Editing Flat Zone

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*The speed on this stage seems to be slightly faster than that of a regular battle; this is due to the lower memory requirements of the stage compared to the others in the game (compare and contrast [[Fountain of Dreams]], which is prone to slowdowns in four-player matches due to its high memory requirements).
*The speed on this stage seems to be slightly faster than that of a regular battle; this is due to the lower memory requirements of the stage compared to the others in the game (compare and contrast [[Fountain of Dreams]], which is prone to slowdowns in four-player matches due to its high memory requirements).
*Fighters who get KO'd by the falling tools will always receive a [[self-destruct]], regardless of whether or not they were attacked by any opponents. As a result, players cannot earn KOs by having the tools KO their opponents.
*Fighters who get KO'd by the falling tools will always receive a [[self-destruct]], regardless of whether or not they were attacked by any opponents. As a result, players cannot earn KOs by having the tools KO their opponents.
*Within the games files, there exists stage animations depicting the games ''{{iw|wikipedia|Parachute|Game & Watch}}'' and ''{{iw|wikipedia|Fire|Game & Watch}}''. The latter would be feature in the stage's successors [[Flat Zone 2]] and [[Flat Zone X]].<ref>[https://www.youtube.com/watch?v=3aZa_jUlnbs]</ref>
*Within the games files, there exists stage animations depicting the games ''{{iw|wikipedia|Parachute|Game & Watch}}'' and ''{{iw|wikipedia|Fire|Game & Watch}}''. The latter would be feature in the stage's successors [[Flat Zone 2]] and [[Flat Zone X]].<ref>[https://www.youtube.com/watch?v=3_p9VY2d14zEbQBU]</ref>
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