Editing Final Blaster

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:


==Overview==
==Overview==
Kazuya, in [[Devil Kazuya]] form, fires a beam in front of himself. Should this initial beam make contact with an opponent, a cutscene will show up where Kazuya is in a hellish dimension while saying {{ja|ここが貴様の墓場だ!|Koko ga kisama no hakaba da!}} (''"This will be your burial ground!"''), and after the cutscene ends, several beams in a wide pattern will be launched in front of himself, which eventually converge into a final wide blast and launch the trapped opponents and any bystanders hit. Although only one opponent needs to be hit to trigger the attack, multiple opponents can be hit by the initial beam. However, if it the initial beam misses, the move will fail.
Kazuya, in [[Devil Kazuya]] form, fires a beam in front of himself. Should this initial beam make contact with an opponent, a cutscene will show up where Kazuya is in a hellish dimension while saying {{ja|ここが貴様の墓場だ!|Koko ga kisama no hakaba da!}} (''"This will be your burial ground!"''), and after the cutscene ends, several beams in a wide pattern will be launched in front of himself, which eventually converge into a final wide blast and launch the trapped opponents and any bystanders hit. If it the initial beam misses, the move will fail.


==Instructional quote==
==Instructional quote==
Line 51: Line 51:
*[[Burning Sword]], [[Sacred Arrow]], and Final Blaster are the only Final Smashes that start off with a cinematic but end in-game. The opposite holds true for [[Infernal Climax]].
*[[Burning Sword]], [[Sacred Arrow]], and Final Blaster are the only Final Smashes that start off with a cinematic but end in-game. The opposite holds true for [[Infernal Climax]].
**Along with {{b|Petey Piranha|Final Smash}}, these are also the only Final Smashes from DLC characters in ''Ultimate'' to contain non-cinematic elements.
**Along with {{b|Petey Piranha|Final Smash}}, these are also the only Final Smashes from DLC characters in ''Ultimate'' to contain non-cinematic elements.
*Masahiro Sakurai showed an early version of Final Blaster in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=402s Odds and Ends of Supervising <nowiki>[Graphics]</nowiki>]</ref> and showcased several changes made before the final version:
*Masahiro Sakurai showed an early version of Final Blaster in a [[YouTube]] video<ref>[https://www.youtube.com/watch?v=wKQ2v9kno9I=402s Odds and Ends of Supervising [Graphics]]</ref> and showcased several changes made before the final version:
**The story mode for ''Tekken 7'' was used to inspire Final Blaster almost 1 to 1.
**The story mode for ''Tekken 7'' was used to inspire Final Blaster almost 1 to 1.
**Kazuya's wings during Final Blaster were initially too rounded and Sakurai suggested they be made more angular.
**Kazuya's wings during Final Blaster were initially too rounded and Sakurai suggested they be made more angular.
*A trapped opponent could theoretically escape this Final Smash, since there isn't a teleportation hitbox or otherwise preventing opponents' escape, unlike Burning Sword and Sacred Arrow. However, there are only very few interactions that can cause this in normal gameplay due to the lasers having an SDI multiplier of 0. One method to get this interaction is to hit {{SSBU|Piranha Plant}} from above while its hurtbox is extended with [[Long-Stem Strike]].


==References==
==References==

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)