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| This page should show that we need to know the movements and playable levels of characters, but change something, Zelda only turned into Sheik for 2 Levels, but immediately when the Subspace Army lost its ship, but before the events of Subspace Bomb Factory I, Sheik transformed back to Zelda. Then the Sea of Clouds and Lake Shore should show, both, not only the path if Peach is rescued, The Plot map, now changes so that, it can show Peach or Zelda, for princess related movements until Bowser already takes the princess from King Dedede. | | This page should show that we need to know the movements and playable levels of characters, but change something, Zelda only turned into Sheik for 2 Levels, but immediately when the Subspace Army lost its ship, but before the events of Subspace Bomb Factory I, Sheik transformed back to Zelda. Then the Sea of Clouds and Lake Shore should show, both, not only the path if Peach is rescued, The Plot map, now changes so that, it can show Peach or Zelda, for princess related movements until Bowser already takes the princess from King Dedede. |
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| == deletion ==
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| '''Strong Oppose''' It actually shows a path for each character. [[:User:ZeldaStarfoxfan2164|ZeldaStarfoxfan2164]] ([[User talk:ZeldaStarfoxfan2164|talk]]) is made in America 12:28, 14 December 2014 (EST)
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| Well, but i want to change it, Sheik turned back to Zelda after Duon died, but before DK and Samus merged teams. <small>—Preceding unsigned comment added by [[User:Jskylinegtr|Jskylinegtr]] ([[User talk:Jskylinegtr|talk]] • [[Special:Contributions/Jskylinegtr|contribs]]) 21:21, 14 December 2014 (EST)</small>
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| If you want a "path for each character", we have [[:Image:Modified SSE plotmap.png]], which is better in almost every possible way. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Dispenser 00:33, 15 December 2014 (EST)
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| :The only problem with the new map is that it doesn't show the level names and the current map shows which levels are side scrolling, multi-man battles, and character and boss fights. [[:User:ZeldaStarfoxfan2164|ZeldaStarfoxfan2164]] ([[User talk:ZeldaStarfoxfan2164|talk]]) is a never lover boy 01:01, 15 December 2014 (EST)
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| ::I think that while the newer one could maybe use a number for each stage for easier ordering visibility, its comparative lack of extraneous information is in fact its advantage, allowing it to be smaller and more easily-understood. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Aurum 10:32, 15 December 2014 (EST)
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| Well, lets make a better map. But Sheik already turned back to Zelda before the second part of the Bomb Factory. Then, we will use series symbols, For Sea of Clouds, it will show Kirby & Peach/Zelda. <small>—Preceding unsigned comment added by [[User:Jskylinegtr|Jskylinegtr]] ([[User talk:Jskylinegtr|talk]] • [[Special:Contributions/Jskylinegtr|contribs]]) 08:05, December 15, 2014 (CST)</small>
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| '''Strong support''' This version looks confusing and sloppy. The other one seems more comprehensive. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 09:47, 15 December 2014 (EST)
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| Well, make a better one, for the saved princess, display that if Zelda is saved. [[User:Jskylinegtr|Jskylinegtr]] ([[User talk:Jskylinegtr|talk]]) 20:29, 15 December 2014 (EST)
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| Why on Zelda's emblem on the majority of playable times if Peach is rescued, the pink insert became blue?[[User:Jskylinegtr|Jskylinegtr]] ([[User talk:Jskylinegtr|talk]]) 20:35, 15 December 2014 (EST)
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| '''Strong Oppose''' The other image is actually ''much'' more confusing and sloppy in my personal opinion than this one is. [[User:MarioIsTheBest|MarioIsTheBest]] ([[User talk:MarioIsTheBest|talk]]) 14:54, 28 December 2014 (EST)
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| *'''Oppose''' as a harmless image. Which map is easier will be a matter of opinion and both together can aid the comprehension of the entire plot. --[[User:Mr. Guye|Mr. Guye]] ([[User talk:Mr. Guye|talk]]) 14:03, 2 January 2015 (EST)
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