Editing Fly
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==Overview== | ==Overview== | ||
[[File:Charizard fly.jpg|thumb|Fly in ''Brawl''.]] | [[File:Charizard fly.jpg|thumb|Fly in ''Brawl''.]] | ||
Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze | Performing the move in ''[[Super Smash Bros. Brawl]]'' makes Charizard rise up while surrounded in flames, setting anyone that makes contact with it ablaze. In ''[[Super Smash Bros. 4]]'', the flame effect is removed. The ending [[hitbox]] has somewhat forceful knockback, which can make this move good for juggling. Frames 4-13 of this attack provide [[armor]]. This can be most easily shown by performing this move next to a [[Smart Bomb]]; Charizard will take all damage it would normally but will not be knocked back. In ''[[Super Smash Bros. Brawl]]'', the move is considered subpar for recovery, gaining poor horizontal distance and suffering from 30 frames of the landing lag glitch. In ''[[Super Smash Bros. 4]]'' however, the move was buffed, traveling more vertical distance and doing more knockback. | ||
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==Instructional quotes== | ==Instructional quotes== | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Charizard|Up|name1=Fly|desc1=Spiral | {{CustomSet|Charizard|Up|name1=Fly|desc1=Spiral to the sky. Can hit opponents multiple times while soaring upwards.|name2=Rising Cyclone|desc2=The movement distance is reduced, but it sucks in enemies and launches them.|name3=Fly High|desc3=Your flight distance is increased, but you don't deal any damage.}} | ||
# '''Fly''': Default. | # '''Fly''': Default. | ||
# '''Rising Cyclone''': Doesn't travel as high, but sucks in and launches foes. | # '''Rising Cyclone''': Doesn't travel as high, but sucks in and launches foes. | ||
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==Origin== | ==Origin== | ||
[[File: | [[File:Fly Gen6.png|thumb|250px|left|Fly being used to attack in ''Pokémon X/Y''.]] | ||
Fly is a physical Flying-type move in the ''Pokémon'' games. As {{ | Fly is a physical Flying-type move in the ''Pokémon'' games. As {{s|bulbapedia|HM02}} in all generations up to Generation VI, it can be used outside of battle to allow the player to travel to previously visited locations if a Pokémon in the player's party knows the move and if the player has acquired the proper {{s|bulbapedia|Gym}} {{s|bulbapedia|Badge}} to use it. In battle, it is a two-turn move that allows the user to avoid almost any attack on the first turn and then deals damage to a single target on the second; a handful moves such as {{b|Thunder|Pokémon}}, however, can still hit Pokémon using Fly. | ||
Charizard can learn Fly via HM02 in all games in the series from '' | Charizard can learn Fly via HM02 in all games in the series from ''Pokémon Yellow'' onwards (Charizard ironically couldn't learn Fly in the preceding ''Pokémon Red and Blue''). In ''Pokémon Sun'' and ''Pokémon Moon'', Fly is changed to {{s|bulbapedia|TM76}}, and a rideable Charizard replaces its HM function entirely, although it cannot be used in battle and, prior to ''Ultra Sun'' and ''Ultra Moon'', Charizard must otherwise be transferred from previous games. | ||
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==Gallery== | ==Gallery== | ||
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|ja={{ja|そらをとぶ|Sora wo Tobu}} | |ja={{ja|そらをとぶ|Sora wo Tobu}} | ||
|en=Fly | |en=Fly | ||
| | |fr_ca=Vol | ||
| | |es_la=Vuelo | ||
|de=Fliegen | |de=Fliegen | ||
|it=Volo | |it=Volo | ||
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|ru={{rollover|Полёт|Polyot|?}} | |ru={{rollover|Полёт|Polyot|?}} | ||
|ko={{rollover|공중날기|Gongjungnalgi|?}} | |ko={{rollover|공중날기|Gongjungnalgi|?}} | ||
}} | }} | ||