Editing Flame Choke

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==Trivia==
==Trivia==
*Despite the name, Flame Choke uses the [[darkness]] [[effect]] and not the [[flame]] one. It should be noted, however, that the darkness effect itself resembles a dark purple fire.
*Despite the name, Flame Choke uses the [[darkness]] [[effect]] and not the [[flame]] one. It should be noted, however, that the darkness effect itself resembles a dark purple fire.
*Unlike some other side special grabs such as [[Force Palm]], the player can't escape from Flame Choke even if the victim is giant.  
*Unlike some other side special grabs such as [[Force Palm]], the player can't escape from Flame Choke even if the victim is giant. The whole screen shakes when Flame Choke is used on the victim. This is no longer true in Smash Bros Ultimate.
*The whole screen shakes when Flame Choke is used on the victim. This is no longer true in ''[[Super Smash Bros. Ultimate]]''.
*Aerial Flame Choke has Ganondorf holding the opponent upside down. However, upon landing, the opponent is strangely flipped.
*Aerial Flame Choke has Ganondorf holding the opponent upside down. However, upon landing, the opponent is strangely flipped.
*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.
*Depending which stage it's used on, the aerial variation may have different effects. On [[Norfair]], Ganondorf can bounce in the lava but the trapped opponent doesn't bounce on it on the first hit. On certain portions of [[Port Town Aero Dive]], it's possible to have Ganondorf survive while the other character is dragged off the screen. On other stages, both characters or neither may be KOd.

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