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{{ArticleIcons|ssb4-u=y| | {{ArticleIcons|ssb4-u=y|ssbu=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Game & Watch'' | ||
|name = Flat Zone X | |name = Flat Zone X | ||
|image | |image = [[File:SSBU-Flat Zone X.png|300px|Flat Zone X]] | ||
|caption = Flat Zone X in ''[[Super Smash Bros. Ultimate]]''.<br>[[Image:Game&WatchSymbol.svg|50px]] | |||
|universe = {{uv|Game & Watch}} | |universe = {{uv|Game & Watch}} | ||
|games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[SSB4]]'' ([[SSBWU|Wii U]])<br>''[[Ultimate]]'' | ||
|availability = [[Unlockable stage|Unlockable]] ( | |hometo = {{SSB4|Mr. Game & Watch}} | ||
|availability = [[Unlockable stage|Unlockable]] (SSB4)<br>[[Starter stage|Starter]] (Ultimate) | |||
|unlockcriteria = Destroy 100 blocks in a game of [[Trophy Rush]] as {{SSB4|Mr. Game & Watch}}. | |unlockcriteria = Destroy 100 blocks in a game of [[Trophy Rush]] as {{SSB4|Mr. Game & Watch}}. | ||
|cratetype = Normal | |cratetype = Normal | ||
|maxplayers = [[8-Player Smash|6]] | |maxplayers = [[8-Player Smash|6]]<br>[[8-Player Smash|8]] (Ω form only) | ||
| | |music =<small>''{{SSB4MusicLink|Game & Watch|Flat Zone 2}}''<br>''{{SSB4MusicLink|Game & Watch|Flat Zone}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Dr. Mario}}''<br>''{{SSB4MusicLink|Super Mario Bros.|Chill (Dr. Mario)}}''</small> | ||
|ssb4singles = Banned | |ssb4singles = Banned | ||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
}} | }} | ||
'''Flat Zone X''' ({{ja|フラットゾーンX|Furatto Zōn Ekkusu}}, ''Flat Zone X'') is an [[unlockable stage]] in {{forwiiu}} that returns in ''[[Super Smash Bros. Ultimate]]''. Essentially, it is [[Flat Zone 2]] with the addition of the [[Flat Zone]] | '''Flat Zone X''' ({{ja|フラットゾーンX|Furatto Zōn Ekkusu}}, ''Flat Zone X'') is an [[unlockable stage]] in {{forwiiu}} that returns in ''[[Super Smash Bros. Ultimate]]''. Essentially, it is [[Flat Zone 2]] with the addition of one more possible transformation: the layout of [[Flat Zone]], based on ''Helmet''. The ''Helmet'' layout is unchanged from its appearance in Flat Zone in ''[[Melee]]''; the other layouts are unchanged from Flat Zone 2 in ''[[Brawl]]''. | ||
==Stage transformations== | |||
:''See the articles on [[Flat Zone#Stage layout|Flat Zone]] and [[Flat Zone 2#Stage transformations|Flat Zone 2]] for further information.'' | :''See the articles on [[Flat Zone#Stage layout|Flat Zone]] and [[Flat Zone 2#Stage transformations|Flat Zone 2]] for further information.'' | ||
As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include ''Fire'', ''Oil Panic'', ''Lion'', and ''Chef'' from Flat Zone 2 and ''Helmet'' from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of ''Helmet'' to signify a stage change in a similar manner to the other transformations from Flat Zone 2. Also, falling tools can no longer OHKO upon being hit by a powerful | As Flat Zone X is a composite of Flat Zone and Flat Zone 2, all areas from both stages appear. These include ''Fire'', ''Oil Panic'', ''Lion'', and ''Chef'' from Flat Zone 2 and ''Helmet'' from Flat Zone. While most of these transformations are unchanged from prior installments, a construction worker now appears in the top right corner of ''Helmet'' to signify a stage change in a similar manner to the other transformations from Flat Zone 2. Also, falling tools can no longer OHKO upon being hit by a powerful attacks. | ||
[[Star KO]]'d characters are now covered by the gas station in Oil Panic | [[Star KO]]'d characters are now covered by the gas station in Oil Panic. | ||
===Ω | ===Ω form=== | ||
The Ω form features a brick platform above the normal ground and blast lines are moved further back. The stage is only set in the ''Oil Panic'' portion and uses the same design as Flat Zone 2's Ω form. When selected through Fixed Camera Smash, the stage appears to be zoomed out during the fighters' [[on-screen appearance]]s then zoomed in when the match starts. | |||
<gallery> | |||
File:SSB4UFlatZoneXOmega.jpg|[[Ω form]] | |||
</gallery> | |||
==Tournament legality== | |||
As with its predecessors, Flat Zone X is banned competitive play, due to the variety of damaging hazards (such as the falling food items in the Chef scenario), the small size of the stage, the camera's refusal to zoom in at any point, the constantly changing stage setup, and the removal of the lower blast line (which makes techniques that require it, such as meteor smashes virtually useless). Furthermore, the walk-off edges allow characters to throw or spit others off the side blast lines. | |||
==Origin== | ==Origin== | ||
[[File:Game & Watch Fire. | [[File:Game & Watch Fire.png|thumb|left|200px|The ''Game & Watch'' game ''Fire'' (widescreen version).]] | ||
:''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.'' | :''See the articles on [[Flat Zone#Origin|Flat Zone]] and [[Flat Zone 2#Origin|Flat Zone 2]] for further information.'' | ||
From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type | From 1980 to 1991, [[Nintendo]] produced handheld electronic games called ''Game & Watch'', and there would be one game for each model of a ''Game & Watch''. ''Game & Watch'' games use an LCD screen, the same type on an ordinary calculator, which means characters and other moving objects can only move to pre-determined locations on the screen and everything appears flat. Whenever objects moved, a beep sound could be heard. | ||
This stage is based on a combination of [[Flat Zone]] from ''Melee'', which is primarily based on the ''Game & Watch'' game ''Helmet'', and [[Flat Zone 2]] from ''Brawl'', which is based on ''Fire'', ''Lion'', ''Oil Panic'', and ''Chef''. Notably, this stage is based on the widescreen versions of these games with the exception of ''Oil Panic'', which was never released in a widescreen format. | This stage is based on a combination of [[Flat Zone]] from ''Melee'', which is primarily based on the ''Game & Watch'' game ''Helmet'', and [[Flat Zone 2]] from ''Brawl'', which is based on a ''Fire'', ''Lion'', ''Oil Panic'', and ''Chef''. Notably, this stage is based on the widescreen versions of these games with the exception of ''Oil Panic'', which was never released in a widescreen format. | ||
{{clrl}} | {{clrl}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SSB4UFlatZoneX.jpg|Flat Zone X in {{forwiiu}}. | |||
FlatZoneXLion.jpg|''Lion'' variation. | FlatZoneXLion.jpg|''Lion'' variation. | ||
FlatZoneXChef.jpg|''Chef'' variation. | FlatZoneXChef.jpg|''Chef'' variation. | ||
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FlatZoneXHelmet.jpg|''Helmet'' variation. | FlatZoneXHelmet.jpg|''Helmet'' variation. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*This is the only stage in {{forwiiu}} where [[Star KO]]s can occur but not [[Screen KO]]s, despite Flat Zone 2 in {{for3ds}} having them. | *This is the only stage in {{forwiiu}} where [[Star KO]]s can occur but not [[Screen KO]]s, despite Flat Zone 2 in {{for3ds}} having them. | ||
* | *This is also the only stage in {{forwiiu}} to appear in [[All-Star Mode]] but not {{b|Classic Mode|SSB4-Wii U}}, despite Flat Zone 2 in {{for3ds}} appearing in {{b|Classic Mode|SSB4-3DS}}. | ||
==See also== | ==See also== | ||
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{{SSBUStages}} | {{SSBUStages}} | ||
{{Game & Watch universe}} | {{Game & Watch universe}} | ||
[[Category:Stages]] | |||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] | ||
[[Category:Stages (SSBU)]] | |||
[[Category:Two-dimensional stages]] | [[Category:Two-dimensional stages]] | ||