Editing Fish

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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
===As a stage hazard===
===As a stage hazard===
[[File:Fish Brawl.png|thumb|left|The fish in ''[[Super Smash Bros. Brawl]]''. Its appearance is based on its in-game sprite from ''Balloon Fight'', but with much more hyperrealistic details.]]
[[File:Fish Brawl.png|thumb|left|The fish in ''[[Super Smash Bros. Brawl]]''.]]
The fish is a hazard on the [[Summit]] [[stage]]. In this game, the fish will pop out of the sea to eat any character that stays in the water at the bottom of the stage for too long. The fish will only appear when there is water around the base of the stage, not when the stage is at the top of the mountain or falling/rising. If the fish swallows a character, that character will be carried through the lower [[blast line]] and KO'd. The fish's tail is also capable of hurting characters, dealing 15% damage and giving significant vertical knockback. The fish can eat any number of characters in a single appearance, but it will always follow a set arc and will go after whichever character has been in the water the longest. If swallowed, there is no way to escape, but there is a small window of time in which a character can get out of the fish's path.
The fish is a hazard on the [[Summit]] [[stage]]. In this game, the fish will pop out of the sea to eat any character that stays in the water at the bottom of the stage for too long. The fish will only appear when there is water around the base of the stage, not when the stage is at the top of the mountain or falling/rising. If the fish swallows a character, that character will be carried through the lower [[blast line]] and KO'd. The fish's tail is also capable of hurting characters, dealing 15% damage and giving significant vertical knockback. The fish can eat any number of characters in a single appearance, but it will always follow a set arc and will go after whichever character has been in the water the longest. If swallowed, there is no way to escape, but there is a small window of time in which a character can get out of the fish's path.
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