Editing Flare Blitz
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==Overview== | ==Overview== | ||
[[File:Flareblitzstartup.JPG|thumb|Flare Blitz's startup.]] | [[File:Flareblitzstartup.JPG|right|thumb|Flare Blitz's startup.]] | ||
Flare Blitz is a move where Charizard cloaks itself in fire and tackles straight forward, hitting anyone in its path. Flare Blitz is a particularly strong attack with high knockback but has a very slow startup, making the move easy to punish. It has [[recoil damage]] both in the beginning and when Charizard hits something, like an opponent, a wall, or certain projectiles. Charizard takes 5% damage | Flare Blitz is a move where Charizard cloaks itself in fire and tackles straight forward, hitting anyone in its path. Flare Blitz is a particularly strong attack with high knockback but has a very slow startup, making the move easy to punish. It has [[recoil damage]] both in the beginning and when Charizard hits something, like an opponent, a wall, or certain projectiles. Charizard takes 5% damage when the move is used and another 5% when it collides. It then falls over (this cannot be [[tech|teched]]), allowing the opponent to punish Charizard extremely hard if they blocked the attack. | ||
The attack inflicts 4% to the opponent from the collision and another 15% from the explosion. Rarely, the explosion may miss the opponent, dealing only 4% and low knockback but causing Charizard to receive full recoil. This happens most often when the opponent is above Charizard. Knocking into an opponent or side of the stage will cause Charizard to be temporarily forced into its falling hurt animation, potentially self-destructing due to its lengthy animation. The significant-end lag on impact also makes Flare Blitz very punishable if [[shield]]ed, and if Charizard ends up lying on the ground, it can even set up a free [[jab lock]] for the opponent. As such, the move must be used sparingly and carefully, primarily as a punishing option in its own right, but also as a movement option for mix-ups and to escape potential pressure from foes. | The attack inflicts 4% to the opponent from the collision and another 15% from the explosion. Rarely, the explosion may miss the opponent, dealing only 4% and low knockback but causing Charizard to receive full recoil. This happens most often when the opponent is above Charizard. Knocking into an opponent or side of the stage will cause Charizard to be temporarily forced into its falling hurt animation, potentially self-destructing due to its lengthy animation. The significant-end lag on impact also makes Flare Blitz very punishable if [[shield]]ed, and if Charizard ends up lying on the ground, it can even set up a free [[jab lock]] for the opponent. As such, the move must be used sparingly and carefully, primarily as a punishing option in its own right, but also as a movement option for mix-ups and to escape potential pressure from foes. | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Charizard|Side|name1=Flare Blitz|desc1=Hurtle sideways in an explosive assault. Damages both you and your foes.|name2=Blast Burn|desc2=Slower but more explosive than Flare Blitz. Deals more damage to | {{CustomSet|Charizard|Side|name1=Flare Blitz|desc1=Hurtle sideways in an explosive assault. Damages both you and your foes.|name2=Blast Burn|desc2=Slower but more explosive than Flare Blitz. Deals more damage to you and your foes.|name3=Dragon Rush|desc3=Less powerful than Flare Blitz, but you don't take damage when using it.}} | ||
#'''Flare Blitz''': Default. | #'''Flare Blitz''': Default. | ||
#'''Blast Burn''' ({{ja|ブラストバーン|Burasuto Bān}}): Charizard takes a little more time to charge up, and travels slowly for a short distance. Charizard is engulfed with more flames, and is more powerful, inflicting 32% damage, and the explosion upon impact causes high knockback. Charizard hurts itself significantly more, taking 6% by using the move and 10% more upon tackling an opponent. Unlike with Flare Blitz, Blast Burn's explosion cannot be reflected or absorbed. | #'''Blast Burn''' ({{ja|ブラストバーン|Burasuto Bān}}): Charizard takes a little more time to charge up, and travels slowly for a short distance. Charizard is engulfed with more flames, and is more powerful, inflicting 32% damage, and the explosion upon impact causes high knockback. Charizard hurts itself significantly more, taking 6% by using the move and 10% more upon tackling an opponent. Unlike with Flare Blitz, Blast Burn's explosion cannot be reflected or absorbed. | ||
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Charizard learns Flare Blitz by leveling up in all games since the move's introduction. Charizard has been able to learn Blast Burn from a move tutor starting in ''{{s|Bulbapedia|Pokémon FireRed & LeafGreen}}'' and in all games from Generation IV onwards. Finally, Charizard learns Dragon Rush as an {{s|bulbapedia|egg move}} as a [[Charmander]]. | Charizard learns Flare Blitz by leveling up in all games since the move's introduction. Charizard has been able to learn Blast Burn from a move tutor starting in ''{{s|Bulbapedia|Pokémon FireRed & LeafGreen}}'' and in all games from Generation IV onwards. Finally, Charizard learns Dragon Rush as an {{s|bulbapedia|egg move}} as a [[Charmander]]. | ||
{{ | {{clear}} | ||
<gallery> | <gallery> | ||
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flareblitzcustom2.JPG|Dragon Rush in {{for3ds}}. | flareblitzcustom2.JPG|Dragon Rush in {{for3ds}}. | ||
</gallery> | </gallery> | ||
{{ | {{clear}} | ||
==Gallery== | ==Gallery== | ||
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Charizard SSBU Skill Preview Side Special.png|Flare Blitz as shown by the [[Move List]] in ''Ultimate''. | Charizard SSBU Skill Preview Side Special.png|Flare Blitz as shown by the [[Move List]] in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{ | {{-}} | ||
==Names in other languages== | ==Names in other languages== | ||
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==Trivia== | ==Trivia== | ||
*Although Charizard does have a vocal sound with this move, the move's own sound effects make it impossible to hear without adjusting the sound in [[Options]]. | *Although Charizard does have a vocal sound with this move, the move's own sound effects make it impossible to hear without adjusting the sound in [[Options]]. | ||
*In ''Smash'', the move deals some recoil damage even if it does not hit anything, which is not the case in ''Pokémon''. | |||
{{ | *Out of all the ''Pokémon'' characters special moves Flare Blitz is the most similar to the ''Pokemon'' games as its ability to hit an opponent while Charizard is covered in flames at the cost of recoil damage is exactly how it works in the ''Pokémon'' games with the only difference being that in the games it does not cause recoil damage if it misses. | ||
{{clear}} | |||
{{Special Moves|char=Charizard}} | {{Special Moves|char=Charizard}} | ||