in effect<br>•The enemy has increased move speed and reduced weight
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|'''Spirit Battle inspiration:'''
*The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
*The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
*The stage and the battle conditions  reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Caeda recruits another character into Marth's party.
----'''Other trivia:'''
*This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
|}
When they could so easily be changed to a much more readable format like this:
{{SpiritBattleHeader|s=y|hideseries=y}}
|-
|620
|{{SpiritTableName|Caeda|iw=fireemblem|size=64}}
|•{{SSBU|Lucina}} {{Head|Lucina|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Marth}} {{Head|Marth|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|13,500
|[[Temple]] ([[Battlefield form]])
|•Hazard: Heavy Wind
|•Dangerously high winds are in effect<br>•The enemy has increased move speed and reduced weight
|{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}
|-
!colspan=10|''Inspiration''
|-
|colspan=10|'''Spirit Battle inspiration:'''
*The white Lucina represents Caeda, a princess who wears white armor with a red tunic and wields a bladed weapon in battle.
*The blue Marth minion is based on his appearance in the Archanea timeline, who serves as the leader of the party that Caeda belongs to.
*The stage and the battle conditions  reference Caeda's Pegasus Knight class, which features a high speed stat and allows her to fly over the battlefield.
*The music track is based on the recruitment theme song of ''Fire Emblem: Shadow Dragon'', which plays when Caeda recruits another character into Marth's party.
----'''Other trivia:'''
*This spirit's Shield type and Jump ↑ ability further reference Caeda's Pegasus Knight class, which features a high resistant stat and allows her to fly over the battlefield.
|}
(Obviously can be tweaked, I just threw this up quickly to showcase the main point of including the HUGE wall of text in its own row instead of squished off to the very far right hand side) [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 16:20, July 1, 2024 (EDT)
:Inviting you and whoever also want to talk about this to read the long discussion started years ago here: https://www.ssbwiki.com/Talk:List_of_spirits_(disambiguation)
:We didn't manage to convince enough people back then, I'm hoping you'll do better, because the spirit pages really need it. [[User:YoshiRyu|YoshiRyu]] ([[User talk:YoshiRyu|talk]]) 03:03, July 2, 2024 (EDT)
::Looks like part of the issue from those previous discussions is the proposers over-complicating their proposals. My proposal here is simple: Text is squished, make it not squish. [[User:Shadow2|Shadow2]] ([[User talk:Shadow2|talk]]) 03:39, July 2, 2024 (EDT)
:::Someone proposed pretty much the same thing you just did here. Personnally, I still thing the "inspiration" should be a entirely separate table, if for anything else, at least because spirits that don't have a battle can still have a trivia point about their type or effect or whatever. I didn't edit my [[User:YoshiRyu/Sandbox|sandbox]] since then, and it still display the end result, which still look nice to me to this day, if anyone want to have a look at it... [[User:YoshiRyu|YoshiRyu]] ([[User talk:YoshiRyu|talk]]) 06:43, July 2, 2024 (EDT)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)