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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Fire | |name=Fire | ||
|image=[[File: | |image=[[File:Fire_SSB4.jpeg|250px]] | ||
|caption=Fire in | |caption=Fire in {{forwiiu}}. | ||
|user=[[Mr. Game & Watch]] | |user=[[Mr. Game & Watch]] | ||
|universe= | |universe=[[Game & Watch (universe)|''Game & Watch'']] | ||
}} | }} | ||
{{cquote|When Mr. Game and Watch is in danger of falling, Fire calls out a rescue brigade to send him skyward once more.|cite=Mr. Game and Watch's trophy description in ''Melee''}} | |||
{{cquote|''Launches into the air and opens a parachute, allowing him to glide down.''|cite=Description from ''Ultimate''{{'}}s Move List}} | |||
'''Fire''' ({{ja|ファイア|Faia}}, ''Fire'') is [[Mr. Game & Watch]]'s [[up special move]]. | '''Fire''' ({{ja|ファイア|Faia}}, ''Fire'') is [[Mr. Game & Watch]]'s [[up special move]]. | ||
==Overview== | ==Overview== | ||
Two firefighters appear under Mr. Game & Watch and bounce him upwards using their trampoline. | Two firefighters appear under Mr. Game & Watch and bounce him upwards using their trampoline. Since ''[[Super Smash Bros. Brawl]]'', the firefighters have a slight [[push]] effect around them. Mr. Game & Watch deals 6% damage and decent [[knockback]] on the way up before reaching the peak of his ascent and falling. Ironically, despite its name, the move does no flame damage. | ||
At the peak of the jump, in ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch becomes [[helpless]]. Since ''Brawl'', he instead opens a parachute to slow down his descent, allowing for much greater horizontal coverage for recoveries. The parachute can be canceled at any time by using any other move, but it won't be able to used again until after landing. The combination of this and his down aerial, which makes him plummet at a very high speed in contrast, gives him a unique movement option. If the parachute is canceled as soon as it opens at the peak of the ascent, he will [[fast-fall]], allowing for [[mindgame]]s. | |||
If a [[CPU]] Mr. Game & Watch uses this attack and fails to [[recovery|recover]], it will often spam [[Judge]] until it surpasses the lower [[blast line]]. In ''Brawl'', this can be used to perform the [[parasol glitch]]. | If a [[CPU]] Mr. Game & Watch uses this attack and fails to [[recovery|recover]], it will often spam [[Judge]] until it surpasses the lower [[blast line]]. In ''Brawl'', this can be used to perform the [[parasol glitch]]. | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|GameWatch|Up|name1=Fire|desc1=Launch into the air and open a parachute, allowing you to glide down.|name2=Heavy Trampoline|desc2=Lower vertical distance, but you do more damage on the way up.|name3=Trampoline Launch|desc3=Launches you and any foes next to you | {{CustomSet|GameWatch|Up|name1=Fire|desc1=Launch into the air and open a parachute, allowing you to glide down.|name2=Heavy Trampoline|desc2=Lower vertical distance, but you do more damage on the way up.|name3=Trampoline Launch|desc3=Launches you and any foes next to you in the air. No parachute included.}} | ||
# '''Fire''': Default. | # '''Fire''': Default. | ||
# '''Heavy Trampoline''': Does 16% damage. Less vertical recovery, only has a hitbox at the very beginning of the launch (not on the way up) and includes the parachute. | # '''Heavy Trampoline''': Does 16% damage. Less vertical recovery, only has a hitbox at the very beginning of the launch (not on the way up) and includes the parachute. | ||
# '''Trampoline Launch''': Does 8% damage, 12% if it hits at the start. More vertical recovery, is faster and has a powerful hitbox on the way up. Doesn't include the parachute. Works similar to ''Melee{{'}}s'' version of Fire. | # '''Trampoline Launch''': Does 8% damage, 12% if it hits at the start. More vertical recovery, is faster and has a powerful hitbox on the way up. Doesn't include the parachute. Works similar to ''Melee{{'}}s'' version of Fire. | ||
== | ==Spirit== | ||
{| class="wikitable sortable" | |||
|- | |||
{|class="wikitable" | |||
! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series | ! No. !! Image !! Name !! Type !! Class !! Cost !! Ability !! Series | ||
|- | |- | ||
| 692 || | | 692 || [[File:Fire Spirit.png|center|108x108px]] || Fire || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★★★ || 2 || Lava-Floor Immunity || ''Game & Watch'' Series | ||
|- | |- | ||
| 697 || | | 697 || [[File:Parachute Spirit.png|center|108x108px]] || Parachute || [[File:SpiritTypeSupport.png|20px|center|Support]] || ★★ || 1 || Air Defense ↑ || ''Game & Watch'' Series | ||
|} | |} | ||
{{clrl}} | {{clrl}} | ||
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==Origin== | ==Origin== | ||
[[File:Fire origin.png|thumb|A game of ''Fire''.]] | [[File:Fire origin.png|thumb|A game of ''Fire''.]] | ||
''Fire'' is a ''[[Game & Watch]]'' game | ''Fire'' is a ''[[Game & Watch]]'' game where the player takes the role of two firefighters trying to save people from a burning building. Various people jump out of various floors at various speeds, with the player's job being to use a trampoline to bounce them into the awaiting Ambulance on the other side of the screen. | ||
The parachute introduced in ''Brawl'' as part of the move (also used in ''Melee'' as a neutral aerial) comes from the game ''Parachute'' | The parachute introduced in ''Brawl'' as part of the move (also used in ''Melee'' as a neutral aerial) comes from the game ''Parachute'', in which person in a rowboat tries to catch skydiving paratroopers from a helicopter to prevent them from falling into water.{{clr}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Mr.Game&WatchAdventureMode.jpg|Fire in ''Melee'', as seen in the Congratulations picture upon completing Adventure Mode. | Mr.Game&WatchAdventureMode.jpg|Fire in ''Melee'', as seen in the Congratulations picture upon completing Adventure Mode. | ||
Game and Watch Fire 2.png|Mr. Game | File:Game and Watch Fire 2.png|Mr. Game and Watch before being launched in ''Brawl''. | ||
Game and Watch Fire 1.png|Mr. Game | File:Game and Watch Fire 1.png|Mr. Game and Watch is launched into the air. | ||
Game and Watch Fire 3.png|Mr. Game | File:Game and Watch Fire 3.png|Mr. Game and Watch slowly floats down after performing the move. | ||
SSB4 - Mr. Game & Watch Screen-9.jpg|Fire in {{for3ds}}. | File:SSB4 - Mr. Game & Watch Screen-9.jpg|Fire in {{for3ds}}. | ||
Parachute_SSB4.jpeg|Floating with the parachute in {{forwiiu}}. | Parachute_SSB4.jpeg|Floating with the parachute in {{forwiiu}}. | ||
Mr Game & Watch SSBU Skill Preview Up Special.png|Fire as shown by | Mr Game & Watch SSBU Skill Preview Up Special.png|Fire as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Fire is the only special move that does not change Mr. Game & Watch's appearance in ''Ultimate''. | *Fire is the only special move that does not change Mr. Game & Watch's appearance in ''Ultimate''. | ||
{{Special Moves|char=Mr. Game & Watch}} | {{Special Moves|char=Mr. Game & Watch}} | ||
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[[Category:Mr. Game & Watch (SSB4)]] | [[Category:Mr. Game & Watch (SSB4)]] | ||
[[Category:Mr. Game & Watch (SSBU)]] | [[Category:Mr. Game & Watch (SSBU)]] | ||