Editing Flame

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{{ArticleIcons|allgames=y}}
{{ArticleIcons|series=y}}
[[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack, in ''[[Super Smash Bros. Ultimate]]'']]
[[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack, in ''[[Super Smash Bros. Ultimate]]'']]
[[File:Flame.png|thumb|200px|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, at {{SSB|Link}} as he is set on fire, in ''[[Super Smash Bros.]]'']]
[[File:Flame.png|thumb|200px|right|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, at {{SSB|Link}} as he is set on fire, in ''[[Super Smash Bros]]'']]
[[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}'s PK Fire attack on {{SSBB|Lucas}}]]
[[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}'s PK Fire attack on {{SSBB|Lucas}}]]
'''Flame''', also known as '''fire''', is a kind of [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series that debuted in ''[[Super Smash Bros.]]'' Targets hit by flame attacks are momentarily set on fire, flashing red and orange, and in ''Ultimate'', will appear visibly scorched.
'''Flame''', also known as '''fire''', is a kind of [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros.]]''. Targets hit by flame attacks are momentarily be set on fire, flashing red and orange, and in ''Ultimate'', will appear visibly scorched. Flame is by far the most common "elemental" attack in the ''Smash Bros.'' series, with over half of ''Brawl''{{'}}s roster having access to at least one.


In addition, flame attacks have several other effects:
In addition, flame attacks have several other effects:
*They thaw [[frozen]] characters (prior to ''Ultimate'').
*They thaw [[frozen]] characters.
*They cause [[Blast Box]]es, [[Bomber]]s, [[Link]]'s {{b|Bomb|Link}}s and [[Remote Bomb]]s, and [[Young Link]] and [[Toon Link]]'s Bombs, to detonate instantly and [[Steve]]'s [[TNT]] to detonate more quickly.
*With the exception of the [[Hothead]], they cause [[Blast Box]]es, [[Bomber]]s, [[Link]]'s {{b|Bomb|Link}}s and [[Remote Bomb]]s, and [[Young Link]] and [[Toon Link]]'s Bombs, to detonate instantly
*They do no damage to Red {{b|Pikmin|species}}, which will not flinch.
*They do no damage to Red {{b|Pikmin|species}}, which will not flinch.
*In ''[[Super Smash Bros. Brawl]]'', due to [[type effectiveness]] they deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}}.
*They deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}} in ''[[Super Smash Bros. Brawl]]''.
*In ''Brawl'' and ''SSB4'', flame and electric attacks make [[Hothead]]s grow larger and more powerful (in ''Ultimate'', all attacks can do this, albeit not as quickly).
*They are strengthened by Flame Attack [[sticker]]s and Fire & Explosion Attack ↑ [[spirits]] and resisted by Flame Resistance stickers and Fire/Explosion Resist ↑ spirits.
*They make [[Hothead]]s grow larger and make them more powerful.


Flame attacks are boosted by Flame Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and in ''[[Super Smash Bros. Ultimate]]'' by the primary [[spirit]] trait Fire Attack ↑, the support spirit skill Fire & Explosion Attack ↑, as well as certain [[Spirit Battle]] [[condition]]s. Flame attacks are resisted by Flame Resist stickers in ''Brawl'' and the spirit trait or skill Fire/Explosion Resist ↑ in ''Ultimate''. These attacks also deal more damage to fighters equipped with a primary spirit with the trait Fire Weakness in ''Ultimate''.
Flame attacks are boosted by Flame Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and the Primary [[Spirit]] skill Fire Attack ↑ in ''[[Super Smash Bros. Ultimate]]''. In ''Super Smash Bros. Ultimate'', it is unclear whether Spirit skills and traits and [[Spirit Battle]] [[conditions]] that mention "fire and explosion" attacks (including "Fire Weakness") affect attacks with a flame effect, in addition to [[explosive]]-type attacks.


Flame is by far the most common "elemental" attack in the ''Super Smash Bros.'' series, with over half of ''Brawl''{{'}}s roster having access to at least one flame attack. Most [[explosive]]-[[type]] attacks use the flame effect.
Most [[explosive]]-[[type]] attacks use the flame effect.


==List of flame attacks==
==List of flame attacks==
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!width=8%|Games
!width=8%|Games
|-
|-
|{{SSBU|Banjo & Kazooie}}
|rowspan=4|[[Bowser]]
|[[Rear Egg]]
|{{GameIcon|SSBU}}
|-
|rowspan=3|[[Bowser]]
|[[Fire Breath]]
|[[Fire Breath]]
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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|-
|-
|[[Fire Roar]]
|[[Fire Roar]]
|-
|[[Flying Slam]] (explosion)
|{{GameIcon|SSBU}}
|-
|-
|rowspan=5|[[Bowser Jr.]]
|rowspan=5|[[Bowser Jr.]]
|[[Mechakoopa]] (explosion)
|[[Mechakoopa]] (explosion)
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Abandon Ship!]] (Clown Car explosion)
|[[Abandon Ship!]] (Clown Car explosion)
|rowspan=4|{{GameIcon|SSB4}}
|-
|-
|[[Meteor Ejection]] (Clown Car explosion)
|[[Meteor Ejection]] (Clown Car explosion)
|rowspan=3|{{GameIcon|SSB4}}
|-
|-
|[[Impatient Mechakoopa]] (explosion)
|[[Impatient Mechakoopa]] (explosion)
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|-
|-
|Forward aerial
|Forward aerial
|{{GameIcon|SSBB}}
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Flare Blitz]]
|[[Flare Blitz]]
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|[[Exploding Attack]]
|[[Exploding Attack]]
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|rowspan=2|{{SSBU|Hero}}
|[[Frizz/Frizzle/Kafrizz]]
|rowspan=2|{{GameIcon|SSBU}}
|-
|[[Command Selection]] (Sizz, Sizzle, Bang, Kaboom, Flame Slash)
|-
|-
|rowspan=2|[[Ike]]
|rowspan=2|[[Ike]]
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=18|Kirby (Copy Abilities)
|rowspan=13|Kirby (Copy Abilities)
|Fireball
|Fireball
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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|-
|-
|Plasma Breath
|Plasma Breath
|rowspan=6|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
|-
|Frizz / Frizzle / Kafrizz
|-
|Punch (laser)
|-
|Flare / Megaflare / Gigaflare
|-
|Flame Nova
|-
|Magic (Firaga)
|-
|-
|rowspan=2|[[Little Mac]]
|rowspan=2|[[Little Mac]]
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|{{SSBU|Mii Swordfighter}}
|{{SSBU|Mii Swordfighter}}
|[[Blurring Blade]]
|[[Blurring Blade]]
|-
|{{SSBU|Min Min}}
|[[Punch]] ({{rollover|Ramram|forward smash; charged for 15 frames|y}}/{{rollover|Dragon|forward smash, and smashed forward and back air; uncharged and charged laser|y}})
|{{GameIcon|SSBU}}
|-
|-
|rowspan=6|[[Mr. Game & Watch]]
|rowspan=6|[[Mr. Game & Watch]]
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|[[Three Sacred Treasures]] (energy pillars)
|[[Three Sacred Treasures]] (energy pillars)
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|rowspan=15|{{SSBU|Pyra}}
|Neutral attack (rabid jab and finishser)
|rowspan=15|{{GameIcon|SSBU}}
|-
|Dash attack
|-
|Forward tilt
|-
|Forward smash
|-
|Up smash
|-
|Down smash (sword)
|-
|Forward aerial
|-
|Back aerial
|-
|Down aerial
|-
|Pummel
|-
|Forward throw (hitbox)
|-
|[[Flame Nova]]
|-
|[[Blazing End]]
|-
|[[Prominence Revolt]] (pillar)
|-
|[[Burning Sword]] (pillar)
|-
|-
|rowspan=2|{{SSBU|Ridley}}
|rowspan=2|{{SSBU|Ridley}}
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|-
|-
|[[Up throw]] (blast)
|[[Up throw]] (blast)
|{{GameIcon|SSBU}}
|-
|{{SSBU|Sephiroth}}
|[[Flare / Megaflare / Gigaflare]]
|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
|-
|-
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|[[Burning Spin Dash]]
|[[Burning Spin Dash]]
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|{{SSBU|Sora}}
|[[Magic]] (Firaga)
|{{GameIcon|SSBU}}
|-
|rowspan=5|{{SSBU|Steve}}
|Down tilt
|rowspan=5|{{GameIcon|SSBU}}
|-
|Up smash (magma block)
|-
|Down smash
|-
|[[TNT]]
|-
|[[House of Boom]] (ending explosion)
|-
|-
|rowspan=4|[[Toon Link]]
|rowspan=4|[[Toon Link]]
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|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|-
|rowspan=7|[[Zelda]]
|rowspan=6|[[Zelda]]
|[[Up aerial]]
|[[Up aerial]]
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Din's Fire]]
|[[Din's Fire]]
|-
|Down throw
|{{GameIcon|SSBU}}
|-
|-
|[[Farore's Wind]] (hitbox upon reappearance)
|[[Farore's Wind]] (hitbox upon reappearance)
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|[[Rathalos]]: Fireballs
|[[Rathalos]]: Fireballs
|-
|-
|[[Ray Mk III]]: Missiles
|[[Ray MK III]]: Missiles
|{{GameIcon|SSBB}}
|{{GameIcon|SSBB}}
|-
|-
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|-
|-
|[[Fennekin]]: Incinerate
|[[Fennekin]]: Incinerate
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4}}
|-
|-
|[[Groudon]]: Overheat (contact with body)
|[[Groudon]]: Overheat (contact with body)
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===By stage hazards===
===By stage hazards===
In addition to natural stage hazards, the [[Spirit Battle]] condition [[condition#"The floor is lava"|"The floor is lava"]] creates a hazard that inflicts flame damage.
In addition to natural stage hazards, the [[Spirit Battle]] condition "The floor is lava" creates a hazard that inflicts flame damage.


{| class="wikitable sortable" width=70%
{| class="wikitable sortable" width=70%
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|{{GameIcon|SSB}}{{GameIcon|SSBU}}
|{{GameIcon|SSB}}{{GameIcon|SSBU}}
|-  
|-  
|[[Sector Z]]
|[[Arwing]] (lazers; when firing from the background)
|{{GameIcon|SSB}}
|-
|[[Unova Pokémon League]]
|[[Unova Pokémon League]]
|[[Reshiram]] (Fusion Flare, ground fires)
|[[Reshiram]] (Fusion Flare, ground fires)
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|[[Stage Builder]]
|[[Stage Builder]]
|Magma
|Magma
|{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4-U}}
|-
|-
|rowspan=2|[[Subspace Emissary]] stages
|rowspan=2|[[Subspace Emissary]] stages
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|}
|}


==Trivia==
{{Template:Effects}}
*Contrary to popular belief, none of [[Terry]]'s special moves, including super special moves and Final Smash, use the flame effect. Rather, they possess the [[normal]] effect.
 
{{Effects}}


[[Category:Effects]]
[[Category:Effects]]

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