Editing Final Smash

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*** Conversely, in ''Brawl'', {{SSBB|Zero Suit Samus}}'s Final Smash is very weak due to its small area-of-effect and low power, and it forces her to turn into the less viable {{SSBB|Samus}} when the Final Smash finishes, which the player will also not be able to reverse unless they acquire another Smash Ball or perform a difficult [[Smash Taunt]] that will leave them vulnerable.
*** Conversely, in ''Brawl'', {{SSBB|Zero Suit Samus}}'s Final Smash is very weak due to its small area-of-effect and low power, and it forces her to turn into the less viable {{SSBB|Samus}} when the Final Smash finishes, which the player will also not be able to reverse unless they acquire another Smash Ball or perform a difficult [[Smash Taunt]] that will leave them vulnerable.
** In ''Ultimate'', [[Peach Blossom]] and [[Triforce of Wisdom]] affect essentially the entire area of any [[tournament legal]] stage, allowing them to be activated instantly from anywhere with no setup, and have effects that nearly guarantee a KO regardless of counterplay.
** In ''Ultimate'', [[Peach Blossom]] and [[Triforce of Wisdom]] affect essentially the entire area of any [[tournament legal]] stage, allowing them to be activated instantly from anywhere with no setup, and have effects that nearly guarantee a KO regardless of counterplay.
** Compared to other chargeable attacks such as [[Wario Waft]], [[KO Uppercut]], or [[Finishing Touch]], as well as similar super move mechanics in other fighting games, Final Smashes are [[unblockable]], make the user fully [[intangible]], and have no associated high-risk downside.
** Compared to other "super attacks" such as [[Wario Waft]], [[KO Uppercut]], or [[Finishing Touch]], Final Smashes are [[unblockable]], make the user fully [[intangible]], and have no associated high-risk downside.


Pity Final Smashes also do not appear in competitive play, due to requiring a match with a minimum of 6 stocks, which is considered far too high for timely tournament progression. As such, Final Smashes of any form remain universally banned in competitive play.
Pity Final Smashes also do not appear in competitive play, due to requiring a match with a minimum of 6 stocks, which is considered far too high for timely tournament progression. As such, Final Smashes of any form remain universally banned in competitive play.

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