Editing Flame
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[[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack, in ''[[Super Smash Bros. Ultimate]]'']] | [[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack, in ''[[Super Smash Bros. Ultimate]]'']] | ||
[[File:Flame.png|thumb|200px|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, at {{SSB|Link}} as he is set on fire, in ''[[Super Smash Bros | [[File:Flame.png|thumb|200px|right|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, at {{SSB|Link}} as he is set on fire, in ''[[Super Smash Bros]]'']] | ||
[[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}'s PK Fire attack on {{SSBB|Lucas}}]] | [[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}'s PK Fire attack on {{SSBB|Lucas}}]] | ||
'''Flame''', also known as '''fire''', is a kind of [[effect]] in the '' | '''Flame''', also known as '''fire''', is a kind of [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros.]]''. Targets hit by flame attacks are momentarily set on fire, flashing red and orange, and in ''Ultimate'', will appear visibly scorched. | ||
In addition, flame attacks have several other effects: | In addition, flame attacks have several other effects: | ||
*They thaw [[frozen]] characters | *They thaw [[frozen]] characters. | ||
*They cause [[Blast Box]]es, [[Bomber]]s, [[Link]]'s {{b|Bomb|Link}}s and [[Remote Bomb]]s, and [[Young Link]] and [[Toon Link]]'s Bombs, to detonate instantly | *They cause [[Blast Box]]es, [[Bomber]]s, [[Link]]'s {{b|Bomb|Link}}s and [[Remote Bomb]]s, and [[Young Link]] and [[Toon Link]]'s Bombs, to detonate instantly. | ||
*They do no damage to Red {{b|Pikmin|species}}, which will not flinch. | *They do no damage to Red {{b|Pikmin|species}}, which will not flinch. | ||
*In ''[[Super Smash Bros. Brawl]]'', due to [[type effectiveness]] they deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}}. | *In ''[[Super Smash Bros. Brawl]]'', due to [[type effectiveness]] they deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}}. | ||
*In ''Brawl'' and ''SSB4'', flame and electric attacks make [[Hothead]]s grow larger and more powerful (in ''Ultimate'', all attacks can do this | *In ''Brawl'' and ''SSB4'', flame and electric attacks make [[Hothead]]s grow larger and more powerful (in ''Ultimate'', all attacks can do this). | ||
Flame attacks are boosted by Flame Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and in ''[[Super Smash Bros. Ultimate]]'' by the | Flame attacks are boosted by Flame Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and in ''[[Super Smash Bros. Ultimate]]'' by the Primary [[Spirit]] skill Fire Attack ↑, the Support [[Spirit]] skill Fire & Explosion Attack ↑, as well as certain [[Spirit Battle]] [[conditions]]. Flame attacks are resisted by Flame Resist stickers in ''Brawl'' and the Spirit trait or skill Fire/Explosion Resist ↑ in ''Ultimate''. These attacks also deal more damage to fighters equipped with a Primary Spirit with the trait Fire Weakness in ''Ultimate''. | ||
Flame is by far the most common "elemental" attack in the ''Super Smash Bros.'' series, with over half of ''Brawl''{{'}}s roster having access to at least one flame attack. Most [[explosive]]-[[type]] attacks use the flame effect. | Flame is by far the most common "elemental" attack in the ''Super Smash Bros.'' series, with over half of ''Brawl''{{'}}s roster having access to at least one flame attack. Most [[explosive]]-[[type]] attacks use the flame effect. | ||
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|{{GameIcon|SSBU}} | |{{GameIcon|SSBU}} | ||
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|rowspan= | |rowspan=4|[[Bowser]] | ||
|[[Fire Breath]] | |[[Fire Breath]] | ||
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
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|[[Fire Roar]] | |[[Fire Roar]] | ||
|- | |||
|[[Flying Slam]] (explosion) | |||
|{{GameIcon|SSBU}} | |||
|- | |- | ||
|rowspan=5|[[Bowser Jr.]] | |rowspan=5|[[Bowser Jr.]] | ||
|[[Mechakoopa]] (explosion) | |[[Mechakoopa]] (explosion) | ||
|{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |||
|- | |- | ||
|[[Abandon Ship!]] (Clown Car explosion) | |[[Abandon Ship!]] (Clown Car explosion) | ||
|rowspan=4|{{GameIcon|SSB4}} | |||
|- | |- | ||
|[[Meteor Ejection]] (Clown Car explosion) | |[[Meteor Ejection]] (Clown Car explosion) | ||
|- | |- | ||
|[[Impatient Mechakoopa]] (explosion) | |[[Impatient Mechakoopa]] (explosion) | ||
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|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan= | |rowspan=14|Kirby (Copy Abilities) | ||
|Fireball | |Fireball | ||
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
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|Plasma Breath | |Plasma Breath | ||
|rowspan= | |rowspan=2|{{GameIcon|SSBU}} | ||
|- | |- | ||
|Punch (laser) | |Punch (laser) | ||
|- | |- | ||
|rowspan=2|[[Little Mac]] | |rowspan=2|[[Little Mac]] | ||
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|{{SSBU|Min Min}} | |{{SSBU|Min Min}} | ||
|[[Punch]] ( | |[[Punch]] (<span class="explain" title="forward smash; charged for 15 frames">Ramram</span>/<span class="explain" title="forward smash, and smashed forward and back air; uncharged and charged laser">Dragon</span>) | ||
|{{GameIcon|SSBU}} | |{{GameIcon|SSBU}} | ||
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|[[Three Sacred Treasures]] (energy pillars) | |[[Three Sacred Treasures]] (energy pillars) | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan=2|{{SSBU|Ridley}} | |rowspan=2|{{SSBU|Ridley}} | ||
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|[[Up throw]] (blast) | |[[Up throw]] (blast) | ||
|{{GameIcon|SSBU}} | |{{GameIcon|SSBU}} | ||
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|[[Burning Spin Dash]] | |[[Burning Spin Dash]] | ||
|{{GameIcon|SSB4}} | |{{GameIcon|SSB4}} | ||
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|rowspan=4|[[Toon Link]] | |rowspan=4|[[Toon Link]] | ||
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|{{GameIcon|SSBB}}{{GameIcon|SSB4}} | |{{GameIcon|SSBB}}{{GameIcon|SSB4}} | ||
|- | |- | ||
|rowspan= | |rowspan=6|[[Zelda]] | ||
|[[Up aerial]] | |[[Up aerial]] | ||
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
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|[[Din's Fire]] | |[[Din's Fire]] | ||
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|[[Farore's Wind]] (hitbox upon reappearance) | |[[Farore's Wind]] (hitbox upon reappearance) | ||
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|[[Rathalos]]: Fireballs | |[[Rathalos]]: Fireballs | ||
|- | |- | ||
|[[Ray | |[[Ray MK III]]: Missiles | ||
|{{GameIcon|SSBB}} | |{{GameIcon|SSBB}} | ||
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{{Template:Effects}} | |||
{{Effects}} | |||
[[Category:Effects]] | [[Category:Effects]] |