Editing Fire

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==Origin==
==Origin==
[[File:Fire origin.png|thumb|A game of ''Fire''.]]
[[File:Fire origin.png|thumb|A game of ''Fire''.]]
''Fire'' is a ''[[Game & Watch]]'' game that released on December 4, 1981 as part of the Wide Screen series. The player takes the role of two firefighters trying to save people from a burning building. Various people jump out of various floors at various speeds, with the player's job being to use a trampoline to bounce them into the awaiting Ambulance on the other side of the screen.
''Fire'' is a ''[[Game & Watch]]'' game where the player takes the role of two firefighters trying to save people from a burning building. Various people jump out of various floors at various speeds, with the player's job being to use a trampoline to bounce them into the awaiting Ambulance on the other side of the screen.


The parachute introduced in ''Brawl'' as part of the move (also used in ''Melee'' as a neutral aerial) comes from the game ''Parachute'', released on June 19, 1981 also as part of the Wide Screen series, in which person in a rowboat tries to catch skydiving paratroopers from a helicopter to prevent them from falling into water.{{clr}}
The parachute introduced in ''Brawl'' as part of the move (also used in ''Melee'' as a neutral aerial) comes from the game ''Parachute'', in which person in a rowboat tries to catch skydiving paratroopers from a helicopter to prevent them from falling into water.{{clr}}
<gallery>
<gallery>
Parachute Fire origin 2.jpg|A game of ''Parachute''.
Parachute Fire origin 2.jpg|A game of ''Parachute''.
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*Fire is the only special move that does not change Mr. Game & Watch's appearance in ''Ultimate''.
*Fire is the only special move that does not change Mr. Game & Watch's appearance in ''Ultimate''.
*Although the move has changed in ''Brawl'' onward to include the parachute from the game of the same name, it keeps the name of only the first action of the move even though a parachute does not appear in ''Fire''.
*Although the move has changed in ''Brawl'' onward to include the parachute from the game of the same name, it keeps the name of only the first action of the move even though a parachute does not appear in ''Fire''.
*In ''[[Super Smash Bros. Melee]]'', Fire is tied for the fastest attack in the game, with the first hitbox starting on frame one. The only other moves in ''Melee'' that are frame one are Jigglypuff's [[Rest]] and [[Reflector (Fox)|Fox]] and [[Reflector (Falco)|Falco's Reflector]].
*In [[Super Smash Bros. Melee]], Fire is tied for the fastest attack in the game, with the first hitbox starting on frame one. The only other moves in Melee that are frame one are Jigglypuff's [[Rest]] and Fox and Falco's [[Reflector (disambiguation)]].


{{Special Moves|char=Mr. Game & Watch}}
{{Special Moves|char=Mr. Game & Watch}}

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