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''Find Mii'' (known in PAL regions as ''StreetPass Quest'') is a game included in the pre-downloaded Nintendo 3DS application {{uv|StreetPass Mii Plaza}}. In it, the player must send Miis from other systems their 3DS has Streetpassed (or Wandering Heroes hired using Play Coins) to rescue the player's Mii, the ruler of a kingdom who has been kidnapped by otherworldly monsters. Beating it twice unlocks ''Find Mii II'' (accordingly known in PAL regions as ''StreetPass Quest II''), the longer sequel to the game. At the beginning of ''Find Mii II'', the ruler Mii is once again captured, this time along with their son and daughter. The ruler is imprisoned in a cage located at the Castle of Darkness, the final area of the game and the basis of the stage in ''Smash''. | ''Find Mii'' (known in PAL regions as ''StreetPass Quest'') is a game included in the pre-downloaded Nintendo 3DS application {{uv|StreetPass Mii Plaza}}. In it, the player must send Miis from other systems their 3DS has Streetpassed (or Wandering Heroes hired using Play Coins) to rescue the player's Mii, the ruler of a kingdom who has been kidnapped by otherworldly monsters. Beating it twice unlocks ''Find Mii II'' (accordingly known in PAL regions as ''StreetPass Quest II''), the longer sequel to the game. At the beginning of ''Find Mii II'', the ruler Mii is once again captured, this time along with their son and daughter. The ruler is imprisoned in a cage located at the Castle of Darkness, the final area of the game and the basis of the stage in ''Smash''. | ||
In the | In the normal quest of ''Find Mii II'', the final boss is the Dark Lord, who is fought at Castle of Darkness - Sky Tower; in the Secret Quest of ''Find Mii II'' (unlocked by beating the normal quest once), the final boss is the Dark Lord's upgraded form: the Dark Emperor, who is fought at Castle of Darkness - Roof. The platform layout of the stage is identical to how the Castle of Darkness appears on the ''Find Mii II'' world map. | ||
In ''Find Mii II'', the Dark Lord/Emperor's magic is not necessarily based on the twelve Mii colors. This concept is taken from the player's team of Miis - each Mii color has access to a different magic spell, varying from direct attacks to applying status effects, some of which are mandatory for progression in the game. The symbols used in ''Ultimate'' to display stat changes are taken from the [[Smash Run]] and [[Smash Tour]] modes from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U|for Wii U]]'', respectively. | In ''Find Mii II'', the Dark Lord/Emperor's magic is not necessarily based on the twelve Mii colors. This concept is taken from the player's team of Miis - each Mii color has access to a different magic spell, varying from direct attacks to applying status effects, some of which are mandatory for progression in the game. The symbols used in ''Ultimate'' to display stat changes are taken from the [[Smash Run]] and [[Smash Tour]] modes from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U|for Wii U]]'', respectively. |