Editing Forum:Further documentation on unplayable characters
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{{forumheader|Proposals}}<!-- Please put your content below this line. Be sure to sign your edits with four tildes: ~~~~ --> | {{forumheader|Proposals}}<!-- Please put your content below this line. Be sure to sign your edits with four tildes: ~~~~ --> | ||
{{Proposal | {{Proposal}} | ||
To clarify, I don't know what the current standards are on this, but from what I see on the wiki, if I were to go ham on it, I would probably cause a ruckus of some kind, so I'm writing this up. | To clarify, I don't know what the current standards are on this, but from what I see on the wiki, if I were to go ham on it, I would probably cause a ruckus of some kind, so I'm writing this up. | ||
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* Finally, my friend EyeDonutz made a [https://docs.google.com/spreadsheets/d/1FknMeiZfcZjpCfz0PJcXpv6uaJv4TF5TYI0uvhvuspk/edit?usp=sharing spreadsheet] for Ultimate Giga Bowser as well, which I believe I've used for editing in the past. | * Finally, my friend EyeDonutz made a [https://docs.google.com/spreadsheets/d/1FknMeiZfcZjpCfz0PJcXpv6uaJv4TF5TYI0uvhvuspk/edit?usp=sharing spreadsheet] for Ultimate Giga Bowser as well, which I believe I've used for editing in the past. | ||
* '''EDIT:''' Toomai brought up some stuff on Discord, regarding documenting the Brawl bosses. In terms of moveset pages, it makes sense to document them like [[Ken_(SSBU)/Command_input|command input pages]]; "Move 1" and so on. For numbering them, internal move order sounds correct. Collecting data on SSBU characters may be difficult given the difference in compilation, but Giga Bowser's is at least there. | * '''EDIT:''' Toomai brought up some stuff on Discord, regarding documenting the Brawl bosses. In terms of moveset pages, it makes sense to document them like [[Ken_(SSBU)/Command_input|command input pages]]; "Move 1" and so on. For numbering them, internal move order sounds correct. Collecting data on SSBU characters may be difficult given the difference in compilation, but Giga Bowser's is at least there. | ||
* '''EDIT 2:''' I produced an [[ | * '''EDIT 2:''' I produced an [[User:Plague_von_Karma/Giga_Bowser_(SSBM)|SSBM Giga Bowser]] page to get across what I'm after. | ||
I believe that unplayable characters should have pages akin to that of playable characters, talked from the perspective of playing against them, and playing as them, in separate sections, with the latter being pretty much as detailed as a playable character's. Therefore, I believe that my previous comment about the Giga Bowser and Wario-Man Final Smash pages is wrong, and that they don't go far ''enough''. Even simple overviews seem perfectly fair: We have character pages for characters from Project M and so on, and I would put hacking in playable characters like these ones on exactly the same level as them, personally. With at least the Melee community having discussions along these lines, it seems reasonable to have this information on the wiki to aid in future discussions. Other areas are doing better on documentation than SmashWiki as said before, and we should contribute to the progress in some capacity. From an encyclopaedic perspective, more is always better, and shutting things down with the idea of it being "bloat" is counter to a wiki's interests. | I believe that unplayable characters should have pages akin to that of playable characters, talked from the perspective of playing against them, and playing as them, in separate sections, with the latter being pretty much as detailed as a playable character's. Therefore, I believe that my previous comment about the Giga Bowser and Wario-Man Final Smash pages is wrong, and that they don't go far ''enough''. Even simple overviews seem perfectly fair: We have character pages for characters from Project M and so on, and I would put hacking in playable characters like these ones on exactly the same level as them, personally. With at least the Melee community having discussions along these lines, it seems reasonable to have this information on the wiki to aid in future discussions. Other areas are doing better on documentation than SmashWiki as said before, and we should contribute to the progress in some capacity. From an encyclopaedic perspective, more is always better, and shutting things down with the idea of it being "bloat" is counter to a wiki's interests. | ||
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::::As long as "stage bosses" do not get separate pages (they can be easily relegated to either their own page or the stage's page due to a lack of moves aside from Ridley, and what actually counts as a "stage boss" is kind of gray), I think you make solid points. For bosses with multiple forms like Master Core and Dracula, would each form get a separate page? Aside from the Hands, who already have pages, I'm assuming the new pages will be the following: Giga Bowser in Melee and Ultimate, All Subspace Bosses, all World of Light bosses, Master Core's forms, both Wireframes, all four Alloys, 64 Metal Mario, and 64 Giant DK. I'm admittedly still a little curious on how it should be made clear that Ridley was not playable in Brawl. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 01:55, April 19, 2023 (EDT) | ::::As long as "stage bosses" do not get separate pages (they can be easily relegated to either their own page or the stage's page due to a lack of moves aside from Ridley, and what actually counts as a "stage boss" is kind of gray), I think you make solid points. For bosses with multiple forms like Master Core and Dracula, would each form get a separate page? Aside from the Hands, who already have pages, I'm assuming the new pages will be the following: Giga Bowser in Melee and Ultimate, All Subspace Bosses, all World of Light bosses, Master Core's forms, both Wireframes, all four Alloys, 64 Metal Mario, and 64 Giant DK. I'm admittedly still a little curious on how it should be made clear that Ridley was not playable in Brawl. [[User:Unnamed anon|Unnamed anon]] ([[User talk:Unnamed anon|talk]]) 01:55, April 19, 2023 (EDT) | ||
:::::I am not fussed about stage bosses and haven't been for this entire discussion. I'm merely concerned about the ones you have specifically outlined there: Giga Bowser in Melee and Ultimate, All Subspace Bosses, all World of Light bosses, Master Core's forms, both Wireframes, all four Alloys, 64 Metal Mario, and 64 Giant DK. Ridley can easily be referred to as an unplayable character just as I did for my SSBM Giga Bowser draft. --[[File:PlagueSigImage.png|20px]][[User:Plague von Karma|<span style="color: #e68;">'''Plague'''</span>]][[User talk:Plague von Karma|<span style="color: #e68;">''' von Karma'''</span>]][[File:PlagueSigImage.png|20px]] 02:34, April 19, 2023 (EDT) | :::::I am not fussed about stage bosses and haven't been for this entire discussion. I'm merely concerned about the ones you have specifically outlined there: Giga Bowser in Melee and Ultimate, All Subspace Bosses, all World of Light bosses, Master Core's forms, both Wireframes, all four Alloys, 64 Metal Mario, and 64 Giant DK. Ridley can easily be referred to as an unplayable character just as I did for my SSBM Giga Bowser draft. --[[File:PlagueSigImage.png|20px]][[User:Plague von Karma|<span style="color: #e68;">'''Plague'''</span>]][[User talk:Plague von Karma|<span style="color: #e68;">''' von Karma'''</span>]][[File:PlagueSigImage.png|20px]] 02:34, April 19, 2023 (EDT) | ||