Editing Flat Zone X

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 5: Line 5:
|name = Flat Zone X
|name = Flat Zone X
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Flat Zone X.png|300px]]|title2=Wii U|content2=[[File:SSB4UFlatZoneX.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Flat Zone X.png|300px]]|title2=Wii U|content2=[[File:SSB4UFlatZoneX.jpg|300px]]}}
|caption = [[File:Game&WatchSymbol.svg|50px|class=invert-dark]]<br>Flat Zone X as it has appeared in the ''Smash'' series.
|caption = [[File:Game&WatchSymbol.svg|50px|class=invert]]<br>Flat Zone X as it has appeared in the ''Smash'' series.
|universe = {{uv|Game & Watch}}
|universe = {{uv|Game & Watch}}
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]''
Line 40: Line 40:


==Origin==
==Origin==
[[File:Game & Watch Fire.jpg|thumb|right|The ''Game & Watch'' game ''Fire'' (widescreen version).]]
[[File:Game & Watch Fire.jpg|thumb|left|The ''Game & Watch'' game ''Fire'' (widescreen version).]]
:''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.''
:''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.''
From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type as an ordinary calculator, which means characters and other moving objects can only move to pre-determined locations on the screen and everything appears flat. Whenever objects move, a beeping sound can be heard. In this stage, the fighters and stage elements on the screen are all flat, and beeping sounds are heard when walking on the stage.
From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type as an ordinary calculator, which means characters and other moving objects can only move to pre-determined locations on the screen and everything appears flat. Whenever objects move, a beeping sound can be heard. In this stage, the fighters and stage elements on the screen are all flat, and beeping sounds are heard when walking on the stage.
Line 107: Line 107:
*The "GAS" sign in ''Ultimate''{{'}}s Ω and Battlefield forms does not match the colors it has in the standard form of the stage, despite doing so in ''SSB4''.
*The "GAS" sign in ''Ultimate''{{'}}s Ω and Battlefield forms does not match the colors it has in the standard form of the stage, despite doing so in ''SSB4''.
*Due to the My Music restructuring, Flat Zone X has less music in ''Ultimate'' than in ''for Wii U''.
*Due to the My Music restructuring, Flat Zone X has less music in ''Ultimate'' than in ''for Wii U''.
**As a result, the stage has the fewest music tracks of any stage in the game, with only two. Prior to the addition of more music from {{uv|Final Fantasy}}, it shared this title with [[Midgar]].
**As a result, the stage has the fewest music tracks of any stage in the game, with only two. Prior to the addition of more music from ''{{uv|Final Fantasy}}'', it shared this title with [[Midgar]].
*Because of its status as a [[starter stage]] in ''Ultimate'', it is the only piece of content from the {{uv|Game & Watch}} universe that is available from the start in any ''Smash'' game.
*Because of its status as a [[starter stage]] in ''Ultimate'', it is the only piece of content from the {{uv|Game & Watch}} universe that is available from the start in any ''Smash'' game.
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nightmare]], [[Andross]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]], and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Snorlax]], and [[Lunala]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: the [[Moon]], [[Nightmare]], [[Andross]], [[Color TV-Game 15]], [[Devil]], [[Nintendog]], [[Yuri Kozukata]], [[Squid Sisters]], [[Ghosts]], and [[Shadow the Hedgehog]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Snorlax]], and [[Lunala]].

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)