Editing Final Blaster
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==Overview== | ==Overview== | ||
Kazuya, in [[Devil Kazuya]] form, fires a beam in front of himself. Should this initial beam make contact with an opponent, a cutscene will show up where Kazuya is in a hellish dimension while saying {{ja|ここが貴様の墓場だ!|Koko ga kisama no hakaba da!}} (''"This will be your burial ground!"''), and after the cutscene ends, several beams in a wide pattern will be launched in front of himself, which eventually converge into a final wide blast and launch the trapped opponents and any bystanders hit. | Kazuya, in [[Devil Kazuya]] form, fires a beam in front of himself. Should this initial beam make contact with an opponent, a cutscene will show up where Kazuya is in a hellish dimension while saying {{ja|ここが貴様の墓場だ!|Koko ga kisama no hakaba da!}} (''"This will be your burial ground!"''), and after the cutscene ends, several beams in a wide pattern will be launched in front of himself, which eventually converge into a final wide blast and launch the trapped opponents and any bystanders hit. If it the initial beam misses, the move will fail. | ||
==Instructional quote== | ==Instructional quote== | ||
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*[[Burning Sword]], [[Sacred Arrow]], and Final Blaster are the only Final Smashes that start off with a cinematic but end in-game. The opposite holds true for [[Infernal Climax]]. | *[[Burning Sword]], [[Sacred Arrow]], and Final Blaster are the only Final Smashes that start off with a cinematic but end in-game. The opposite holds true for [[Infernal Climax]]. | ||
**Along with {{b|Petey Piranha|Final Smash}}, these are also the only Final Smashes from DLC characters in ''Ultimate'' to contain non-cinematic elements. | **Along with {{b|Petey Piranha|Final Smash}}, these are also the only Final Smashes from DLC characters in ''Ultimate'' to contain non-cinematic elements. | ||
*Masahiro Sakurai showed an early version of Final Blaster in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=402s Odds and Ends of Supervising | *Masahiro Sakurai showed an early version of Final Blaster in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=402s Odds and Ends of Supervising [Graphics]]</ref> and showcased several changes made before the final version: | ||
**The story mode for ''Tekken 7'' was used to inspire Final Blaster almost 1 to 1. | **The story mode for ''Tekken 7'' was used to inspire Final Blaster almost 1 to 1. | ||
**Kazuya's wings during Final Blaster were initially too rounded and Sakurai suggested they be made more angular. | **Kazuya's wings during Final Blaster were initially too rounded and Sakurai suggested they be made more angular. | ||
==References== | ==References== |