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Editing Forum:Create "instant KO/death" article
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{{Forumheader|Proposals}}<!-- Please put your content under this line. Be sure to sign your edits with four tildes ~~~~ --> | {{Forumheader|Proposals}}<!-- Please put your content under this line. Be sure to sign your edits with four tildes ~~~~ --> | ||
{{proposal | {{proposal}} | ||
'''See the complete proposed article [[User:SuperFalconBros/Instant KO|here]].''' | |||
Currently, [[Instant KO]] redirects to [[One-hit KO]]. Terminology aside, the article includes several examples of true "instant KOs" that clearly do not belong in the article, which is otherwise essentially a list of particularly powerful launching attacks. The instant KO examples, however, are not launching attacks, and some of them aren't attacks at all. They are things like [[Danger Zone|Danger Zones]], [[Obliviate]], and getting [[crush|crushed]]. This list is not complete even for Smash 4 instances, and Ultimate looks to be getting several more, seen with Final Smashes, Mimimkyu, KOs in stamina mode until the last stock, and more. | Currently, [[Instant KO]] redirects to [[One-hit KO]]. Terminology aside, the article includes several examples of true "instant KOs" that clearly do not belong in the article, which is otherwise essentially a list of particularly powerful launching attacks. The instant KO examples, however, are not launching attacks, and some of them aren't attacks at all. They are things like [[Danger Zone|Danger Zones]], [[Obliviate]], and getting [[crush|crushed]]. This list is not complete even for Smash 4 instances, and Ultimate looks to be getting several more, seen with Final Smashes, Mimimkyu, KOs in stamina mode until the last stock, and more. | ||
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:After reading through numerous articles that use "instant KO" to refer to the instant death effect, and seeing that [[Special:WhatLinksHere/Instant_KO|no articles]] actually use the Instant KO redirect to refer to OHKO, I'd like to more strongly suggest that the new article assume the "Instant KO" moniker and the old redirect be removed. Even the Nintendo Directs say "instantly KO" when talking about Danger Zones and Death's Scythe. [[User:SuperFalconBros|SuperFalconBros]] ([[User talk:SuperFalconBros|talk]]) 23:07, 2 September 2018 (EDT) | :After reading through numerous articles that use "instant KO" to refer to the instant death effect, and seeing that [[Special:WhatLinksHere/Instant_KO|no articles]] actually use the Instant KO redirect to refer to OHKO, I'd like to more strongly suggest that the new article assume the "Instant KO" moniker and the old redirect be removed. Even the Nintendo Directs say "instantly KO" when talking about Danger Zones and Death's Scythe. [[User:SuperFalconBros|SuperFalconBros]] ([[User talk:SuperFalconBros|talk]]) 23:07, 2 September 2018 (EDT) | ||
:I think this makes sense as proposed. [[User:Sniffnoy|Sniffnoy]] ([[User talk:Sniffnoy|talk]]) 14:57, 3 September 2018 (EDT) | :I think this makes sense as proposed. [[User:Sniffnoy|Sniffnoy]] ([[User talk:Sniffnoy|talk]]) 14:57, 3 September 2018 (EDT) | ||
:Although I support the creation of the article, I oppose placing it over the Instant KO page for the reasons discussed on that talk page. ''[[User:Trainer Alex|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Trainer Alex|<span style="color: red;">'''Jigglypuff trainer'''</span>]]'' 14:46, 4 September 2018 (EDT) | :Although I support the creation of the article, I oppose placing it over the Instant KO page for the reasons discussed on that talk page. ''[[User:Trainer Alex|<span style="color: blue;">'''Alex'''</span>]] the [[User talk:Trainer Alex|<span style="color: red;">'''Jigglypuff trainer'''</span>]]'' 14:46, 4 September 2018 (EDT) | ||
::'''HIGHLY SUPPORT''' AI definitely want a page for this type of KO, and every Nintendo Direct I've seen describes it as being "instantly KO'd". [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 18:17, 4 September 2018 (EDT) | ::'''HIGHLY SUPPORT''' AI definitely want a page for this type of KO, and every Nintendo Direct I've seen describes it as being "instantly KO'd". [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 18:17, 4 September 2018 (EDT) | ||
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:Your opposition is clearly borne of ignorance. Again, "Instant KO" is an actual game mechanic where a character is KO'd without actually touching a [[blast line]], while "One-hit KO" just means that the attack has ridiculously high base [[knockback]] to the point where it can KO regardless of damage percentage unless access to the blast lines is completely cut off, but still requires the victim to cross a blast line to be KO'd. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 14:51, 16 September 2018 (EDT) | :Your opposition is clearly borne of ignorance. Again, "Instant KO" is an actual game mechanic where a character is KO'd without actually touching a [[blast line]], while "One-hit KO" just means that the attack has ridiculously high base [[knockback]] to the point where it can KO regardless of damage percentage unless access to the blast lines is completely cut off, but still requires the victim to cross a blast line to be KO'd. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 14:51, 16 September 2018 (EDT) | ||
::Also, your statement "<I>Instant KO is still a OHKO" is false</i>, because it only KOs if the damage meter is high enough, meaning it doesn't KO at 0%. In otherwords: OHKO and instant KO are <B>2 completely different things. </b> Have I cleared things up? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 18:39, 16 September 2018 (EDT) | ::Also, your statement "<I>Instant KO is still a OHKO" is false</i>, because it only KOs if the damage meter is high enough, meaning it doesn't KO at 0%. In otherwords: OHKO and instant KO are <B>2 completely different things. </b> Have I cleared things up? [[User:Unowninator|¿¡Unowninator?!]] ([[User talk:Unowninator|talk]]) 18:39, 16 September 2018 (EDT) | ||
:::So, you're telling me these two terms are different. Being crushed is a instant kill, while a attack with very high knockback to KO at zero is a OHKO. Fine, I suppose that's acceptable. We need consent first from a administrator. But, I don't know - and I doubt a administrator will ever accept that proposal. | :::So, you're telling me these two terms are different. Being crushed is a instant kill, while a attack with very high knockback to KO at zero is a OHKO. Fine, I suppose that's acceptable. We need consent first from a administrator. But, I don't know - and I doubt a administrator will ever accept that proposal. | ||