Editing Final Destination (SSBM)
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{{disambig2|the ''[[Super Smash Bros. Melee]]'' stage|other uses|Final Destination (disambiguation)}} | {{disambig2|the ''[[Super Smash Bros. Melee]]'' stage|other uses|Final Destination (disambiguation)}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = [[Special Stage]] | ||
|name = Final Destination | |name = Final Destination | ||
|image = [[File: | |image = [[File:Finaldestination.jpg|250px|Final Destination]] | ||
|caption = [[File:SmashBrosSymbol.svg|50px | |caption = [[File:SmashBrosSymbol.svg|50px]] | ||
|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
|games = ''[[Melee]]'' | |games = ''[[Melee]]'' | ||
|hometo = {{SSBM|Master Hand}}<br/>{{SSBM|Crazy Hand}}<br/>[[Giga Bowser]]<br/>{{SSBM|Roy}} ([[All-Star Mode|All-Star]])<br/>[[Mewtwo]] (unlocking/[[Classic Mode (SSBM)|Classic]]/[[All-Star Match]])<br/>[[Bowser]] ([[Adventure Mode|Adventure]])<br/>{{SSBM|Ganondorf}} (unlocking/[[All-Star Match]]) | |||
|availability = [[Unlockable stage|Unlockable]] | |availability = [[Unlockable stage|Unlockable]] | ||
|unlockcriteria = | |unlockcriteria = Clear all 51 event matches. | ||
| | |music = ''{{MeleeMusic|Final Destination}}''<br>''{{MeleeMusic|Multi-Man Melee 2}}'' ([[Alternate music|Alternate]])<br>''{{MeleeMusic|Giga Bowser}}'' (When facing Giga Bowser in [[Adventure Mode]]) | ||
|meleesingles = | |meleesingles = Neutral | ||
|meleedoubles = | |meleedoubles = Neutral | ||
}} | }} | ||
'''Final Destination''' ({{ja|終点|Shūten}}, ''Endpoint''), | '''Final Destination''' ({{ja|終点|Shūten}}, ''Endpoint''), sometimes abbreviated as '''FD''' or '''Final D''', is a [[neutral stage]] in [[Super Smash Bros. Melee]] that players often use in [[tournament]] battles. It is unlocked by clearing every [[event match]]. | ||
{{SSBM|Master Hand}} and {{SSBM|Crazy Hand}} | In {{SSBM|Classic Mode}}, the player fights {{SSBM|Master Hand}} and {{SSBM|Crazy Hand}} on this stage; in [[Adventure Mode]], {{SSBM|Bowser}} and [[Giga Bowser]]; in [[All-Star Mode]], {{SSBM|Roy}} and any of his teammates, and two [[All-Star Match]]es, {{SSBM|Ganondorf}} and {{SSBM|Mewtwo}}. Some [[event match]]es are also played here. | ||
This stage is very similar to its [[Final Destination (SSB)|''Smash 64'' counterpart]], but much larger. | |||
== | ==Description== | ||
Final Destination is | Final Destination is a flat, medium sized stage. It is octagonal in shape, with a purple outline. There is a floating orb under the platform. While having no effect on gameplay, the background of the stage changes as the platform "flies" through space. The stage starts out in space, but as match progresses, it reaches other areas that have different styles of background. The entire cycle lasts about 216 seconds. | ||
==In tournament play== | |||
Throughout ''Melee''{{'}}s history, Final Destination has always been a legal stage for tournament play, due to its lack of stage hazards and simplistic design that allow for straightforward singles matches. In the modern metagame, it is always one of five starter stages in singles, alongside [[Yoshi's Story]], [[Battlefield]], {{SSB|Dream Land}}, and [[Fountain of Dreams]]. | |||
Final Destination is considered one of the best stages for [[projectile]] users and characters with [[chaingrab]]s, as there are no platforms for opponents to escape to that can allow for alleviation of such pressures. It is also a solid stage choice for characters who have largely grounded [[neutral game]] options. On the other hand, Final Destination is a bad stage for characters who rely on platforms to continue combos, or lose defensive options due to the lack of such platforms. Final Destination is considered {{SSBM|Ice Climbers}}' best stage, one of {{SSBM|Marth}}'s best stages, and a bad stage for {{SSBM|Jigglypuff}} and {{SSBM|Sheik}} against other top tiers, particularly {{SSBM|Fox}} and {{SSBM|Falco}}. Final Destination is particularly bad for {{SSBM|Yoshi}}, who relies on [[shield drop]]ping from platforms to make up for the inability to [[jump]] [[out of shield]]. | |||
In the past, there was slight controversy over Final Destination's status as a neutral stage. Detractors argued that the completely flat geometry gives a disproportionate advantage to the aforementioned projectile and chaingrab users. Based on this, they vouched that it should be reserved for counterpicks instead. However, no strategy has been proven to be completely unwinnable on Final Destination compared to other stages, and the advantages that it gives in certain matchups are comparable to other situational advantages that other legal stages offer in different matchups, such as {{SSB|Dream Land}}'s advantages for [[floaty]] characters. As such, the majority of professionals and tournament hosts agree that it is a reasonable starter stage. | |||
==Trophy== | |||
==Trophy info== | |||
[[File:Final Destination Melee Trophy.png|thumb|left|The Final Destination trophy in ''Melee''.]] | |||
| | ''As time passes on this stage, the level appears to travel through a wormhole from the imaginary Super Smash Bros. Melee world into reality. You move through a cloud-filled sky over a vast mountain range, then into a deep-space vista of dark blues and purples. The scenery is as real as you get in this fantastical world.'' | ||
| | |||
{{clrl}} | {{clrl}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SSBM-FINALDESTINATION1.png|First background. | File:SSBM-FINALDESTINATION1.png|First background. | ||
SSBM-FINALDESTINATION2.png|First background transforming into the second. | File:SSBM-FINALDESTINATION2.png|First background transforming into the second. | ||
SSBM-FINALDESTINATION3.png|Second background. | File:SSBM-FINALDESTINATION3.png|Second background. | ||
SSBM-FINALDESTINATION4.png|Third background. | File:SSBM-FINALDESTINATION4.png|Third background. | ||
SSBM-FINALDESTINATION5.png|Fourth background. | File:SSBM-FINALDESTINATION5.png|Fourth background. | ||
SSBM-FINALDESTINATION6.png|Fifth background. | File:SSBM-FINALDESTINATION6.png|Fifth background. | ||
SSBM-FINALDESTINATION7.png|Fifth background transforming into the sixth. | File:SSBM-FINALDESTINATION7.png|Fifth background transforming into the sixth. | ||
SSBM-FINALDESTINATION8.png|Sixth background. | File:SSBM-FINALDESTINATION8.png|Sixth background. | ||
SSBM-FINALDESTINATION9.png|Final background. | File:SSBM-FINALDESTINATION9.png|Final background. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*It is possible to | *It is possible to jump under Final Destination with {{SSBM|Jigglypuff}} and {{SSBM|Mewtwo}}. This can also be done by {{SSBM|Kirby}} if he copies Mewtwo's [[Shadow Ball]], and by {{SSBM|Peach}} if she wears a [[Bunny Hood]]. | ||
*The track for Final Destination is | *The track for Final Destination is very similar to Super Smash Bros. 64's Credits theme. This is very evident during the end verse. | ||
*''Super Smash Bros. Melee'' is the only game in which [[Final Destination]] is an [[unlockable stage]]. | *''Super Smash Bros. Melee'' is the only game in which [[Final Destination]] is an [[unlockable stage]]. | ||
*Final Destination is the only [[Tournament legal (SSBM)#1-on-1|stage of five neutral stages]] whose stage design is not similar to that of {{SSBM|Battlefield}}'s. | *Final Destination is the only [[Tournament legal (SSBM)#1-on-1|stage of five neutral stages]] whose stage design is not similar to that of {{SSBM|Battlefield}}'s. | ||
{{SSBMStages}} | {{SSBMStages}} | ||
{{Non-playable}} | {{Non-playable}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Stages (SSBM)]] | |||
[[Category:Super Smash Bros. universe]] | |||
[[Category:Trophies (SSBM)]] | [[Category:Trophies (SSBM)]] | ||