Latest revision |
Your text |
Line 8: |
Line 8: |
|
| |
|
| I would appreciate an explanation for these if you find the time. Right now, I got to take some Tylenol to get rid of this headache. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 01:33, 21 September 2008 (UTC) | | I would appreciate an explanation for these if you find the time. Right now, I got to take some Tylenol to get rid of this headache. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 01:33, 21 September 2008 (UTC) |
|
| |
| I'll do my best going point by point.
| |
|
| |
| *Peach out ranges the Ice Climbers and can keep them away. That's all she needs. The ICs have pathetic range, and their roll is perfect into Peach's grab or dsmash.
| |
| *Neither were very good in Melee...and if this is about Brawl, G&W just has higher priority, knockback, and less lag.
| |
| *DK is actually not bad. He may be placed a little high, but he actually isn't that slow, and he his priority is stacked. I think it has to do against Meta Knight with DK decisively outraging MK with power, and out prioritizing MK's best moves. As with Snake, Snake isn't that good. DK is actually faster, heavier, has a longer range and an impressive roll distance for breaking Snake's unimpressive camps.
| |
|
| |
| Best I can do. [[User:Semicolon|Semicolon]] ([[User talk:Semicolon|talk]]) 02:40, 21 September 2008 (UTC)
| |
|
| |
| :Personally, I just figured it was more basic stuff. A fast character to counter a slow, strong one, a fighter with projectiles against a short-range one, etc. Then again, I rarely pay attention to counter-picks. '''[[User:Silverdragon706|FyreNWater]]''' - <small>([[User talk:Silverdragon706|Talk]] • [[Special:Contributions/Silverdragon706|Contributions]] )</small> 07:43, 21 September 2008 (UTC)
| |
|
| |
| Thanks for your thoughts, guys. - [[User:GalaxiaD|GalaxiaD]] ([[User talk:GalaxiaD|talk]]) 18:38, 21 September 2008 (UTC)
| |